Player Matchup

Skadi
Skadi
Ganks Incoming
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
MistrMayhem
Cthulhu
Level 138
God Stats
36W - 25L
1,273 SR
Queue Stats
140W - 112L
1,423 Elo+
Party 2
Bellona
Bellona
The Famz
Bellona
Level 21
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 96
1,504 SR
1,505 Elo+

VS

Team Averages
Level 108
1,467 SR
1,364 Elo+
Fenrir
Fenrir
DeathSound-101
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 103L
1,411 Elo+
Party 1
Nox
Nox
ExhaustedFatRat
Nox
Level 160
God Stats
17W - 28L
1,401 SR
Queue Stats
155W - 188L
1,446 Elo+
Party 1
Neith
Neith
Tomgirlrobot
Neith
Level 23
God Stats
5W - 10L
1,500 SR
Queue Stats
173W - 260L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 4
12,296
769
14,492
14,088
4,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MistrMayhem
Cthulhu
15
4 / 4 / 8
11,899
744
11,627
16,506
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
The Famz
Bellona
12
1 / 8 / 8
9,904
619
3,784
12,299
5,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 3
11,233
702
11,353
16,197
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 6 / 11
10,492
656
12,354
14,179
5,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 10
9,953
622
8,688
6,435
2,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
15
15
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
10
5
3
2.3
L
3
6
11
1.42
W
8
3
4
3.33
W
Cthulhu
MistrMayhem
Cthulhu
4
4
8
2
W
Bellona
The Famz
Bellona
1
8
8
0.63
L
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,903
Damage
32,395
42,893
Taken
36,811
23,721
Mitigated
19,462
9,446
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,353
2,131
0
3,647
16,197
11,610
0
3,999
12,198
0
34,713
L
12,354
1,291
0
3,700
14,179
5,762
328
5,749
8,430
41,394
0
W
14,492
6,295
0
3,576
14,088
4,973
2,441
3,489
10,374
0
80,260
W
Cthulhu
MistrMayhem
Cthulhu
11,627
566
661
4,186
16,506
12,925
230
5,099
11,287
34,328
0
W
Bellona
The Famz
Bellona
3,784
402
0
1,023
12,299
5,823
112
3,770
8,329
0
14,322
L
8,688
4,378
0
726
6,435
2,090
0
2,002
4,433
0
33,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
31,678
167
Minions Killed
151
0
Camps Cleared
0
818,867
Distance Traveled
754,063
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,233
702
47
3
0
271,555
8
L
Nox
10,492
656
60
4
0
250,613
0
W
Skadi
12,296
769
115
7
0
275,904
6
W
Cthulhu
11,899
744
33
2
0
315,017
4
W
Bellona
9,904
619
19
1
0
227,946
0
L
Neith
9,953
622
44
3
0
231,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role