Player Matchup

Janus
Janus
NagaRoyalGuard1
Janus
Level 30
God Stats
4W - 6L
1,453 SR
Queue Stats
133W - 116L
1,559 Elo+
Solo
Yemoja
Yemoja
ceciicece
Yemoja
Level 18
God Stats
2W - 3L
1,445 SR
Queue Stats
98W - 105L
1,376 Elo+
Party 1
Set
Set
ezeeeeeTS3
Set
Level 27
God Stats
8W - 8L
1,562 SR
Queue Stats
179W - 168L
1,590 Elo+
Solo
Chernobog
Chernobog
gabbaa
Chernobog
Level 16
God Stats
1W - 1L
1,765 SR
Queue Stats
100W - 109L
1,373 Elo+
Party 1
Tyr
Tyr
gollo65
Tyr
Level 18
God Stats
26W - 27L
1,531 SR
Queue Stats
164W - 160L
1,532 Elo+
Solo
Team Averages
Level 22
1,551 SR
1,486 Elo+

VS

Team Averages
Level 20
1,583 SR
1,513 Elo+
Fenrir
Fenrir
GeneralBR0107
Fenrir
Level 7
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 2L
1,113 Elo+
Solo
Izanami
Izanami
Kreynon
Izanami
Level 14
God Stats
2W - 2L
1,720 SR
Queue Stats
2W - 4L
1,652 Elo+
Solo
Ra
Ra
LSS310101
Ra
Level 26
God Stats
33W - 42L
1,481 SR
Queue Stats
448W - 509L
1,435 Elo+
Solo
Skadi
Skadi
kevinMagnussen
Skadi
Level 27
God Stats
11W - 9L
1,661 SR
Queue Stats
83W - 83L
1,501 Elo+
Solo
Artemis
Artemis
noLTre
Artemis
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
87W - 64L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 0
6,625
663
4,188
5,651
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
ceciicece
Yemoja
7
2 / 3 / 2
5,104
510
2,501
6,663
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 1
5,955
596
3,550
7,162
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
gabbaa
Chernobog
7
1 / 3 / 3
4,578
458
3,086
6,855
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
1
0 / 0 / 0
3,405
341
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
4,336
434
1,147
5,596
2,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
Kreynon
Izanami
4
0 / 3 / 0
4,076
408
426
2,083
786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 4
6,221
622
6,846
5,370
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 0
6,491
649
1,191
3,610
1,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
noLTre
Artemis
12
7 / 4 / 2
7,393
739
8,857
7,114
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
12
Kills
13
13
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
W
Izanami
Kreynon
Izanami
0
3
0
0
W
3
1
4
5
L
6
3
0
2
L
Yemoja
ceciicece
Yemoja
2
3
2
1
L
3
4
1
0.88
L
Chernobog
gabbaa
Chernobog
1
3
3
0.83
L
Tyr
0
0
0
0
W
3
0
0
3
W
Artemis
noLTre
Artemis
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,325
Damage
18,467
26,331
Taken
23,773
8,102
Mitigated
8,924
7,290
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,147
420
0
1,181
5,596
2,372
112
723
4,827
0
6,789
W
Izanami
Kreynon
Izanami
426
286
0
0
2,083
786
115
1,453
630
0
7,276
W
6,846
784
613
2,037
5,370
2,025
123
1,405
3,965
26,028
0
L
4,188
796
0
980
5,651
1,338
0
0
5,651
33,364
0
L
Yemoja
ceciicece
Yemoja
2,501
1,036
518
1,435
6,663
2,680
0
3,607
3,031
10,457
0
L
3,550
997
0
2,211
7,162
2,523
0
613
6,299
0
28,681
L
Chernobog
gabbaa
Chernobog
3,086
2,117
0
2,146
6,855
1,561
0
2,626
4,151
0
18,792
L
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
1,191
285
0
1,455
3,610
1,610
214
0
3,610
0
35,370
W
Artemis
noLTre
Artemis
8,857
5,836
0
880
7,114
2,131
1,248
3,062
4,052
0
35,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,667
Gold Earned
28,517
189
Minions Killed
193
0
Camps Cleared
0
697,944
Distance Traveled
789,887
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,336
434
14
1
0
165,984
0
W
Izanami
4,076
408
8
1
0
68,682
0
W
Ra
6,221
622
36
4
0
198,330
2
L
Janus
6,625
663
72
7
0
167,233
1
L
Yemoja
5,104
510
17
2
0
159,915
2
L
Set
5,955
596
73
7
0
202,494
2
L
Chernobog
4,578
458
27
3
0
168,302
0
L
Tyr
3,405
341
0
0
0
0
0
W
Skadi
6,491
649
72
7
0
192,168
1
W
Artemis
7,393
739
63
6
0
164,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role