Player Matchup

Ne Zha
Ne Zha
Er1ck096
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LeoBaby
Kukulkan
Level 118
God Stats
4W - 4L
1,349 SR
Queue Stats
557W - 432L
1,643 Elo+
Party 1
Hachiman
Hachiman
Mapena05
Hachiman
Level 59
God Stats
5W - 3L
1,434 SR
Queue Stats
120W - 144L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
PrroLokoJOe
Ao Kuang
Level 46
God Stats
7W - 0L
1,940 SR
Queue Stats
176W - 136L
1,640 Elo+
Party 1
Da Ji
Da Ji
TiempoLimite
Da Ji
Level 156
God Stats
3W - 1L
1,769 SR
Queue Stats
149W - 126L
1,662 Elo+
Party 1
Team Averages
Level 96
1,598 SR
1,566 Elo+

VS

Team Averages
Level 109
1,604 SR
1,414 Elo+
Hera
Hera
Berwill
Hera
Level 107
God Stats
4W - 4L
1,625 SR
Queue Stats
136W - 156L
1,471 Elo+
Solo
Cthulhu
Cthulhu
TOOchainz818
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2
Jing Wei
Jing Wei
koslov47
Jing Wei
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 245L
1,592 Elo+
Party 2
King Arthur
King Arthur
thesuhpreme
King Arthur
Level 141
God Stats
10W - 14L
1,541 SR
Queue Stats
407W - 381L
1,616 Elo+
Party 2
Agni
Agni
Τаnk
Agni
Level 159
God Stats
0W - 1L
1,852 SR
Queue Stats
16W - 13L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Er1ck096
Ne Zha
12
2 / 1 / 9
7,735
553
4,338
9,697
3,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
LeoBaby
Kukulkan
15
7 / 1 / 7
8,847
632
6,229
4,477
1,831
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Mapena05
Hachiman
11
2 / 2 / 4
7,218
516
4,474
6,145
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
PrroLokoJOe
Ao Kuang
14
4 / 0 / 2
8,251
589
8,348
15,530
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 1 / 6
8,396
600
9,277
9,672
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Berwill
Hera
9
0 / 8 / 1
5,658
404
4,425
8,052
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
TOOchainz818
Cthulhu
9
0 / 5 / 2
5,554
397
3,247
9,035
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
koslov47
Jing Wei
10
1 / 3 / 1
6,060
433
5,404
8,761
2,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
thesuhpreme
King Arthur
13
4 / 3 / 0
7,949
568
9,282
10,327
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
Τаnk
Agni
11
0 / 4 / 0
6,573
470
4,982
8,431
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
23
Kills
5
5
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
Berwill
Hera
0
8
1
0.06
W
Ne Zha
Er1ck096
Ne Zha
2
1
9
6.5
W
Kukulkan
LeoBaby
Kukulkan
7
1
7
10.5
W
Hachiman
Mapena05
Hachiman
2
2
4
2
W
Ao Kuang
PrroLokoJOe
Ao Kuang
4
0
2
5
L
Cthulhu
TOOchainz818
Cthulhu
0
5
2
0.2
W
8
1
6
11
L
Jing Wei
koslov47
Jing Wei
1
3
1
0.5
L
King Arthur
thesuhpreme
King Arthur
4
3
0
1.33
L
Agni
Τаnk
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,666
Damage
27,340
45,521
Taken
44,606
20,119
Mitigated
18,917
17,316
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Berwill
Hera
4,425
1,630
0
750
8,052
2,267
0
2,271
5,781
24,564
0
W
Ne Zha
Er1ck096
Ne Zha
4,338
694
0
1,433
9,697
3,876
0
2,363
7,091
0
20,842
W
Kukulkan
LeoBaby
Kukulkan
6,229
754
0
230
4,477
1,831
0
831
3,491
70,647
0
W
Hachiman
Mapena05
Hachiman
4,474
2,138
0
1,489
6,145
1,865
1,026
1,468
4,436
0
33,935
W
Ao Kuang
PrroLokoJOe
Ao Kuang
8,348
1,711
0
10,510
15,530
7,963
230
5,057
9,863
39,454
0
L
Cthulhu
TOOchainz818
Cthulhu
3,247
402
0
1,328
9,035
4,608
0
3,554
5,481
13,287
0
W
9,277
2,816
0
3,654
9,672
4,584
0
2,216
7,411
0
50,262
L
Jing Wei
koslov47
Jing Wei
5,404
3,348
0
2,395
8,761
2,431
0
1,247
7,514
0
30,944
L
King Arthur
thesuhpreme
King Arthur
9,282
1,070
0
2,181
10,327
6,769
0
5,007
5,320
0
37,605
L
Agni
Τаnk
Agni
4,982
399
62
2,580
8,431
2,842
0
2,498
5,933
43,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
31,794
398
Minions Killed
300
0
Camps Cleared
0
1,394,428
Distance Traveled
1,303,695
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,658
404
47
3
0
226,796
0
W
Ne Zha
7,735
553
29
2
0
305,133
7
W
Kukulkan
8,847
632
142
10
0
268,426
1
W
Hachiman
7,218
516
62
4
0
222,046
1
W
Ao Kuang
8,251
589
74
5
0
287,842
0
L
Cthulhu
5,554
397
21
2
0
274,156
0
W
Da Ji
8,396
600
91
7
0
310,981
2
L
Jing Wei
6,060
433
63
5
0
268,743
2
L
King Arthur
7,949
568
72
5
0
263,659
2
L
Agni
6,573
470
97
7
0
270,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role