Player Matchup

Sobek
Sobek
Hyun01
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Marcel_zs59
Scylla
Level 13
God Stats
1W - 2L
1,824 SR
Queue Stats
2W - 5L
1,699 Elo+
Solo
Amaterasu
Amaterasu
Onpulse2126
Amaterasu
Level 14
God Stats
10W - 21L
1,227 SR
Queue Stats
32W - 61L
1,286 Elo+
Party 2
Yemoja
Yemoja
lid21
Yemoja
Level 15
God Stats
2W - 2L
1,622 SR
Queue Stats
34W - 64L
1,282 Elo+
Party 2
Thor
Thor
uSwmbro1
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,545 Elo+
Party 1
Team Averages
Level 30
1,535 SR
1,463 Elo+

VS

Team Averages
Level 21
1,506 SR
1,400 Elo+
He Bo
He Bo
C4Nadense
He Bo
Level 29
God Stats
1W - 0L
1,728 SR
Queue Stats
90W - 87L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
DeusEbuu
Gilgamesh
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 18L
1,308 Elo+
Party 3
Bellona
Bellona
JupteJump
Bellona
Level 18
God Stats
7W - 6L
1,208 SR
Queue Stats
57W - 61L
1,438 Elo+
Solo
Khepri
Khepri
Ketsuy7
Khepri
Level 27
God Stats
5W - 5L
1,577 SR
Queue Stats
38W - 33L
1,422 Elo+
Solo
Odin
Odin
kirishimas
Odin
Level 17
God Stats
7W - 6L
1,519 SR
Queue Stats
13W - 18L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hyun01
Sobek
17
9 / 4 / 6
13,242
1,324
18,866
28,665
34,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
15
0 / 10 / 6
9,272
927
1,174
14,294
4,706
Amaterasu
Onpulse2126
Amaterasu
17
6 / 15 / 7
11,892
1,189
13,902
32,059
19,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
lid21
Yemoja
17
1 / 7 / 8
10,793
1,079
4,596
18,460
21,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
17
0 / 10 / 10
10,214
1,021
8,527
18,737
7,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
C4Nadense
He Bo
18
15 / 3 / 21
12,301
1,230
26,096
10,334
4,662
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
DeusEbuu
Gilgamesh
18
10 / 6 / 23
11,846
1,185
26,291
14,362
10,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
JupteJump
Bellona
18
10 / 3 / 22
12,463
1,246
19,444
14,744
13,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Ketsuy7
Khepri
19
1 / 2 / 36
11,143
1,114
6,614
7,661
9,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 2 / 25
12,190
1,219
20,702
10,515
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
173
16
Kills
46
46
Deaths
16
37
Assists
127
Player
Kills
Deaths
Assists
KDA
W
He Bo
C4Nadense
He Bo
15
3
21
8.5
W
Gilgamesh
DeusEbuu
Gilgamesh
10
6
23
3.58
L
Sobek
Hyun01
Sobek
9
4
6
3
W
Bellona
JupteJump
Bellona
10
3
22
7
W
Khepri
Ketsuy7
Khepri
1
2
36
9.5
L
Scylla
0
10
6
0.3
L
Amaterasu
Onpulse2126
Amaterasu
6
15
7
0.63
W
10
2
25
11.25
L
Yemoja
lid21
Yemoja
1
7
8
0.71
L
Thor
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,065
Damage
99,147
112,215
Taken
57,616
88,077
Mitigated
48,982
6,892
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
C4Nadense
He Bo
26,096
4,425
0
1,723
10,334
4,662
0
5,644
4,690
37,317
0
W
Gilgamesh
DeusEbuu
Gilgamesh
26,291
9,857
0
1,553
14,362
10,174
0
6,093
8,269
280
46,188
L
Sobek
Hyun01
Sobek
18,866
1,406
0
3,280
28,665
34,932
0
8,676
19,739
35,107
0
W
Bellona
JupteJump
Bellona
19,444
8,404
0
2,351
14,744
13,849
0
5,575
9,169
288
41,326
W
Khepri
Ketsuy7
Khepri
6,614
1,214
1,119
562
7,661
9,700
0
3,553
4,108
16,838
0
L
Scylla
1,174
50
0
0
14,294
4,706
0
4,595
9,524
6,342
0
L
Amaterasu
Onpulse2126
Amaterasu
13,902
7,873
0
334
32,059
19,435
0
8,516
23,356
0
24,594
W
20,702
9,446
0
3,238
10,515
10,597
0
3,771
6,366
0
25,850
L
Yemoja
lid21
Yemoja
4,596
1,478
2,566
354
18,460
21,186
0
5,346
12,889
17,538
0
L
Thor
8,527
2,568
0
358
18,737
7,818
0
6,085
12,577
0
29,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,413
Gold Earned
59,943
123
Minions Killed
163
4
Camps Cleared
5
771,982
Distance Traveled
951,221
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,301
1,230
33
3
1
163,372
0
W
Gilgamesh
11,846
1,185
30
3
1
173,620
0
L
Sobek
13,242
1,324
39
4
2
194,472
0
W
Bellona
12,463
1,246
65
7
2
180,342
1
W
Khepri
11,143
1,114
21
2
0
209,532
0
L
Scylla
9,272
927
13
1
1
141,443
0
L
Amaterasu
11,892
1,189
11
1
0
157,944
0
W
Odin
12,190
1,219
14
1
1
224,355
2
L
Yemoja
10,793
1,079
25
3
1
124,927
0
L
Thor
10,214
1,021
35
4
0
153,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role