Player Matchup

Sylvanus
Sylvanus
EnragedLemur920
Sylvanus
Level 27
God Stats
17W - 8L
1,290 SR
Queue Stats
76W - 56L
1,335 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HVTubaGunner
Cu Chulainn
Level 69
God Stats
18W - 13L
1,632 SR
Queue Stats
100W - 106L
1,520 Elo+
Party 1
Skadi
Skadi
SMenegon
Skadi
Level 49
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hades
Hades
ltachiUchiha808
Hades
Level 46
God Stats
8W - 14L
1,447 SR
Queue Stats
142W - 131L
1,484 Elo+
Solo
Fenrir
Fenrir
vNxghTmare5062
Fenrir
Level 47
God Stats
2W - 1L
1,903 SR
Queue Stats
15W - 16L
1,559 Elo+
Party 1
Team Averages
Level 48
1,561 SR
1,479 Elo+

VS

Team Averages
Level 48
1,532 SR
1,405 Elo+
Heimdallr
Heimdallr
ATOMIC fusion22
Heimdallr
Level 63
God Stats
18W - 8L
1,612 SR
Queue Stats
304W - 318L
1,466 Elo+
Party 3
Aphrodite
Aphrodite
FlameEmperorr
Aphrodite
Level 27
God Stats
34W - 31L
1,525 SR
Queue Stats
185W - 201L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Globberson
Cthulhu
Level 40
God Stats
13W - 9L
1,564 SR
Queue Stats
124W - 142L
1,334 Elo+
Solo
Tiamat
Tiamat
ValeriaVerão
Tiamat
Level 82
God Stats
66W - 68L
1,479 SR
Queue Stats
567W - 615L
1,417 Elo+
Party 2
Loki
Loki
castawaywilson
Loki
Level 29
God Stats
15W - 15L
1,480 SR
Queue Stats
87W - 88L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 8 / 6
10,422
434
5,191
22,446
21,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
HVTubaGunner
Cu Chulainn
19
4 / 3 / 4
12,440
518
20,223
21,414
16,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
SMenegon
Skadi
15
4 / 9 / 4
10,336
431
12,324
17,064
6,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
1 / 4 / 1
11,373
474
7,580
20,202
13,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 5 / 6
11,239
468
12,396
20,087
11,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ATOMIC fusion22
Heimdallr
18
5 / 4 / 8
12,176
507
13,961
22,785
10,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
FlameEmperorr
Aphrodite
17
2 / 5 / 14
11,375
474
9,898
19,012
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Globberson
Cthulhu
20
2 / 0 / 17
13,207
550
18,689
18,957
23,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 1 / 7
14,536
606
19,575
13,027
11,035
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 6 / 5
12,133
506
12,564
18,588
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
16
Kills
29
29
Deaths
16
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ATOMIC fusion22
Heimdallr
5
4
8
2.25
L
Sylvanus
1
8
6
0.5
W
Aphrodite
FlameEmperorr
Aphrodite
2
5
14
1.8
W
Cthulhu
Globberson
Cthulhu
2
0
17
10.5
L
Cu Chulainn
HVTubaGunner
Cu Chulainn
4
3
4
2
L
Skadi
SMenegon
Skadi
4
9
4
0.67
W
12
1
7
15.5
W
8
6
5
1.75
L
1
4
1
0.38
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,714
Damage
74,687
101,213
Taken
92,369
68,973
Mitigated
62,899
27,903
Healing
40,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ATOMIC fusion22
Heimdallr
13,961
7,242
0
9,102
22,785
10,664
5,499
809
21,976
0
86,736
L
Sylvanus
5,191
1,156
2,450
4,194
22,446
21,178
294
9,083
13,094
29,560
0
W
Aphrodite
FlameEmperorr
Aphrodite
9,898
1,111
6,670
8,781
19,012
10,722
133
2,254
16,758
35,209
0
W
Cthulhu
Globberson
Cthulhu
18,689
817
1,588
2,944
18,957
23,526
399
4,395
14,562
87,160
0
L
Cu Chulainn
HVTubaGunner
Cu Chulainn
20,223
3,948
0
6,661
21,414
16,792
0
11,374
9,589
0
113,353
L
Skadi
SMenegon
Skadi
12,324
5,003
231
924
17,064
6,147
451
5,074
11,848
0
63,542
W
19,575
2,340
896
4,834
13,027
11,035
1,592
1,185
11,842
111,250
0
W
12,564
3,944
0
6,007
18,588
6,952
1,307
4,128
14,460
0
72,769
L
7,580
451
262
8,542
20,202
13,314
2,823
10,661
9,105
70,021
0
L
12,396
2,207
0
4,639
20,087
11,542
164
10,456
9,411
0
62,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,810
Gold Earned
63,427
626
Minions Killed
654
0
Camps Cleared
0
2,054,370
Distance Traveled
2,351,941
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,176
507
142
6
0
435,767
1
L
Sylvanus
10,422
434
52
2
0
361,224
2
W
Aphrodite
11,375
474
52
2
0
441,057
1
W
Cthulhu
13,207
550
170
7
0
461,798
0
L
Cu Chulainn
12,440
518
247
10
0
454,845
2
L
Skadi
10,336
431
84
4
0
434,573
4
W
Tiamat
14,536
606
181
8
0
522,976
5
W
Loki
12,133
506
109
5
0
490,343
5
L
Hades
11,373
474
150
6
0
349,283
0
L
Fenrir
11,239
468
93
4
0
454,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role