Player Matchup

Thanatos
Thanatos
LilUuke
Thanatos
Level 66
God Stats
0W - 2L
1,319 SR
Queue Stats
119W - 150L
1,483 Elo+
Party 4
Vamana
Vamana
PunchItMrSulu
Vamana
Level 14
God Stats
0W - 2L
1,257 SR
Queue Stats
7W - 7L
1,400 Elo+
Party 4
Medusa
Medusa
VodkaChili
Medusa
Level 103
God Stats
58W - 56L
1,416 SR
Queue Stats
285W - 277L
1,455 Elo+
Party 3
Janus
Janus
Widipoc
Janus
Level 96
God Stats
4W - 16L
1,331 SR
Queue Stats
576W - 569L
1,443 Elo+
Party 3
Khepri
Khepri
chingamipinga
Khepri
Level 29
God Stats
2W - 2L
1,847 SR
Queue Stats
139W - 170L
1,411 Elo+
Party 3
Team Averages
Level 62
1,434 SR
1,438 Elo+

VS

Team Averages
Level 70
1,536 SR
1,445 Elo+
Cthulhu
Cthulhu
Alex a fireball
Cthulhu
Level 86
God Stats
4W - 1L
1,504 SR
Queue Stats
233W - 235L
1,468 Elo+
Party 1
Vamana
Vamana
BURGETT2010
Vamana
Level 87
God Stats
4W - 7L
1,394 SR
Queue Stats
171W - 181L
1,423 Elo+
Party 2
Bakasura
Bakasura
DT26 Squid
Bakasura
Level 87
God Stats
9W - 5L
1,793 SR
Queue Stats
410W - 423L
1,463 Elo+
Party 2
Ra
Ra
Lionhardt1999
Ra
Level 43
God Stats
5W - 15L
1,305 SR
Queue Stats
237W - 275L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
WannaRunTheFade2
Danzaburou
Level 49
God Stats
8W - 5L
1,681 SR
Queue Stats
133W - 155L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LilUuke
Thanatos
16
3 / 8 / 1
9,934
432
11,886
20,000
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 2
8,095
352
3,848
16,593
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
VodkaChili
Medusa
20
7 / 2 / 2
12,911
561
20,747
14,323
6,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Widipoc
Janus
16
1 / 6 / 3
10,159
442
11,159
16,545
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 2
9,155
398
6,258
22,404
22,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 4
12,802
557
9,299
22,741
21,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
20
8 / 1 / 4
13,297
578
20,097
20,656
23,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
DT26 Squid
Bakasura
20
8 / 3 / 9
13,482
586
15,844
19,649
10,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 1 / 3
12,722
553
11,931
11,673
7,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WannaRunTheFade2
Danzaburou
17
2 / 4 / 2
11,299
491
9,075
16,410
5,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
13
Kills
25
25
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
Vamana
8
1
4
10
W
Bakasura
DT26 Squid
Bakasura
8
3
9
4.17
L
Thanatos
LilUuke
Thanatos
3
8
1
0.44
W
6
1
3
7.5
L
0
5
2
0.2
L
Medusa
VodkaChili
Medusa
7
2
2
4
W
Danzaburou
WannaRunTheFade2
Danzaburou
2
4
2
0.75
L
Janus
Widipoc
Janus
1
6
3
0.42
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,898
Damage
66,246
89,865
Taken
91,129
55,400
Mitigated
68,826
30,180
Healing
33,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,299
721
963
3,905
22,741
21,316
687
3,093
19,548
54,269
0
W
Vamana
20,097
12,277
0
7,449
20,656
23,904
1,697
3,757
16,474
0
98,822
W
Bakasura
DT26 Squid
Bakasura
15,844
10,638
0
10,534
19,649
10,266
0
3,455
16,018
0
100,694
L
Thanatos
LilUuke
Thanatos
11,886
4,475
0
11,381
20,000
8,304
716
3,553
16,447
0
63,807
W
11,931
1,561
1,217
6,379
11,673
7,423
1,459
5,288
6,134
74,515
0
L
3,848
2,026
0
5,117
16,593
11,084
612
371
15,908
0
31,414
L
Medusa
VodkaChili
Medusa
20,747
10,072
0
3,780
14,323
6,571
531
5,519
8,562
0
119,862
W
Danzaburou
WannaRunTheFade2
Danzaburou
9,075
6,347
378
2,931
16,410
5,917
1,221
1,263
15,131
0
69,589
L
Janus
Widipoc
Janus
11,159
1,110
0
3,528
16,545
6,552
254
5,300
11,215
72,785
0
L
6,258
1,362
704
5,670
22,404
22,889
49
6,487
15,172
38,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
63,602
552
Minions Killed
675
0
Camps Cleared
0
2,137,931
Distance Traveled
2,156,095
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,802
557
99
4
0
434,679
0
W
Vamana
13,297
578
181
8
0
408,894
1
W
Bakasura
13,482
586
164
7
0
520,830
1
L
Thanatos
9,934
432
97
4
0
475,321
2
W
Ra
12,722
553
128
6
0
409,140
0
L
Vamana
8,095
352
56
2
0
374,153
0
L
Medusa
12,911
561
204
9
0
461,846
3
W
Danzaburou
11,299
491
103
4
0
382,552
0
L
Janus
10,159
442
139
6
0
405,932
2
L
Khepri
9,155
398
56
2
0
420,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role