Player Matchup

Gilgamesh
Gilgamesh
Elit joshep
Gilgamesh
Level 44
God Stats
22W - 14L
1,473 SR
Queue Stats
475W - 499L
1,383 Elo+
Solo
Neith
Neith
LadyFoust
Neith
Level 105
God Stats
210W - 226L
1,438 SR
Queue Stats
385W - 420L
1,361 Elo+
Party 2
Athena
Athena
Lolericwho
Athena
Level 47
God Stats
6W - 8L
1,367 SR
Queue Stats
12W - 22L
1,297 Elo+
Party 2
Nox
Nox
SirFoust
Nox
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
509W - 549L
1,329 Elo+
Party 2
Hera
Hera
Ulitraviolence
Hera
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,347 Elo+
Party 2
Team Averages
Level 85
1,456 SR
1,343 Elo+

VS

Team Averages
Level 44
1,470 SR
1,423 Elo+
Bacchus
Bacchus
GOD Ca1N
Bacchus
Level 42
God Stats
5W - 9L
1,470 SR
Queue Stats
110W - 167L
1,394 Elo+
Solo
Osiris
Osiris
MadCentaur9105
Osiris
Level 39
God Stats
16W - 15L
1,526 SR
Queue Stats
137W - 153L
1,421 Elo+
Party 1
Chang'e
Chang'e
Robin7525
Chang'e
Level 58
God Stats
3W - 2L
1,466 SR
Queue Stats
115W - 110L
1,453 Elo+
Party 1
Bakasura
Bakasura
Zekayd
Bakasura
Level 54
God Stats
1W - 2L
1,448 SR
Queue Stats
150W - 164L
1,395 Elo+
Party 1
Chiron
Chiron
sygoat123
Chiron
Level 29
God Stats
5W - 5L
1,441 SR
Queue Stats
79W - 85L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elit joshep
Gilgamesh
19
12 / 9 / 4
13,790
627
18,190
21,162
11,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
LadyFoust
Neith
15
1 / 4 / 7
8,902
405
8,146
10,623
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Lolericwho
Athena
15
0 / 2 / 9
10,029
456
8,330
25,597
17,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 4 / 5
12,114
551
12,527
13,732
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 11 / 2
9,942
452
12,974
15,130
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GOD Ca1N
Bacchus
12
0 / 3 / 5
8,877
404
3,774
11,247
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 9 / 5
9,788
445
8,329
17,549
16,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Robin7525
Chang'e
18
9 / 4 / 8
12,101
550
14,669
15,160
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Zekayd
Bakasura
20
13 / 4 / 1
12,715
578
17,134
20,234
9,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
sygoat123
Chiron
15
3 / 4 / 3
9,184
417
11,601
17,287
5,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
24
Kills
29
30
Deaths
24
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Elit joshep
Gilgamesh
12
9
4
1.56
L
Bacchus
GOD Ca1N
Bacchus
0
3
5
0.83
W
Neith
LadyFoust
Neith
1
4
7
1.13
W
Athena
Lolericwho
Athena
0
2
9
2.25
L
4
9
5
0.72
L
Chang'e
Robin7525
Chang'e
9
4
8
3.25
W
9
4
5
2.88
W
2
11
2
0.27
L
Bakasura
Zekayd
Bakasura
13
4
1
3.38
L
Chiron
sygoat123
Chiron
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,167
Damage
55,507
86,244
Taken
81,477
43,768
Mitigated
45,788
20,701
Healing
25,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Elit joshep
Gilgamesh
18,190
5,787
0
3,543
21,162
11,113
1,698
2,000
18,318
0
61,235
L
Bacchus
GOD Ca1N
Bacchus
3,774
79
0
946
11,247
9,071
228
5,662
5,523
17,178
0
W
Neith
LadyFoust
Neith
8,146
3,140
0
2,629
10,623
4,394
476
2,418
7,697
0
58,345
W
Athena
Lolericwho
Athena
8,330
1,815
0
11,372
25,597
17,426
548
2,727
22,214
43,469
0
L
8,329
3,343
0
2,386
17,549
16,590
192
5,104
12,300
0
42,260
L
Chang'e
Robin7525
Chang'e
14,669
739
1,096
6,674
15,160
5,143
362
10,721
4,313
58,932
0
W
12,527
1,265
255
2,236
13,732
5,443
522
3,466
9,830
65,476
0
W
12,974
4,008
0
666
15,130
5,392
286
7,186
6,922
61,232
0
L
Bakasura
Zekayd
Bakasura
17,134
11,339
0
6,918
20,234
9,880
0
4,472
15,668
0
96,182
L
Chiron
sygoat123
Chiron
11,601
5,297
706
6,911
17,287
5,104
150
7,415
9,710
0
65,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,777
Gold Earned
52,665
465
Minions Killed
458
0
Camps Cleared
0
1,841,109
Distance Traveled
2,028,963
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,790
627
87
4
0
415,447
1
L
Bacchus
8,877
404
26
1
0
444,341
0
W
Neith
8,902
405
101
5
0
293,624
7
W
Athena
10,029
456
62
3
0
422,507
6
L
Osiris
9,788
445
66
3
0
355,853
3
L
Chang'e
12,101
550
110
5
0
402,748
1
W
Nox
12,114
551
111
5
0
374,378
0
W
Hera
9,942
452
104
5
0
335,153
9
L
Bakasura
12,715
578
164
7
0
459,046
4
L
Chiron
9,184
417
92
4
0
366,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role