Player Matchup

Sylvanus
Sylvanus
Colton114301
Sylvanus
Level 5
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Janus
Janus
Josniff
Janus
Level 59
God Stats
31W - 50L
1,451 SR
Queue Stats
504W - 495L
1,508 Elo+
Solo
Ares
Ares
yeneker0501
Ares
Level 70
God Stats
20W - 24L
1,495 SR
Queue Stats
241W - 246L
1,539 Elo+
Solo
Team Averages
Level 45
1,390 SR
1,433 Elo+

VS

Team Averages
Level 50
1,497 SR
1,646 Elo+
Baron Samedi
Baron Samedi
Mr Wafool
Baron Samedi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 13L
1,872 Elo+
Party 1
Fenrir
Fenrir
buzz3434
Fenrir
Level 108
God Stats
3W - 0L
1,490 SR
Queue Stats
37W - 28L
1,565 Elo+
Party 1
Cerberus
Cerberus
swt_waylon
Cerberus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 321L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Colton114301
Sylvanus
7
0 / 6 / 2
6,325
575
1,012
8,912
3,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
Josniff
Janus
11
1 / 3 / 3
7,551
686
7,518
5,406
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 6 / 1
7,487
681
5,368
13,705
10,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mr Wafool
Baron Samedi
13
7 / 0 / 8
9,049
823
11,438
6,992
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
buzz3434
Fenrir
12
6 / 3 / 8
9,053
823
9,766
9,912
5,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
swt_waylon
Cerberus
10
2 / 1 / 7
7,604
691
1,013
6,938
3,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Colton114301
Sylvanus
0
6
2
0.17
L
Janus
Josniff
Janus
1
3
3
0.83
W
Baron Samedi
Mr Wafool
Baron Samedi
7
0
8
11
W
Fenrir
buzz3434
Fenrir
6
3
8
3.33
W
Cerberus
swt_waylon
Cerberus
2
1
7
5.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,898
Damage
22,217
28,023
Taken
23,842
16,400
Mitigated
11,539
2,651
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Colton114301
Sylvanus
1,012
103
387
646
8,912
3,621
0
3,601
5,311
5,671
0
L
Janus
Josniff
Janus
7,518
266
0
604
5,406
1,988
0
2,507
2,899
38,441
0
W
Baron Samedi
Mr Wafool
Baron Samedi
11,438
1,507
996
4,740
6,992
3,040
492
3,153
3,739
44,460
0
W
Fenrir
buzz3434
Fenrir
9,766
3,083
0
1,644
9,912
5,091
972
5,765
3,791
0
29,405
W
Cerberus
swt_waylon
Cerberus
1,013
45
0
2,007
6,938
3,408
633
4,353
2,277
14,858
0
L
5,368
385
98
916
13,705
10,791
0
6,356
7,349
17,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,363
Gold Earned
25,706
100
Minions Killed
142
0
Camps Cleared
0
533,045
Distance Traveled
587,443
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,325
575
12
1
0
156,775
1
L
Janus
7,551
686
67
6
0
206,375
2
W
Baron Samedi
9,049
823
61
6
0
194,967
4
W
Fenrir
9,053
823
39
4
0
214,462
0
W
Cerberus
7,604
691
42
4
0
178,014
1
L
Ares
7,487
681
21
2
0
169,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role