Player Matchup

Anhur
Anhur
BaiacuCatolico
Anhur
Level 49
God Stats
9W - 11L
1,547 SR
Queue Stats
144W - 224L
1,375 Elo+
Party 3
Ra
Ra
Kambate
Ra
Level 62
God Stats
7W - 7L
1,664 SR
Queue Stats
253W - 314L
1,454 Elo+
Party 3
Hun Batz
Hun Batz
Morselo
Hun Batz
Level 28
God Stats
2W - 11L
1,329 SR
Queue Stats
69W - 145L
1,284 Elo+
Party 3
Vamana
Vamana
ZherthToT
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,292 Elo+
Party 1
Kumbhakarna
Kumbhakarna
katiori
Kumbhakarna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,316 Elo+
Party 1
Team Averages
Level 42
1,508 SR
1,344 Elo+

VS

Team Averages
Level 60
1,695 SR
1,465 Elo+
Geb
Geb
ALBORNO
Geb
Level 37
God Stats
3W - 0L
1,867 SR
Queue Stats
61W - 66L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xx_Juagustin-SEP
Tsukuyomi
Level 83
God Stats
15W - 13L
1,615 SR
Queue Stats
292W - 292L
1,414 Elo+
Party 2
Artemis
Artemis
brunoparker
Artemis
Level 39
God Stats
25W - 19L
1,591 SR
Queue Stats
91W - 93L
1,466 Elo+
Solo
Zeus
Zeus
yCALANDRON-SEP
Zeus
Level 121
God Stats
34W - 10L
1,781 SR
Queue Stats
399W - 378L
1,494 Elo+
Party 2
King Arthur
King Arthur
yKERMILION-SEP
King Arthur
Level 19
God Stats
24W - 25L
1,623 SR
Queue Stats
108W - 106L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,064
471
7,737
9,145
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 0
7,172
478
5,764
10,182
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Morselo
Hun Batz
9
0 / 7 / 1
6,012
401
4,305
12,967
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
ZherthToT
Vamana
14
3 / 3 / 0
8,249
550
5,574
14,027
12,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
katiori
Kumbhakarna
11
1 / 2 / 2
6,852
457
2,864
11,155
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
3 / 1 / 3
8,268
551
6,858
9,502
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
15
9 / 1 / 1
8,990
599
8,408
8,760
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
brunoparker
Artemis
12
0 / 2 / 2
7,156
477
8,293
9,157
2,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
7 / 2 / 1
9,982
665
10,374
7,491
3,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
yKERMILION-SEP
King Arthur
15
2 / 0 / 6
8,703
580
7,286
14,075
8,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
21
21
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
3
1
3
4.5
L
2
2
1
1.25
L
0
7
0
0
L
Hun Batz
Morselo
Hun Batz
0
7
1
0.07
W
Tsukuyomi
9
1
1
9.5
L
Vamana
ZherthToT
Vamana
3
3
0
1
W
Artemis
brunoparker
Artemis
0
2
2
0.5
L
Kumbhakarna
katiori
Kumbhakarna
1
2
2
1
W
7
2
1
3.75
W
King Arthur
yKERMILION-SEP
King Arthur
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,244
Damage
41,219
57,476
Taken
48,985
30,192
Mitigated
23,255
16,648
Healing
18,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,858
678
572
3,030
9,502
5,434
0
1,156
8,301
36,025
0
L
7,737
2,645
0
2,670
9,145
3,031
0
3,511
5,634
0
37,453
L
5,764
349
286
2,443
10,182
4,062
0
4,454
5,728
46,852
0
L
Hun Batz
Morselo
Hun Batz
4,305
1,770
0
3,477
12,967
4,122
0
3,040
9,927
0
24,784
W
Tsukuyomi
8,408
1,796
0
3,350
8,760
3,358
0
1,394
7,135
0
57,764
L
Vamana
ZherthToT
Vamana
5,574
2,812
0
6,114
14,027
12,011
0
3,142
10,885
117
35,739
W
Artemis
brunoparker
Artemis
8,293
4,161
0
4,309
9,157
2,408
530
1,786
7,371
0
45,176
L
Kumbhakarna
katiori
Kumbhakarna
2,864
419
0
1,658
11,155
6,966
0
3,085
8,070
17,974
0
W
10,374
1,124
0
2,706
7,491
3,075
330
2,629
4,590
74,931
0
W
King Arthur
yKERMILION-SEP
King Arthur
7,286
1,033
0
4,208
14,075
8,980
0
1,218
12,448
0
56,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,349
Gold Earned
43,099
340
Minions Killed
489
0
Camps Cleared
0
1,344,346
Distance Traveled
1,461,919
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,268
551
52
3
0
311,586
4
L
Anhur
7,064
471
71
5
0
237,474
0
L
Ra
7,172
478
109
7
0
262,216
4
L
Hun Batz
6,012
401
49
3
0
264,201
1
W
Tsukuyomi
8,990
599
101
7
0
344,047
2
L
Vamana
8,249
550
78
5
0
286,096
1
W
Artemis
7,156
477
68
5
0
228,839
3
L
Kumbhakarna
6,852
457
33
2
0
294,359
4
W
Zeus
9,982
665
144
10
0
258,391
3
W
King Arthur
8,703
580
124
8
0
319,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role