Player Matchup

Ares
Ares
CrushedMonkey33
Ares
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,417 Elo+
Party 1
Janus
Janus
FUNKAPELLA
Janus
Level 79
God Stats
1W - 5L
1,401 SR
Queue Stats
128W - 126L
1,469 Elo+
Party 1
Olorun
Olorun
MrHero188574
Olorun
Level 69
God Stats
0W - 2L
1,322 SR
Queue Stats
112W - 105L
1,481 Elo+
Party 1
Thanatos
Thanatos
ReIahx
Thanatos
Level 65
God Stats
1W - 3L
1,419 SR
Queue Stats
59W - 51L
1,507 Elo+
Party 1
Chaac
Chaac
Zendaya Pads
Chaac
Level 78
God Stats
0W - 1L
1,766 SR
Queue Stats
136W - 140L
1,486 Elo+
Party 1
Team Averages
Level 69
1,482 SR
1,472 Elo+

VS

Team Averages
Level 107
1,572 SR
1,553 Elo+
Hun Batz
Hun Batz
Back T0 N0thing
Hun Batz
Level 89
God Stats
3W - 3L
1,553 SR
Queue Stats
52W - 50L
1,653 Elo+
Party 2
Anhur
Anhur
JayMVP_TV
Anhur
Level 105
God Stats
12W - 11L
1,389 SR
Queue Stats
365W - 378L
1,474 Elo+
Party 3
Nu Wa
Nu Wa
MoJoJoe1985
Nu Wa
Level 124
God Stats
147W - 100L
1,572 SR
Queue Stats
579W - 568L
1,481 Elo+
Party 3
Ganesha
Ganesha
TheMasterseal
Ganesha
Level 95
God Stats
2W - 2L
1,841 SR
Queue Stats
24W - 22L
1,656 Elo+
Party 2
Mulan
Mulan
tumtum14
Mulan
Level 121
God Stats
7W - 5L
1,507 SR
Queue Stats
421W - 402L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,435
429
6,821
15,987
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
18
2 / 3 / 2
11,302
514
9,111
13,629
3,824
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
16
2 / 5 / 0
9,214
419
7,325
12,584
4,905
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ReIahx
Thanatos
12
5 / 7 / 1
8,867
403
9,260
16,058
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 5 / 5
10,087
459
15,584
31,804
22,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
6 / 3 / 8
11,695
532
9,158
18,309
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
JayMVP_TV
Anhur
19
6 / 2 / 1
11,884
540
9,901
12,851
5,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 3 / 7
12,033
547
12,105
8,525
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
14
0 / 2 / 13
10,268
467
9,103
14,636
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
tumtum14
Mulan
20
8 / 0 / 4
14,060
639
26,828
19,945
15,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
10
Kills
23
24
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
6
3
8
3.33
L
1
4
4
0.75
L
Janus
2
3
2
1
W
Anhur
JayMVP_TV
Anhur
6
2
1
3.25
W
3
3
7
2.17
L
Olorun
2
5
0
0.4
L
Thanatos
ReIahx
Thanatos
5
7
1
0.79
W
Ganesha
0
2
13
3.25
L
0
5
5
0.5
W
Mulan
tumtum14
Mulan
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,101
Damage
67,095
90,062
Taken
74,266
48,655
Mitigated
44,914
30,794
Healing
33,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
9,158
943
0
6,236
18,309
7,553
168
2,391
15,918
0
87,160
L
6,821
648
0
2,682
15,987
12,107
0
4,201
11,606
28,483
0
L
Janus
9,111
1,399
0
1,902
13,629
3,824
0
5,389
7,991
103,394
0
W
Anhur
JayMVP_TV
Anhur
9,901
4,978
0
5,445
12,851
5,343
824
7,042
5,809
0
88,326
W
12,105
3,644
0
3,342
8,525
2,734
2,136
3,454
5,071
75,314
0
L
Olorun
7,325
2,400
539
2,978
12,584
4,905
66
3,644
8,778
67,654
0
L
Thanatos
ReIahx
Thanatos
9,260
1,474
0
9,134
16,058
5,165
0
3,278
12,604
0
39,674
W
Ganesha
9,103
1,060
1,182
2,698
14,636
13,462
53
7,000
7,636
31,970
0
L
15,584
2,454
0
13,559
31,804
22,654
0
3,785
27,875
0
74,268
W
Mulan
tumtum14
Mulan
26,828
6,619
0
14,240
19,945
15,822
24
3,370
16,575
0
122,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
59,940
588
Minions Killed
654
0
Camps Cleared
0
1,829,877
Distance Traveled
2,024,257
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,695
532
123
6
0
408,358
0
L
Ares
9,435
429
47
2
0
356,668
0
L
Janus
11,302
514
211
10
0
396,781
2
W
Anhur
11,884
540
172
8
0
394,759
5
W
Nu Wa
12,033
547
147
7
0
345,052
0
L
Olorun
9,214
419
105
5
0
359,320
2
L
Thanatos
8,867
403
87
4
0
334,216
1
W
Ganesha
10,268
467
7
0
0
413,237
4
L
Chaac
10,087
459
138
6
0
382,892
2
W
Mulan
14,060
639
205
9
0
462,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role