Player Matchup

Ra
Ra
LowFatTony
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Sqwaub Is Logic
Anhur
Level 100
God Stats
3W - 4L
1,596 SR
Queue Stats
89W - 108L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBurningHawk
Gilgamesh
Level 69
God Stats
20W - 18L
1,497 SR
Queue Stats
147W - 225L
1,421 Elo+
Party 2
Team Averages
Level 79
1,531 SR
1,454 Elo+

VS

Team Averages
Level 94
1,619 SR
1,542 Elo+
Medusa
Medusa
AzuNyan0215
Medusa
Level 138
God Stats
4W - 1L
1,615 SR
Queue Stats
25W - 27L
1,563 Elo+
Solo
Tiamat
Tiamat
NormalMonsterx
Tiamat
Level 60
God Stats
11W - 12L
1,743 SR
Queue Stats
227W - 205L
1,563 Elo+
Party 1
Bellona
Bellona
WildCoconuts123
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,162
716
3,537
7,503
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 8 / 1
7,279
728
4,729
9,521
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TheBurningHawk
Gilgamesh
11
2 / 7 / 1
7,697
770
6,826
10,814
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 3 / 12
8,569
857
10,315
9,334
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 11
8,222
822
5,766
6,162
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
9 / 2 / 10
9,046
905
6,133
7,604
7,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
19
19
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
3
12
4
L
1
4
1
0.38
W
4
0
11
9.5
L
2
8
1
0.31
L
Gilgamesh
TheBurningHawk
Gilgamesh
2
7
1
0.36
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,092
Damage
22,214
27,838
Taken
23,100
11,562
Mitigated
14,474
2,418
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,315
4,400
0
2,674
9,334
3,460
1,436
1,497
7,837
0
35,299
L
3,537
193
227
1,461
7,503
3,309
370
1,313
5,912
28,117
0
W
5,766
806
0
2,990
6,162
3,220
478
577
5,585
16,236
0
L
4,729
1,727
0
140
9,521
3,151
0
1,718
7,467
0
21,909
L
Gilgamesh
TheBurningHawk
Gilgamesh
6,826
1,276
0
590
10,814
5,102
0
2,453
7,930
0
20,949
W
6,133
1,455
0
416
7,604
7,794
523
1,523
6,081
506
11,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,138
Gold Earned
25,837
112
Minions Killed
93
0
Camps Cleared
0
492,505
Distance Traveled
587,703
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,569
857
43
4
0
174,100
3
L
Ra
7,162
716
46
5
0
167,170
1
W
Tiamat
8,222
822
33
3
0
207,951
0
L
Anhur
7,279
728
31
3
0
144,608
0
L
Gilgamesh
7,697
770
35
4
0
180,727
1
W
Bellona
9,046
905
17
2
0
205,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role