Player Matchup

Hera
Hera
Gold V
Lipheous
Hera
Gold V
Level 122
God Stats
0W - 1L
1,771 SR
Queue Stats
28W - 21L
1,534 MMR
Party 4
Medusa
Medusa
Silver II
NeonKnightro
Medusa
Silver II
Level 89
God Stats
2W - 3L
1,328 SR
Queue Stats
16W - 14L
1,478 MMR
Party 4
Fenrir
Fenrir
Gold I
OP M0N3Y
Fenrir
Gold I
Level 88
God Stats
3W - 3L
1,705 SR
Queue Stats
101W - 101L
1,663 MMR
Party 1
Sobek
Sobek
Gold III
RuthlessArts
Sobek
Gold III
Level 146
God Stats
6W - 13L
1,502 SR
Queue Stats
189W - 185L
1,497 MMR
Solo
King Arthur
King Arthur
Gold V
TMCHIPP2
King Arthur
Gold V
Level 65
God Stats
8W - 3L
1,723 SR
Queue Stats
279W - 286L
1,331 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,606 SR
1,501 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,556 SR
1,533 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
Takecarelive
Ao Kuang
Gold I
Level 87
God Stats
2W - 1L
1,367 SR
Queue Stats
92W - 84L
1,508 MMR
Party 3
Ares
Ares
Gold II
italywon1
Ares
Gold II
Level 154
God Stats
21W - 31L
1,632 SR
Queue Stats
661W - 643L
1,539 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
ttrilo
Cu Chulainn
Gold I
Level 69
God Stats
26W - 12L
1,677 SR
Queue Stats
92W - 84L
1,508 MMR
Party 3
Ra
Ra
Platinum IV
zRafa zZZ
Ra
Platinum IV
Level 160
God Stats
25W - 17L
1,602 SR
Queue Stats
96W - 94L
1,609 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 5 / 0
7,412
494
5,645
6,951
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
13
4 / 2 / 1
8,036
536
5,162
8,135
2,904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
OP M0N3Y
Fenrir
14
1 / 2 / 1
7,580
505
3,103
9,231
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 4
6,835
456
4,124
13,596
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
TMCHIPP2
King Arthur
13
0 / 6 / 0
7,516
501
4,906
14,663
8,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TsukuyomiDanzaburouCthulhuAthenaSet

VS

Bans
TiamatKumbhakarnaYemojaCerberusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 2 / 4
7,816
521
5,267
7,380
2,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Takecarelive
Ao Kuang
14
5 / 0 / 8
8,441
563
6,755
8,910
3,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
4 / 2 / 6
8,564
571
6,965
9,871
7,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
ttrilo
Cu Chulainn
17
5 / 0 / 2
9,885
659
11,954
11,368
8,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 5
9,048
603
4,892
5,287
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
20
20
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
4
2
L
Hera
0
5
0
0
L
Medusa
4
2
1
2.25
L
Fenrir
OP M0N3Y
Fenrir
1
2
1
0.75
L
0
5
4
0.4
L
King Arthur
TMCHIPP2
King Arthur
0
6
0
0
W
Ao Kuang
Takecarelive
Ao Kuang
5
0
8
9
W
Ares
4
2
6
3.5
W
Cu Chulainn
ttrilo
Cu Chulainn
5
0
2
6
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,940
Damage
35,833
52,576
Taken
42,816
25,482
Mitigated
23,641
16,197
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,267
1,750
0
3,341
7,380
2,408
588
545
6,835
0
51,428
L
Hera
5,645
867
0
1,040
6,951
2,458
0
3,904
2,877
54,869
0
L
Medusa
5,162
1,992
0
3,137
8,135
2,904
801
3,144
4,925
0
50,241
L
Fenrir
OP M0N3Y
Fenrir
3,103
538
0
4,318
9,231
3,673
0
3,853
5,356
0
51,605
L
4,124
366
0
4,182
13,596
8,249
0
6,778
6,800
17,999
0
L
King Arthur
TMCHIPP2
King Arthur
4,906
501
0
3,520
14,663
8,198
0
1,987
12,676
0
48,806
W
Ao Kuang
Takecarelive
Ao Kuang
6,755
1,616
0
5,534
8,910
3,196
50
1,759
7,113
41,265
0
W
Ares
6,965
89
0
2,740
9,871
7,223
428
3,462
6,393
33,005
0
W
Cu Chulainn
ttrilo
Cu Chulainn
11,954
1,965
0
3,128
11,368
8,861
90
322
11,042
7,693
69,545
W
4,892
150
845
2,147
5,287
1,953
786
3,365
1,664
60,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
43,754
455
Minions Killed
510
0
Camps Cleared
0
1,437,809
Distance Traveled
1,522,418
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,816
521
91
6
0
266,773
4
L
Hera
7,412
494
122
8
0
288,672
5
L
Medusa
8,036
536
97
6
0
281,982
7
L
Fenrir
7,580
505
106
7
0
326,278
2
L
Sobek
6,835
456
22
1
0
276,847
4
L
King Arthur
7,516
501
108
7
0
264,030
1
W
Ao Kuang
8,441
563
81
5
0
324,408
1
W
Ares
8,564
571
52
3
0
311,931
3
W
Cu Chulainn
9,885
659
160
11
0
312,261
5
W
Ra
9,048
603
126
8
0
307,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role