Player Matchup

Gilgamesh
Gilgamesh
Capitalic
Gilgamesh
Level 25
God Stats
2W - 2L
1,313 SR
Queue Stats
23W - 19L
1,604 Elo+
Solo
Cupid
Cupid
Credi-
Cupid
Level 27
God Stats
20W - 15L
1,558 SR
Queue Stats
83W - 72L
1,514 Elo+
Party 1
Ymir
Ymir
RemovingKhan284
Ymir
Level 18
God Stats
5W - 6L
1,519 SR
Queue Stats
20W - 13L
1,618 Elo+
Party 2
Sun Wukong
Sun Wukong
Saxjt
Sun Wukong
Level 28
God Stats
14W - 10L
1,636 SR
Queue Stats
116W - 108L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
alexei25
The Morrigan
Level 27
God Stats
3W - 7L
1,641 SR
Queue Stats
126W - 141L
1,533 Elo+
Party 2
Team Averages
Level 25
1,534 SR
1,558 Elo+

VS

Team Averages
Level 22
1,596 SR
1,595 Elo+
Pele
Pele
AngryKitten1432
Pele
Level 24
God Stats
4W - 4L
1,861 SR
Queue Stats
90W - 70L
1,669 Elo+
Solo
Medusa
Medusa
Br0siris2
Medusa
Level 28
God Stats
2W - 4L
1,443 SR
Queue Stats
139W - 135L
1,604 Elo+
Solo
Ymir
Ymir
FQJ1G
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,535 Elo+
Solo
Ra
Ra
ProfesorKimpembe
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,637 Elo+
Solo
Cu Chulainn
Cu Chulainn
charactir
Cu Chulainn
Level 27
God Stats
15W - 10L
1,678 SR
Queue Stats
93W - 103L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capitalic
Gilgamesh
7
0 / 1 / 1
5,179
398
617
3,994
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Credi-
Cupid
11
2 / 2 / 0
6,120
471
4,166
6,426
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
5,911
455
3,509
9,731
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Saxjt
Sun Wukong
10
0 / 3 / 0
6,015
463
3,963
10,259
4,801
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
alexei25
The Morrigan
13
4 / 3 / 0
7,476
575
6,862
5,712
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
8,018
617
7,082
6,341
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Br0siris2
Medusa
12
1 / 1 / 1
6,677
514
5,840
7,982
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
FQJ1G
Ymir
10
0 / 1 / 4
6,041
465
2,243
6,036
2,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 4 / 2
7,097
546
1,155
7,942
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
charactir
Cu Chulainn
14
4 / 0 / 1
7,808
601
7,956
7,580
4,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
11
11
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Medusa
Br0siris2
Medusa
1
1
1
1.5
L
Gilgamesh
Capitalic
Gilgamesh
0
1
1
0.5
L
Cupid
Credi-
Cupid
2
2
0
1
W
Ymir
FQJ1G
Ymir
0
1
4
2
W
0
4
2
0.25
L
0
2
2
0.5
L
Sun Wukong
Saxjt
Sun Wukong
0
3
0
0
L
The Morrigan
alexei25
The Morrigan
4
3
0
1.33
W
Cu Chulainn
charactir
Cu Chulainn
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,117
Damage
24,276
36,122
Taken
35,881
14,451
Mitigated
14,247
7,374
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,082
1,414
0
3,209
6,341
2,049
363
1,101
5,218
0
37,210
W
Medusa
Br0siris2
Medusa
5,840
2,733
0
4,125
7,982
2,583
616
2,132
5,820
0
46,285
L
Gilgamesh
Capitalic
Gilgamesh
617
201
0
1,449
3,994
1,592
0
192
3,790
0
19,111
L
Cupid
Credi-
Cupid
4,166
2,375
288
1,393
6,426
1,786
0
488
5,938
0
30,413
W
Ymir
FQJ1G
Ymir
2,243
438
0
1,140
6,036
2,640
132
798
5,238
22,292
0
W
1,155
358
35
2,044
7,942
2,843
677
4,691
2,913
43,589
0
L
3,509
640
0
607
9,731
4,300
0
1,450
8,281
23,795
0
L
Sun Wukong
Saxjt
Sun Wukong
3,963
306
0
2,607
10,259
4,801
0
364
9,895
19
27,809
L
The Morrigan
alexei25
The Morrigan
6,862
1,330
0
1,030
5,712
1,972
0
1,306
4,248
45,275
2,697
W
Cu Chulainn
charactir
Cu Chulainn
7,956
1,553
0
2,150
7,580
4,132
234
19
7,561
4,543
47,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
35,641
297
Minions Killed
402
0
Camps Cleared
0
1,069,540
Distance Traveled
1,305,513
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,018
617
78
6
0
293,414
2
W
Medusa
6,677
514
74
6
0
231,284
0
L
Gilgamesh
5,179
398
38
3
0
150,997
2
L
Cupid
6,120
471
55
4
0
224,158
0
W
Ymir
6,041
465
45
3
0
265,885
0
W
Ra
7,097
546
100
8
0
223,154
1
L
Ymir
5,911
455
28
2
0
232,449
2
L
Sun Wukong
6,015
463
68
5
0
240,370
2
L
The Morrigan
7,476
575
108
8
0
221,566
4
W
Cu Chulainn
7,808
601
105
8
0
291,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role