Player Matchup

Gilgamesh
Gilgamesh
BucketsMcGhee
Gilgamesh
Level 68
God Stats
18W - 8L
1,490 SR
Queue Stats
178W - 120L
1,595 Elo+
Party 1
Cupid
Cupid
JackinAround662
Cupid
Level 25
God Stats
5W - 0L
1,876 SR
Queue Stats
33W - 12L
1,684 Elo+
Party 1
Poseidon
Poseidon
RageGameReal
Poseidon
Level 85
God Stats
3W - 1L
1,701 SR
Queue Stats
60W - 44L
1,605 Elo+
Party 1
Hel
Hel
Sarcasm317
Hel
Level 94
God Stats
7W - 1L
1,500 SR
Queue Stats
213W - 128L
1,630 Elo+
Party 1
Ganesha
Ganesha
TryhardGameReal
Ganesha
Level 105
God Stats
1W - 0L
1,686 SR
Queue Stats
192W - 114L
1,661 Elo+
Party 1
Team Averages
Level 75
1,650 SR
1,635 Elo+

VS

Team Averages
Level 74
1,519 SR
1,541 Elo+
Nox
Nox
Arvory
Nox
Level 29
God Stats
10W - 10L
1,552 SR
Queue Stats
357W - 277L
1,606 Elo+
Party 2
Sun Wukong
Sun Wukong
Lexibun
Sun Wukong
Level 87
God Stats
3W - 3L
1,545 SR
Queue Stats
385W - 303L
1,597 Elo+
Party 2
Merlin
Merlin
Livekill
Merlin
Level 134
God Stats
2W - 6L
1,500 SR
Queue Stats
98W - 130L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
eymaymay
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 38L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ricoswave
Kukulkan
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 40L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BucketsMcGhee
Gilgamesh
18
11 / 1 / 20
11,477
1,148
20,422
14,478
11,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
12 / 1 / 18
12,081
1,208
20,843
12,642
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
RageGameReal
Poseidon
18
11 / 0 / 23
12,112
1,211
15,146
8,625
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 0 / 26
10,976
1,098
11,210
6,323
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 0 / 36
12,146
1,215
10,482
12,059
13,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Arvory
Nox
15
1 / 8 / 1
9,297
930
9,584
15,784
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lexibun
Sun Wukong
15
0 / 8 / 2
9,212
921
15,368
21,956
15,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Livekill
Merlin
14
1 / 10 / 0
8,980
898
14,237
18,826
6,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
eymaymay
Danzaburou
14
0 / 8 / 1
8,589
859
1,915
13,181
4,381
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ricoswave
Kukulkan
15
0 / 8 / 0
8,971
897
7,244
14,717
5,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
6
42
Kills
2
2
Deaths
42
123
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
Arvory
Nox
1
8
1
0.19
W
Gilgamesh
BucketsMcGhee
Gilgamesh
11
1
20
21
W
12
1
18
21
L
Sun Wukong
Lexibun
Sun Wukong
0
8
2
0.13
L
Merlin
Livekill
Merlin
1
10
0
0.1
W
Poseidon
RageGameReal
Poseidon
11
0
23
22.5
W
7
0
26
20
W
1
0
36
19
L
Danzaburou
eymaymay
Danzaburou
0
8
1
0.06
L
Kukulkan
ricoswave
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,103
Damage
48,348
54,127
Taken
84,464
37,120
Mitigated
37,917
25,761
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Arvory
Nox
9,584
933
0
0
15,784
5,654
0
8,770
6,765
22,247
0
W
Gilgamesh
BucketsMcGhee
Gilgamesh
20,422
6,118
0
1,209
14,478
11,648
0
5,929
8,549
0
31,094
W
20,843
15,561
1,805
5,007
12,642
5,348
0
9,049
3,593
0
54,804
L
Sun Wukong
Lexibun
Sun Wukong
15,368
2,402
0
2,644
21,956
15,806
0
10,314
11,324
349
33,087
L
Merlin
Livekill
Merlin
14,237
595
0
370
18,826
6,619
0
6,859
11,777
26,132
0
W
Poseidon
RageGameReal
Poseidon
15,146
1,507
0
693
8,625
3,711
0
5,450
3,175
30,201
0
W
11,210
1,037
9,330
4,175
6,323
2,798
0
4,359
1,964
17,344
0
W
10,482
1,028
310
3,232
12,059
13,615
0
6,543
5,516
29,512
0
L
Danzaburou
eymaymay
Danzaburou
1,915
283
0
333
13,181
4,381
0
5,748
7,262
0
11,929
L
Kukulkan
ricoswave
Kukulkan
7,244
119
438
526
14,717
5,457
0
4,039
10,498
31,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,792
Gold Earned
45,049
212
Minions Killed
172
7
Camps Cleared
5
1,051,371
Distance Traveled
818,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,297
930
26
3
0
196,190
0
W
Gilgamesh
11,477
1,148
32
3
4
228,566
0
W
Cupid
12,081
1,208
98
10
1
191,113
0
L
Sun Wukong
9,212
921
42
4
1
169,228
0
L
Merlin
8,980
898
23
2
2
163,621
0
W
Poseidon
12,112
1,211
59
6
1
208,225
0
W
Hel
10,976
1,098
23
2
1
215,666
0
W
Ganesha
12,146
1,215
0
0
0
207,801
0
L
Danzaburou
8,589
859
17
2
2
115,156
0
L
Kukulkan
8,971
897
64
6
0
173,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role