Player Matchup

Chang'e
Chang'e
Bionse
Chang'e
Level 24
God Stats
19W - 17L
1,481 SR
Queue Stats
87W - 97L
1,448 Elo+
Party 3
Neith
Neith
Carneos
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,357 Elo+
Solo
Loki
Loki
ESStarGhostFA
Loki
Level 23
God Stats
3W - 7L
1,318 SR
Queue Stats
15W - 24L
1,322 Elo+
Solo
Hera
Hera
VeniceWitchBtch
Hera
Level 34
God Stats
26W - 29L
1,473 SR
Queue Stats
278W - 317L
1,395 Elo+
Party 3
Bacchus
Bacchus
dacaixaST
Bacchus
Level 15
God Stats
32W - 28L
1,362 SR
Queue Stats
309W - 351L
1,349 Elo+
Solo
Team Averages
Level 21
1,427 SR
1,374 Elo+

VS

Team Averages
Level 19
1,304 SR
1,320 Elo+
Baba Yaga
Baba Yaga
BOLOT4
Baba Yaga
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,104 Elo+
Party 2
Ne Zha
Ne Zha
Destruidorpb
Ne Zha
Level 28
God Stats
0W - 5L
1,071 SR
Queue Stats
122W - 124L
1,518 Elo+
Solo
Nox
Nox
Luckiest1
Nox
Level 15
God Stats
1W - 3L
1,291 SR
Queue Stats
8W - 12L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
topiko555705
Danzaburou
Level 12
God Stats
1W - 3L
1,157 SR
Queue Stats
1W - 4L
1,104 Elo+
Party 2
Serqet
Serqet
vegann
Serqet
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 22L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bionse
Chang'e
10
4 / 0 / 2
6,594
599
3,226
3,620
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Carneos
Neith
9
1 / 2 / 4
5,662
515
4,332
3,577
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
8 / 0 / 3
7,296
663
5,949
6,446
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
6,292
572
1,887
2,393
1,189
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
dacaixaST
Bacchus
9
0 / 0 / 1
5,547
504
877
1,106
851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BOLOT4
Baba Yaga
8
0 / 4 / 0
4,480
407
1,627
4,761
1,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
7
0 / 2 / 0
4,866
442
804
5,453
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,895
445
1,211
4,706
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
topiko555705
Danzaburou
9
0 / 2 / 0
4,879
444
925
4,554
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
vegann
Serqet
9
2 / 4 / 0
5,199
473
3,785
6,785
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
2
2
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BOLOT4
Baba Yaga
0
4
0
0
W
Chang'e
Bionse
Chang'e
4
0
2
5
W
Neith
Carneos
Neith
1
2
4
1.5
L
Ne Zha
0
2
0
0
W
8
0
3
9.5
L
0
3
0
0
W
2
0
1
2.5
W
Bacchus
dacaixaST
Bacchus
0
0
1
0.5
L
Danzaburou
topiko555705
Danzaburou
0
2
0
0
L
Serqet
vegann
Serqet
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
8,352
17,142
Taken
26,259
5,910
Mitigated
8,528
5,942
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BOLOT4
Baba Yaga
1,627
309
0
995
4,761
1,857
0
1,121
3,640
17,419
0
W
Chang'e
Bionse
Chang'e
3,226
515
835
2,490
3,620
1,207
811
717
2,903
21,024
0
W
Neith
Carneos
Neith
4,332
2,122
0
296
3,577
958
1,074
788
2,669
0
17,950
L
Ne Zha
804
517
0
1,356
5,453
1,365
0
349
5,104
0
17,428
W
5,949
1,561
0
1,896
6,446
1,705
0
365
5,624
0
33,481
L
1,211
657
0
0
4,706
1,539
136
1,478
3,228
14,755
0
W
1,887
208
0
425
2,393
1,189
985
496
1,857
28,664
0
W
Bacchus
dacaixaST
Bacchus
877
0
0
0
1,106
851
0
420
674
13,694
0
L
Danzaburou
topiko555705
Danzaburou
925
568
0
86
4,554
1,726
274
1,547
3,007
0
19,397
L
Serqet
vegann
Serqet
3,785
585
0
630
6,785
2,041
0
1,495
5,290
0
13,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
24,319
234
Minions Killed
174
0
Camps Cleared
0
1,008,188
Distance Traveled
912,531
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,480
407
18
2
0
194,739
0
W
Chang'e
6,594
599
34
3
0
207,496
7
W
Neith
5,662
515
42
4
0
196,639
0
L
Ne Zha
4,866
442
47
4
0
115,058
1
W
Loki
7,296
663
72
7
0
249,074
1
L
Nox
4,895
445
42
4
0
204,155
1
W
Hera
6,292
572
60
5
0
177,559
1
W
Bacchus
5,547
504
26
2
0
177,420
5
L
Danzaburou
4,879
444
35
3
0
182,231
1
L
Serqet
5,199
473
32
3
0
216,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role