Player Matchup

Apollo
Apollo
Bloodmaster232
Apollo
Level 122
God Stats
7W - 6L
1,531 SR
Queue Stats
241W - 209L
1,569 Elo+
Solo
Raijin
Raijin
Klitz30
Raijin
Level 88
God Stats
35W - 22L
1,332 SR
Queue Stats
565W - 525L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Kylo Ted
Cthulhu
Level 144
God Stats
1W - 1L
1,534 SR
Queue Stats
34W - 17L
1,585 Elo+
Party 2
Hou Yi
Hou Yi
Mozaar
Hou Yi
Level 147
God Stats
2W - 1L
1,598 SR
Queue Stats
32W - 24L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
jumpingbean314
Ne Zha
Level 157
God Stats
8W - 1L
1,576 SR
Queue Stats
139W - 97L
1,565 Elo+
Party 2
Team Averages
Level 132
1,514 SR
1,573 Elo+

VS

Team Averages
Level 106
1,638 SR
1,650 Elo+
Sylvanus
Sylvanus
CarryDaddyTwitch
Sylvanus
Level 154
God Stats
2W - 1L
1,863 SR
Queue Stats
6W - 6L
1,538 Elo+
Solo
Anubis
Anubis
JapansGamerGirl
Anubis
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 10L
1,737 Elo+
Party 1
Gilgamesh
Gilgamesh
NotBlexx
Gilgamesh
Level 119
God Stats
1W - 3L
1,677 SR
Queue Stats
2W - 8L
1,737 Elo+
Party 1
Thor
Thor
SgtKilIa
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
zaranoe
Danzaburou
Level 85
God Stats
14W - 12L
1,650 SR
Queue Stats
32W - 27L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 5
13,256
631
12,638
15,479
5,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Klitz30
Raijin
18
3 / 1 / 13
11,566
551
12,438
9,865
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Kylo Ted
Cthulhu
15
2 / 2 / 16
9,727
463
11,103
17,840
14,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Mozaar
Hou Yi
17
7 / 4 / 7
10,846
516
12,350
16,877
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 10
11,654
555
10,944
15,901
11,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
9,363
446
8,384
24,192
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 7 / 2
9,312
443
8,719
13,711
6,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NotBlexx
Gilgamesh
17
1 / 7 / 0
10,194
485
4,828
15,471
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
14
0 / 4 / 2
9,859
469
1,957
14,346
5,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
zaranoe
Danzaburou
15
3 / 7 / 2
10,005
476
9,343
13,954
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
32
Kills
8
10
Deaths
32
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
L
2
7
2
0.43
L
2
7
2
0.43
W
Raijin
Klitz30
Raijin
3
1
13
9.5
W
Cthulhu
Kylo Ted
Cthulhu
2
2
16
5
W
Hou Yi
Mozaar
Hou Yi
7
4
7
2.63
L
Gilgamesh
NotBlexx
Gilgamesh
1
7
0
0.14
L
Thor
0
4
2
0.25
W
8
2
10
6.5
L
Danzaburou
zaranoe
Danzaburou
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,473
Damage
33,231
75,962
Taken
81,674
42,177
Mitigated
37,580
26,145
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,638
6,508
0
8,043
15,479
5,948
6,468
3,157
12,322
0
112,742
L
8,384
1,779
1,234
5,553
24,192
12,759
288
7,355
16,725
22,813
0
L
8,719
493
0
3,422
13,711
6,530
600
7,062
6,369
56,033
0
W
Raijin
Klitz30
Raijin
12,438
633
0
2,866
9,865
3,872
701
4,190
5,675
81,721
0
W
Cthulhu
Kylo Ted
Cthulhu
11,103
975
1,094
2,048
17,840
14,742
383
5,084
12,756
38,330
0
W
Hou Yi
Mozaar
Hou Yi
12,350
7,424
0
6,282
16,877
6,496
2,251
3,239
13,638
0
60,000
L
Gilgamesh
NotBlexx
Gilgamesh
4,828
1,127
0
2,740
15,471
8,202
793
1,557
13,878
0
70,402
L
Thor
1,957
152
0
150
14,346
5,172
0
2,101
12,199
0
47,967
W
10,944
2,090
0
5,812
15,901
11,119
1,639
1,433
14,468
0
71,566
L
Danzaburou
zaranoe
Danzaburou
9,343
4,722
0
2,417
13,954
4,917
183
4,836
8,962
0
49,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,049
Gold Earned
48,733
560
Minions Killed
436
0
Camps Cleared
0
1,956,706
Distance Traveled
1,768,537
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,256
631
167
8
0
429,365
3
L
Sylvanus
9,363
446
31
1
0
326,592
4
L
Anubis
9,312
443
108
5
0
312,107
1
W
Raijin
11,566
551
141
7
0
393,196
7
W
Cthulhu
9,727
463
53
3
0
392,771
8
W
Hou Yi
10,846
516
88
4
0
346,089
2
L
Gilgamesh
10,194
485
122
6
0
385,055
0
L
Thor
9,859
469
84
4
0
380,194
1
W
Ne Zha
11,654
555
111
5
0
395,285
3
L
Danzaburou
10,005
476
91
4
0
364,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role