Player Matchup

Zeus
Zeus
DarkAlex50
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
OddlyInvictus
Odin
Level 114
God Stats
1W - 1L
1,278 SR
Queue Stats
34W - 37L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
Whoopsy
Gilgamesh
Level 128
God Stats
3W - 0L
1,917 SR
Queue Stats
36W - 35L
1,577 Elo+
Party 1
Team Averages
Level 117
1,565 SR
1,539 Elo+

VS

Team Averages
Level 100
1,533 SR
1,566 Elo+
Kuzenbo
Kuzenbo
BluffMallard
Kuzenbo
Level 132
God Stats
5W - 3L
1,598 SR
Queue Stats
37W - 33L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
Kodym15
Gilgamesh
Level 66
God Stats
3W - 7L
1,500 SR
Queue Stats
28W - 33L
1,500 Elo+
Solo
Thoth
Thoth
coloredcrayons
Thoth
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
13,682
622
21,965
10,129
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 2 / 6
13,484
613
14,469
18,652
18,339
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Whoopsy
Gilgamesh
16
2 / 6 / 7
13,320
605
19,705
21,929
15,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BluffMallard
Kuzenbo
17
5 / 2 / 3
14,349
652
13,456
27,459
46,271
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Kodym15
Gilgamesh
15
3 / 4 / 4
12,491
568
12,804
19,921
17,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 4 / 3
12,640
575
9,865
15,790
7,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
10
10
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BluffMallard
Kuzenbo
5
2
3
3.25
W
4
2
5
3.25
L
Gilgamesh
Kodym15
Gilgamesh
3
4
4
1.25
W
4
2
6
3.5
W
Gilgamesh
Whoopsy
Gilgamesh
2
6
7
0.92
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,139
Damage
36,125
50,710
Taken
63,170
37,571
Mitigated
71,718
11,196
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BluffMallard
Kuzenbo
13,456
4,199
0
4,963
27,459
46,271
578
10,852
16,607
31,749
0
W
21,965
1,978
0
2,641
10,129
3,700
1,255
6,600
3,529
106,514
0
L
Gilgamesh
Kodym15
Gilgamesh
12,804
4,333
0
2,012
19,921
17,498
468
6,197
13,724
0
44,505
W
14,469
4,248
0
4,370
18,652
18,339
764
7,015
11,637
0
71,112
W
Gilgamesh
Whoopsy
Gilgamesh
19,705
4,694
0
4,185
21,929
15,532
674
9,827
12,102
0
64,011
L
9,865
448
0
3,754
15,790
7,949
98
5,067
10,723
86,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
39,480
291
Minions Killed
220
0
Camps Cleared
0
1,194,651
Distance Traveled
1,234,626
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,349
652
31
1
0
467,954
9
W
Zeus
13,682
622
143
7
0
386,564
2
L
Gilgamesh
12,491
568
49
2
0
389,926
4
W
Odin
13,484
613
82
4
0
409,544
0
W
Gilgamesh
13,320
605
66
3
0
398,543
3
L
Thoth
12,640
575
140
6
0
376,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role