Player Matchup

Ullr
Ullr
davidleo241
Ullr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 1
Tiamat
Tiamat
kronologico
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
yeye09
Gilgamesh
Level 129
God Stats
2W - 3L
1,583 SR
Queue Stats
31W - 20L
1,652 Elo+
Party 1
Team Averages
Level 106
1,528 SR
1,551 Elo+

VS

Team Averages
Level 63
1,439 SR
1,450 Elo+
Cthulhu
Cthulhu
ElfenbeinDaemon
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,524 Elo+
Solo
Pele
Pele
SirStuffy
Pele
Level 81
God Stats
0W - 2L
1,259 SR
Queue Stats
93W - 131L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
waifuwu4laifuwu
Kukulkan
Level 86
God Stats
0W - 2L
1,559 SR
Queue Stats
77W - 100L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 13
8,491
849
8,905
8,375
2,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
11
7 / 0 / 11
8,444
844
7,902
5,499
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
yeye09
Gilgamesh
11
10 / 2 / 10
9,101
910
8,828
7,037
2,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 4
6,760
676
4,303
12,063
7,166
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
8
1 / 8 / 0
6,256
626
4,794
9,755
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
9
2 / 9 / 0
6,853
685
5,212
8,089
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
23
Kills
3
4
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Pele
1
8
0
0.13
W
6
2
13
6.25
W
Tiamat
7
0
11
12.5
L
Kukulkan
2
9
0
0.22
W
Gilgamesh
yeye09
Gilgamesh
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
14,309
20,911
Taken
29,907
9,335
Mitigated
12,245
4,788
Healing
1,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,303
602
0
500
12,063
7,166
0
2,877
9,017
11,173
0
L
Pele
4,794
1,226
0
988
9,755
2,744
0
2,244
7,425
0
19,537
W
8,905
3,602
0
1,524
8,375
2,787
1,590
3,937
4,218
0
27,385
W
Tiamat
7,902
982
0
1,558
5,499
3,697
474
2,135
3,229
26,867
0
L
Kukulkan
5,212
52
169
246
8,089
2,335
0
2,368
5,531
13,596
0
W
Gilgamesh
yeye09
Gilgamesh
8,828
2,279
0
1,706
7,037
2,851
469
2,888
3,941
0
17,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
19,869
113
Minions Killed
83
0
Camps Cleared
0
553,980
Distance Traveled
490,187
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,760
676
7
1
0
164,728
0
L
Pele
6,256
626
44
4
0
161,617
1
W
Ullr
8,491
849
37
4
0
168,526
5
W
Tiamat
8,444
844
58
6
0
190,804
3
L
Kukulkan
6,853
685
32
3
0
163,842
1
W
Gilgamesh
9,101
910
18
2
0
194,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role