Player Matchup

Heimdallr
Heimdallr
A BIG P1CKLE
Heimdallr
Level 153
God Stats
1W - 2L
1,321 SR
Queue Stats
96W - 78L
1,523 Elo+
Party 1
Artio
Artio
BigBlackBlaster
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,576 Elo+
Party 1
Thor
Thor
GRUMPY PLATYPU5
Thor
Level 136
God Stats
0W - 1L
1,635 SR
Queue Stats
60W - 42L
1,552 Elo+
Party 1
Janus
Janus
PoLaK Sn1p3s U
Janus
Level 63
God Stats
0W - 2L
1,303 SR
Queue Stats
112W - 72L
1,639 Elo+
Party 1
Vamana
Vamana
The Scotia
Vamana
Level 156
God Stats
1W - 2L
1,459 SR
Queue Stats
175W - 156L
1,606 Elo+
Party 1
Team Averages
Level 126
1,444 SR
1,579 Elo+

VS

Team Averages
Level 64
1,505 SR
1,518 Elo+
Cupid
Cupid
Dew9001
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,434 Elo+
Solo
Ganesha
Ganesha
FoxyMaid
Ganesha
Level 44
God Stats
1W - 1L
1,323 SR
Queue Stats
24W - 29L
1,566 Elo+
Party 2
Zeus
Zeus
Teammate011
Zeus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,585 Elo+
Party 2
Khepri
Khepri
themonopolysweg
Khepri
Level 26
God Stats
2W - 5L
1,701 SR
Queue Stats
233W - 207L
1,551 Elo+
Solo
Merlin
Merlin
xDrewski
Merlin
Level 123
God Stats
7W - 4L
1,500 SR
Queue Stats
273W - 270L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A BIG P1CKLE
Heimdallr
16
3 / 6 / 10
10,215
681
17,424
18,510
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 8
8,680
579
3,295
27,906
13,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 4 / 7
12,174
812
12,237
14,051
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 7 / 6
11,603
774
16,899
14,680
5,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
The Scotia
Vamana
17
3 / 8 / 9
10,447
696
16,902
25,601
38,142
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dew9001
Cupid
17
4 / 4 / 14
11,051
737
13,651
17,505
9,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
FoxyMaid
Ganesha
17
0 / 4 / 20
10,200
680
5,885
17,137
25,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
21 / 4 / 5
13,873
925
39,834
14,769
9,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 4 / 20
11,151
743
8,890
18,907
24,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
xDrewski
Merlin
20
4 / 2 / 20
12,218
815
17,560
9,711
6,252
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
111
18
Kills
32
32
Deaths
18
40
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A BIG P1CKLE
Heimdallr
3
6
10
1.33
L
0
7
8
0.57
W
Cupid
Dew9001
Cupid
4
4
14
2.75
W
Ganesha
FoxyMaid
Ganesha
0
4
20
2.5
L
7
4
7
2.63
L
5
7
6
1.14
W
21
4
5
5.88
L
Vamana
The Scotia
Vamana
3
8
9
0.94
W
3
4
20
3.25
W
Merlin
xDrewski
Merlin
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,757
Damage
85,820
100,748
Taken
78,029
74,855
Mitigated
75,771
36,548
Healing
26,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A BIG P1CKLE
Heimdallr
17,424
8,380
1,296
4,912
18,510
7,259
959
13,420
4,963
0
38,078
L
3,295
501
1,985
8,295
27,906
13,347
0
21,095
6,621
5,325
0
W
Cupid
Dew9001
Cupid
13,651
6,654
6,021
7,180
17,505
9,946
2,952
3,123
14,070
0
19,606
W
Ganesha
FoxyMaid
Ganesha
5,885
640
0
0
17,137
25,268
27
4,083
12,760
10,521
0
L
12,237
868
2,199
3,163
14,051
11,000
0
9,641
4,217
0
21,805
L
16,899
513
2,357
1,814
14,680
5,107
0
11,545
2,933
40,725
0
W
39,834
4,183
858
3,090
14,769
9,334
1,389
3,709
10,868
62,451
0
L
Vamana
The Scotia
Vamana
16,902
6,115
2,008
8,519
25,601
38,142
0
15,407
9,845
718
26,020
W
8,890
1,189
2,845
1,541
18,907
24,971
195
6,935
11,603
14,985
0
W
Merlin
xDrewski
Merlin
17,560
648
2,316
3,144
9,711
6,252
867
2,317
7,228
54,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,119
Gold Earned
58,493
151
Minions Killed
164
0
Camps Cleared
0
1,228,166
Distance Traveled
1,423,419
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,215
681
42
3
0
237,817
0
L
Artio
8,680
579
2
0
0
256,310
0
W
Cupid
11,051
737
16
1
0
311,745
2
W
Ganesha
10,200
680
2
0
0
253,514
0
L
Thor
12,174
812
20
1
0
261,345
0
L
Janus
11,603
774
67
4
0
232,668
1
W
Zeus
13,873
925
65
4
0
297,008
0
L
Vamana
10,447
696
20
1
0
240,026
1
W
Khepri
11,151
743
15
1
0
275,203
1
W
Merlin
12,218
815
66
4
0
285,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role