Player Matchup

Gilgamesh
Gilgamesh
ELRAYOPARRA
Gilgamesh
Level 27
God Stats
18W - 29L
1,335 SR
Queue Stats
133W - 193L
1,315 Elo+
Solo
Nemesis
Nemesis
GaddockTeeg12
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,433 Elo+
Solo
Medusa
Medusa
Morph59WeeD
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,190 Elo+
Solo
Scylla
Scylla
OscarMayerBeiner
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Party 2
Ares
Ares
Sensei_Zach
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,443 Elo+
Party 2
Team Averages
Level 28
1,467 SR
1,368 Elo+

VS

Team Averages
Level 27
1,513 SR
1,412 Elo+
Cthulhu
Cthulhu
DI SpAzZ CK
Cthulhu
Level 44
God Stats
63W - 57L
1,581 SR
Queue Stats
347W - 402L
1,443 Elo+
Party 1
Da Ji
Da Ji
Region_65_winner
Da Ji
Level 28
God Stats
20W - 26L
1,366 SR
Queue Stats
31W - 32L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Silentt8928
Kukulkan
Level 22
God Stats
2W - 0L
1,575 SR
Queue Stats
169W - 212L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
Str8BakedBeast
Gilgamesh
Level 16
God Stats
8W - 11L
1,370 SR
Queue Stats
172W - 235L
1,429 Elo+
Party 1
Izanami
Izanami
gamerxl2
Izanami
Level 27
God Stats
9W - 9L
1,675 SR
Queue Stats
264W - 309L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELRAYOPARRA
Gilgamesh
8
0 / 3 / 2
5,004
455
2,252
5,707
1,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
10
1 / 3 / 2
5,895
536
785
6,734
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
9
3 / 4 / 0
5,793
527
2,565
4,782
1,270
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 1
6,153
559
5,982
4,819
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
4,961
451
1,674
10,652
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DI SpAzZ CK
Cthulhu
10
5 / 1 / 7
6,408
583
6,348
7,289
3,927
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 0 / 4
5,646
513
1,166
4,419
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
Silentt8928
Kukulkan
9
0 / 4 / 3
5,449
495
3,687
4,838
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Str8BakedBeast
Gilgamesh
12
5 / 2 / 1
6,863
624
3,035
6,159
2,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
gamerxl2
Izanami
10
5 / 2 / 5
6,627
602
5,480
3,887
1,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
17
17
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DI SpAzZ CK
Cthulhu
5
1
7
8.5
L
Gilgamesh
ELRAYOPARRA
Gilgamesh
0
3
2
0.33
L
Nemesis
1
3
2
0.67
L
Medusa
3
4
0
0.75
L
3
1
1
3.5
W
2
0
4
4
L
1
6
0
0.17
W
Kukulkan
Silentt8928
Kukulkan
0
4
3
0.38
W
Gilgamesh
Str8BakedBeast
Gilgamesh
5
2
1
2.75
W
Izanami
gamerxl2
Izanami
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,258
Damage
19,716
32,694
Taken
26,592
11,666
Mitigated
10,797
3,596
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DI SpAzZ CK
Cthulhu
6,348
359
655
1,176
7,289
3,927
0
3,546
3,571
19,682
0
L
Gilgamesh
ELRAYOPARRA
Gilgamesh
2,252
734
0
417
5,707
1,826
0
2,465
3,242
0
21,173
L
Nemesis
785
64
0
1,995
6,734
1,930
49
1,612
5,082
0
22,851
L
Medusa
2,565
1,113
0
196
4,782
1,270
162
229
4,553
0
20,392
L
5,982
590
0
734
4,819
1,256
0
2,437
2,228
29,909
0
W
1,166
203
0
1,118
4,419
1,465
243
282
4,127
0
16,693
L
1,674
258
0
254
10,652
5,384
0
2,994
7,554
11,076
0
W
Kukulkan
Silentt8928
Kukulkan
3,687
304
0
10
4,838
1,661
237
2,588
2,074
20,975
0
W
Gilgamesh
Str8BakedBeast
Gilgamesh
3,035
1,182
0
747
6,159
2,698
372
176
5,983
0
32,247
W
Izanami
gamerxl2
Izanami
5,480
4,853
111
791
3,887
1,046
290
670
3,181
0
34,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,806
Gold Earned
30,993
224
Minions Killed
230
0
Camps Cleared
0
970,914
Distance Traveled
995,733
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,408
583
35
3
0
227,047
4
L
Gilgamesh
5,004
455
40
4
0
235,850
0
L
Nemesis
5,895
536
62
6
0
203,558
2
L
Medusa
5,793
527
37
3
0
161,862
1
L
Scylla
6,153
559
65
6
0
179,572
0
W
Da Ji
5,646
513
29
3
0
175,677
0
L
Ares
4,961
451
20
2
0
190,072
0
W
Kukulkan
5,449
495
41
4
0
183,587
0
W
Gilgamesh
6,863
624
63
6
0
219,829
2
W
Izanami
6,627
602
62
6
0
189,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role