Player Matchup

Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ChamberofSecrets
Jing Wei
Level 65
God Stats
8W - 8L
1,843 SR
Queue Stats
144W - 173L
1,520 Elo+
Party 1
Eset
Eset
JuicyJugs
Eset
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,386 Elo+
Party 1
Cernunnos
Cernunnos
LuminantKeys
Cernunnos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 96L
1,497 Elo+
Party 1
Freya
Freya
YeastusCrust
Freya
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 59L
1,426 Elo+
Solo
Team Averages
Level 81
1,569 SR
1,466 Elo+

VS

Team Averages
Level 115
1,484 SR
1,468 Elo+
Merlin
Merlin
BaireSeraph
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
HondoAkimichi
Xing Tian
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 89L
1,461 Elo+
Solo
Osiris
Osiris
ZOHAN147
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lotsrly
Cthulhu
Level 95
God Stats
2W - 3L
1,328 SR
Queue Stats
67W - 58L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
tetteness
Kuzenbo
Level 157
God Stats
7W - 3L
1,593 SR
Queue Stats
1,586W - 1,699L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
2 / 9 / 6
11,629
684
12,564
16,389
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 4 / 7
10,683
628
15,163
12,076
4,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
17
2 / 7 / 7
10,351
609
11,741
14,982
6,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
LuminantKeys
Cernunnos
17
5 / 6 / 5
10,882
640
16,071
14,604
5,641
15
0 / 6 / 8
9,355
550
5,536
13,211
4,803
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 2 / 14
13,419
789
24,676
13,051
6,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
HondoAkimichi
Xing Tian
19
4 / 3 / 20
11,765
692
8,096
20,049
18,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
ZOHAN147
Osiris
16
4 / 3 / 11
11,202
659
5,760
12,349
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
lotsrly
Cthulhu
20
6 / 2 / 15
12,578
740
18,705
19,343
22,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
tetteness
Kuzenbo
20
9 / 3 / 12
14,058
827
10,179
17,813
25,926
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
13
Kills
32
32
Deaths
13
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
9
6
0.56
W
Merlin
9
2
14
8
L
4
4
7
1.88
W
Xing Tian
HondoAkimichi
Xing Tian
4
3
20
4.67
L
Eset
2
7
7
0.79
L
Cernunnos
LuminantKeys
Cernunnos
5
6
5
1.25
L
0
6
8
0.67
W
Osiris
ZOHAN147
Osiris
4
3
11
3.17
W
Cthulhu
lotsrly
Cthulhu
6
2
15
6.75
W
Kuzenbo
tetteness
Kuzenbo
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,075
Damage
67,416
71,262
Taken
82,605
30,432
Mitigated
80,213
19,314
Healing
32,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,564
65
1,819
3,300
16,389
9,017
60
12,281
4,108
47,165
0
W
Merlin
24,676
1,544
3,597
2,364
13,051
6,871
2,234
6,294
6,757
49,562
0
L
15,163
10,217
1,190
1,592
12,076
4,886
0
11,290
786
0
28,785
W
Xing Tian
HondoAkimichi
Xing Tian
8,096
633
3,190
4,495
20,049
18,394
923
3,871
16,178
22,779
0
L
Eset
11,741
1,005
1,877
3,522
14,982
6,085
213
13,480
1,502
21,042
0
L
Cernunnos
LuminantKeys
Cernunnos
16,071
6,434
1,174
1,194
14,604
5,641
665
12,695
1,909
0
33,026
L
5,536
1,774
1,040
2,606
13,211
4,803
162
11,910
1,301
8,526
0
W
Osiris
ZOHAN147
Osiris
5,760
1,149
1,647
2,927
12,349
6,448
771
5,971
6,378
0
12,288
W
Cthulhu
lotsrly
Cthulhu
18,705
507
4,918
4,628
19,343
22,574
660
7,693
11,650
39,088
0
W
Kuzenbo
tetteness
Kuzenbo
10,179
2,479
2,584
2,023
17,813
25,926
386
6,012
11,801
27,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,900
Gold Earned
63,022
172
Minions Killed
160
0
Camps Cleared
0
1,307,161
Distance Traveled
1,419,127
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,629
684
75
4
0
216,657
2
W
Merlin
13,419
789
59
3
0
242,964
0
L
Jing Wei
10,683
628
30
2
0
299,681
0
W
Xing Tian
11,765
692
24
1
0
296,349
0
L
Eset
10,351
609
14
1
0
270,408
0
L
Cernunnos
10,882
640
42
2
0
255,168
1
L
Freya
9,355
550
11
1
0
265,247
0
W
Osiris
11,202
659
11
1
0
232,466
1
W
Cthulhu
12,578
740
28
2
0
355,952
0
W
Kuzenbo
14,058
827
38
2
0
291,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role