Player Matchup

Cupid
Cupid
BIGSTEPPA40oz
Cupid
Level 22
God Stats
49W - 38L
1,606 SR
Queue Stats
119W - 102L
1,514 Elo+
Party 3
Bellona
Bellona
HexaheDrone
Bellona
Level 28
God Stats
77W - 91L
1,500 SR
Queue Stats
124W - 180L
1,431 Elo+
Solo
Kukulkan
Kukulkan
LikkleBattryBoi
Kukulkan
Level 7
God Stats
2W - 2L
1,568 SR
Queue Stats
6W - 5L
1,459 Elo+
Party 3
Erlang Shen
Erlang Shen
TechDecker
Erlang Shen
Level 59
God Stats
9W - 11L
1,588 SR
Queue Stats
426W - 473L
1,427 Elo+
Party 2
Cabrakan
Cabrakan
sirboringstep
Cabrakan
Level 7
God Stats
1W - 5L
1,639 SR
Queue Stats
5W - 10L
1,736 Elo+
Party 2
Team Averages
Level 25
1,580 SR
1,513 Elo+

VS

Team Averages
Level 35
1,531 SR
1,422 Elo+
Nu Wa
Nu Wa
JacquiTwitch
Nu Wa
Level 102
God Stats
33W - 45L
1,428 SR
Queue Stats
326W - 320L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
MeloDemonic23
Hun Batz
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
145W - 155L
1,229 Elo+
Solo
Hachiman
Hachiman
NintenOdd
Hachiman
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 165L
1,308 Elo+
Party 1
Ymir
Ymir
SnottierOdin
Ymir
Level 15
God Stats
21W - 18L
1,727 SR
Queue Stats
38W - 34L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
Stenjus
Erlang Shen
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
7,023
439
6,407
11,204
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HexaheDrone
Bellona
12
1 / 7 / 1
7,302
456
7,849
13,503
10,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
11
0 / 3 / 1
6,790
424
1,342
7,206
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
TechDecker
Erlang Shen
15
4 / 2 / 2
9,006
563
6,666
11,775
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
sirboringstep
Cabrakan
7
0 / 9 / 1
5,717
357
384
9,404
4,973
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
10,428
652
12,345
6,706
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
MeloDemonic23
Hun Batz
16
3 / 0 / 1
9,678
605
2,520
10,059
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
NintenOdd
Hachiman
11
1 / 3 / 8
7,566
473
5,572
9,326
2,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 4
7,796
487
4,242
7,301
6,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Stenjus
Erlang Shen
16
7 / 2 / 1
10,277
642
11,617
13,613
9,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
23
24
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Bellona
HexaheDrone
Bellona
1
7
1
0.21
W
7
1
1
7.5
L
Kukulkan
0
3
1
0.17
W
Hun Batz
MeloDemonic23
Hun Batz
3
0
1
3.5
W
Hachiman
NintenOdd
Hachiman
1
3
8
1.67
W
5
2
4
3.5
W
Erlang Shen
Stenjus
Erlang Shen
7
2
1
3.75
L
Erlang Shen
TechDecker
Erlang Shen
4
2
2
2.5
L
Cabrakan
sirboringstep
Cabrakan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,648
Damage
36,296
53,092
Taken
47,005
24,643
Mitigated
23,514
15,874
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,407
3,275
57
5,185
11,204
2,839
0
3,421
7,559
0
36,069
L
Bellona
HexaheDrone
Bellona
7,849
2,868
0
2,448
13,503
10,394
0
734
12,623
0
34,069
W
12,345
2,665
0
2,465
6,706
2,124
3,648
473
6,233
86,169
0
L
Kukulkan
1,342
315
0
2,341
7,206
1,930
0
4,540
2,278
35,104
0
W
Hun Batz
MeloDemonic23
Hun Batz
2,520
798
0
4,427
10,059
3,627
0
295
9,764
0
64,211
W
Hachiman
NintenOdd
Hachiman
5,572
4,396
0
4,589
9,326
2,435
1,028
410
8,916
0
28,661
W
4,242
1,297
0
460
7,301
6,052
106
548
6,753
19,274
0
W
Erlang Shen
Stenjus
Erlang Shen
11,617
7,482
0
6,113
13,613
9,276
594
0
13,613
0
51,454
L
Erlang Shen
TechDecker
Erlang Shen
6,666
4,226
0
5,795
11,775
4,507
0
3,260
8,266
0
60,902
L
Cabrakan
sirboringstep
Cabrakan
384
150
0
48
9,404
4,973
0
3,448
5,779
3,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
45,745
312
Minions Killed
456
0
Camps Cleared
0
1,311,267
Distance Traveled
1,462,164
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,023
439
53
3
0
291,533
2
L
Bellona
7,302
456
59
4
0
288,203
2
W
Nu Wa
10,428
652
140
9
0
285,960
6
L
Kukulkan
6,790
424
78
5
0
227,367
3
W
Hun Batz
9,678
605
133
8
0
354,536
6
W
Hachiman
7,566
473
47
3
0
251,961
4
W
Ymir
7,796
487
32
2
0
331,977
0
W
Erlang Shen
10,277
642
104
7
0
237,730
0
L
Erlang Shen
9,006
563
116
7
0
311,564
7
L
Cabrakan
5,717
357
6
0
0
192,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role