Player Matchup

Horus
Horus
Alphadios
Horus
Level 159
God Stats
26W - 8L
1,876 SR
Queue Stats
152W - 89L
1,795 Elo+
Party 1
Persephone
Persephone
Geida
Persephone
Level 160
God Stats
35W - 12L
1,811 SR
Queue Stats
222W - 100L
1,774 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Teodor00
Ah Muzen Cab
Level 149
God Stats
5W - 0L
1,582 SR
Queue Stats
145W - 45L
1,958 Elo+
Party 1
Team Averages
Level 156
1,756 SR
1,842 Elo+

VS

Team Averages
Level 89
1,570 SR
1,460 Elo+
Freya
Freya
Kaijyuuuuuu
Freya
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 91L
1,270 Elo+
Solo
Gilgamesh
Gilgamesh
Natsu3162
Gilgamesh
Level 119
God Stats
2W - 2L
1,710 SR
Queue Stats
35W - 38L
1,402 Elo+
Solo
Sylvanus
Sylvanus
forniteismylife
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alphadios
Horus
14
6 / 2 / 14
11,361
812
7,540
14,532
12,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Geida
Persephone
13
0 / 3 / 18
9,800
700
11,398
12,589
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Teodor00
Ah Muzen Cab
16
15 / 2 / 4
12,549
896
20,024
11,728
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
9,782
699
7,764
14,341
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Natsu3162
Gilgamesh
12
2 / 8 / 4
9,481
677
10,255
18,577
18,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
13
3 / 6 / 2
9,301
664
11,939
13,578
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
7
7
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
Alphadios
Horus
6
2
14
6.5
W
Persephone
Geida
Persephone
0
3
18
3
L
2
7
2
0.43
L
Gilgamesh
Natsu3162
Gilgamesh
2
8
4
0.5
W
Ah Muzen Cab
Teodor00
Ah Muzen Cab
15
2
4
8.5
L
Sylvanus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,962
Damage
29,958
38,849
Taken
46,496
22,022
Mitigated
30,938
15,904
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alphadios
Horus
7,540
4,327
2,692
4,493
14,532
12,081
521
7,363
7,044
0
13,614
W
Persephone
Geida
Persephone
11,398
1,167
182
3,873
12,589
4,844
34
6,508
6,003
41,564
0
L
7,764
3,213
0
4,541
14,341
5,162
0
4,254
10,087
45,141
0
L
Gilgamesh
Natsu3162
Gilgamesh
10,255
2,644
393
1,926
18,577
18,576
0
3,254
15,323
0
33,567
W
Ah Muzen Cab
Teodor00
Ah Muzen Cab
20,024
11,384
0
4,664
11,728
5,097
2,639
5,218
6,260
0
69,385
L
Sylvanus
11,939
4,939
174
3,436
13,578
7,200
0
3,998
9,580
40,602
4,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
28,564
163
Minions Killed
189
0
Camps Cleared
0
786,931
Distance Traveled
650,228
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,361
812
12
1
0
295,405
5
W
Persephone
9,800
700
51
4
0
239,757
3
L
Freya
9,782
699
69
5
0
232,883
3
L
Gilgamesh
9,481
677
45
3
0
202,164
0
W
Ah Muzen Cab
12,549
896
100
7
0
251,769
1
L
Sylvanus
9,301
664
75
5
0
215,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role