Player Matchup

Bellona
Bellona
YetiNewo
Bellona
Level 18
God Stats
6W - 6L
1,483 SR
Queue Stats
25W - 21L
1,446 Elo+
Party 1
Cabrakan
Cabrakan
YoooLui
Cabrakan
Level 25
God Stats
34W - 33L
1,520 SR
Queue Stats
44W - 45L
1,430 Elo+
Party 1
Chang'e
Chang'e
Zrruh
Chang'e
Level 25
God Stats
6W - 8L
1,465 SR
Queue Stats
31W - 39L
1,441 Elo+
Party 1
Izanami
Izanami
whoseMelo
Izanami
Level 25
God Stats
12W - 11L
1,626 SR
Queue Stats
44W - 44L
1,463 Elo+
Party 1
Set
Set
zUbisoftz
Set
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 54L
1,551 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,466 Elo+

VS

Team Averages
Level 24
1,575 SR
1,517 Elo+
Olorun
Olorun
Painfulbeast33
Olorun
Level 18
God Stats
4W - 2L
1,649 SR
Queue Stats
26W - 24L
1,466 Elo+
Solo
Ra
Ra
RZ REAPER Z
Ra
Level 29
God Stats
11W - 7L
1,706 SR
Queue Stats
144W - 153L
1,498 Elo+
Solo
King Arthur
King Arthur
SniperHero72
King Arthur
Level 25
God Stats
4W - 8L
1,471 SR
Queue Stats
73W - 73L
1,562 Elo+
Solo
Neith
Neith
aresii__
Neith
Level 22
God Stats
5W - 6L
1,549 SR
Queue Stats
6W - 6L
1,525 Elo+
Solo
Thor
Thor
wwe5533405
Thor
Level 27
God Stats
2W - 4L
1,501 SR
Queue Stats
98W - 78L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
YetiNewo
Bellona
14
0 / 3 / 4
9,084
433
4,310
14,094
9,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
YoooLui
Cabrakan
15
5 / 3 / 13
10,790
514
9,050
14,079
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Zrruh
Chang'e
16
8 / 3 / 4
10,417
496
9,009
14,688
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
whoseMelo
Izanami
17
12 / 4 / 12
11,457
546
17,850
18,573
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 5 / 4
11,505
548
13,794
21,157
9,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,947
426
8,757
13,758
4,940
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 5 / 4
8,136
387
4,537
6,497
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SniperHero72
King Arthur
16
4 / 3 / 0
9,984
475
9,377
21,743
14,836
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
aresii__
Neith
15
4 / 11 / 1
9,843
469
12,654
16,160
6,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 5 / 4
9,131
435
11,254
13,232
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
32
Kills
15
18
Deaths
32
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
2
5
4
0.8
L
King Arthur
SniperHero72
King Arthur
4
3
0
1.33
W
Bellona
YetiNewo
Bellona
0
3
4
0.67
W
Cabrakan
YoooLui
Cabrakan
5
3
13
3.83
W
Chang'e
Zrruh
Chang'e
8
3
4
3.33
L
Neith
aresii__
Neith
4
11
1
0.41
W
Izanami
whoseMelo
Izanami
12
4
12
4.5
L
3
5
4
1
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,013
Damage
46,579
82,591
Taken
71,390
43,533
Mitigated
33,639
19,552
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,757
4,051
468
2,462
13,758
4,940
1,116
4,573
9,013
40,935
0
L
4,537
146
269
947
6,497
1,820
0
1,547
4,925
20,043
0
L
King Arthur
SniperHero72
King Arthur
9,377
1,071
0
4,794
21,743
14,836
318
3,264
18,030
0
59,274
W
Bellona
YetiNewo
Bellona
4,310
1,231
0
2,016
14,094
9,397
0
450
13,644
0
55,638
W
Cabrakan
YoooLui
Cabrakan
9,050
1,520
0
1,831
14,079
12,131
530
2,718
11,163
40,052
0
W
Chang'e
Zrruh
Chang'e
9,009
1,222
2,248
5,004
14,688
5,552
1,505
4,802
9,870
41,244
0
L
Neith
aresii__
Neith
12,654
5,182
0
1,787
16,160
6,229
1,158
4,907
11,118
0
47,965
W
Izanami
whoseMelo
Izanami
17,850
13,680
0
2,646
18,573
7,330
975
6,490
11,737
0
92,256
L
11,254
2,602
0
2,280
13,232
5,814
345
3,203
9,801
0
49,907
W
13,794
7,109
0
5,807
21,157
9,123
0
3,810
17,293
0
84,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,253
Gold Earned
46,041
472
Minions Killed
360
0
Camps Cleared
0
1,932,518
Distance Traveled
1,564,432
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,947
426
64
3
0
337,994
3
L
Ra
8,136
387
35
2
0
232,414
1
L
King Arthur
9,984
475
109
5
0
397,508
2
W
Bellona
9,084
433
94
4
0
403,629
0
W
Cabrakan
10,790
514
61
3
0
389,349
0
W
Chang'e
10,417
496
74
4
0
381,794
0
L
Neith
9,843
469
64
3
0
327,112
0
W
Izanami
11,457
546
120
6
0
361,006
1
L
Thor
9,131
435
88
4
0
269,404
4
W
Set
11,505
548
123
6
0
396,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role