Player Matchup

Baron Samedi
Baron Samedi
AzzaxeQc
Baron Samedi
Level 18
God Stats
45W - 30L
1,418 SR
Queue Stats
365W - 446L
1,390 Elo+
Party 2
Arachne
Arachne
Killer20Qc
Arachne
Level 8
God Stats
3W - 8L
1,301 SR
Queue Stats
175W - 255L
1,312 Elo+
Party 2
Sobek
Sobek
Kstetor
Sobek
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Minipyth
Izanami
Level 25
God Stats
15W - 11L
1,596 SR
Queue Stats
36W - 36L
1,528 Elo+
Solo
Set
Set
whosyourded
Set
Level 28
God Stats
4W - 2L
1,642 SR
Queue Stats
83W - 82L
1,435 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,433 Elo+

VS

Team Averages
Level 24
1,511 SR
1,474 Elo+
Thoth
Thoth
BelaChorapa
Thoth
Level 76
God Stats
1W - 4L
1,507 SR
Queue Stats
239W - 239L
1,512 Elo+
Party 1
Neith
Neith
Kipeto
Neith
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 60L
1,424 Elo+
Party 1
Set
Set
Krospectre
Set
Level 6
God Stats
2W - 12L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Guan Yu
Guan Yu
guilesf
Guan Yu
Level 6
God Stats
1W - 3L
1,547 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
martinstojkovski
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzzaxeQc
Baron Samedi
17
3 / 7 / 6
11,772
453
10,849
20,411
10,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Killer20Qc
Arachne
16
4 / 8 / 4
11,349
437
8,456
20,195
6,503
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Kstetor
Sobek
16
1 / 2 / 11
12,403
477
8,968
26,530
31,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Minipyth
Izanami
20
5 / 1 / 9
13,638
525
19,175
13,840
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 5 / 2
17,031
655
23,601
32,175
14,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
11,935
459
31,297
20,388
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Kipeto
Neith
17
1 / 5 / 8
10,413
401
12,149
14,230
5,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 10 / 5
9,887
380
4,981
17,241
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
guilesf
Guan Yu
18
7 / 9 / 4
12,205
469
14,389
24,965
29,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 3 / 5
10,226
393
8,097
19,551
16,672
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
50
32
Kills
21
23
Deaths
32
32
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AzzaxeQc
Baron Samedi
3
7
6
0.86
L
7
5
7
2.1
W
Arachne
Killer20Qc
Arachne
4
8
4
0.75
L
Neith
Kipeto
Neith
1
5
8
1
L
0
10
5
0.25
W
Sobek
Kstetor
Sobek
1
2
11
3.25
W
Izanami
Minipyth
Izanami
5
1
9
9.5
L
Guan Yu
guilesf
Guan Yu
7
9
4
1
L
6
3
5
2.83
W
19
5
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,049
Damage
70,913
113,151
Taken
96,375
68,319
Mitigated
67,161
46,091
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AzzaxeQc
Baron Samedi
10,849
502
1,416
5,508
20,411
10,062
2,262
10,938
8,653
58,819
0
L
31,297
1,136
0
3,252
20,388
7,855
258
8,279
12,109
82,113
0
W
Arachne
Killer20Qc
Arachne
8,456
5,176
183
5,796
20,195
6,503
887
9,447
9,243
0
29,699
L
Neith
Kipeto
Neith
12,149
7,421
0
3,371
14,230
5,310
190
2,587
11,643
0
71,957
L
4,981
2,156
0
1,860
17,241
7,994
264
2,037
15,204
0
48,999
W
Sobek
Kstetor
Sobek
8,968
696
2,011
10,250
26,530
31,083
325
8,506
15,659
29,040
0
W
Izanami
Minipyth
Izanami
19,175
9,447
1,362
3,905
13,840
6,132
2,876
5,883
7,701
0
123,086
L
Guan Yu
guilesf
Guan Yu
14,389
3,171
1,799
3,684
24,965
29,330
667
3,388
21,577
0
61,109
L
8,097
2,420
4,007
4,040
19,551
16,672
66
3,526
16,025
30,620
0
W
23,601
16,070
0
15,660
32,175
14,539
3,245
5,537
24,819
0
159,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,193
Gold Earned
54,666
572
Minions Killed
434
0
Camps Cleared
0
2,320,366
Distance Traveled
2,145,268
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,772
453
80
3
0
472,551
1
L
Thoth
11,935
459
114
4
0
459,362
1
W
Arachne
11,349
437
43
2
0
414,580
0
L
Neith
10,413
401
121
5
0
415,458
8
L
Set
9,887
380
73
3
0
396,515
1
W
Sobek
12,403
477
25
1
0
505,982
6
W
Izanami
13,638
525
215
8
0
472,706
3
L
Guan Yu
12,205
469
78
3
0
484,748
1
L
Sylvanus
10,226
393
48
2
0
389,185
6
W
Set
17,031
655
209
8
0
454,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role