Player Matchup

Gilgamesh
Gilgamesh
Djurah
Gilgamesh
Level 129
God Stats
15W - 9L
1,804 SR
Queue Stats
49W - 38L
1,719 Elo+
Party 1
Hachiman
Hachiman
Heathcoate
Hachiman
Level 67
God Stats
3W - 2L
1,944 SR
Queue Stats
31W - 16L
1,725 Elo+
Party 1
Janus
Janus
ShaymanAbyss
Janus
Level 129
God Stats
2W - 5L
1,503 SR
Queue Stats
39W - 50L
1,568 Elo+
Party 1
Cerberus
Cerberus
WindedKnight9
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,775 Elo+
Party 1
Set
Set
srvoltmike
Set
Level 129
God Stats
2W - 8L
1,361 SR
Queue Stats
34W - 43L
1,435 Elo+
Party 1
Team Averages
Level 100
1,622 SR
1,644 Elo+

VS

Team Averages
Level 54
1,590 SR
1,626 Elo+
Bacchus
Bacchus
CorporalMcnutty
Bacchus
Level 46
God Stats
11W - 6L
1,500 SR
Queue Stats
173W - 135L
1,702 Elo+
Party 3
Hun Batz
Hun Batz
Deathdemon4444
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaygunIsGod
Tsukuyomi
Level 36
God Stats
4W - 3L
1,695 SR
Queue Stats
446W - 401L
1,607 Elo+
Party 2
Discordia
Discordia
Wesbens
Discordia
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
350W - 318L
1,553 Elo+
Party 2
Neith
Neith
Zernith
Neith
Level 101
God Stats
9W - 4L
1,757 SR
Queue Stats
175W - 136L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Djurah
Gilgamesh
15
4 / 4 / 2
9,355
624
9,595
13,506
8,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Heathcoate
Hachiman
11
0 / 6 / 1
6,594
440
4,141
8,515
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 2
8,569
571
4,946
8,577
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
WindedKnight9
Cerberus
9
0 / 9 / 1
5,795
386
2,573
13,841
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 2
7,436
496
6,036
11,795
7,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
8,832
589
6,530
8,007
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
14
1 / 3 / 8
8,068
538
5,947
8,044
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
RaygunIsGod
Tsukuyomi
16
4 / 3 / 3
9,155
610
9,250
9,958
6,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Wesbens
Discordia
15
5 / 1 / 4
8,708
581
5,084
5,527
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Zernith
Neith
16
10 / 1 / 9
9,785
652
18,111
10,601
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
9
Kills
27
27
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
Hun Batz
1
3
8
1.67
L
Gilgamesh
Djurah
Gilgamesh
4
4
2
1.25
L
Hachiman
Heathcoate
Hachiman
0
6
1
0.08
W
Tsukuyomi
RaygunIsGod
Tsukuyomi
4
3
3
1.83
L
3
4
2
1
W
Discordia
Wesbens
Discordia
5
1
4
7
L
Cerberus
WindedKnight9
Cerberus
0
9
1
0.06
W
Neith
Zernith
Neith
10
1
9
14.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
44,922
56,234
Taken
42,137
29,802
Mitigated
20,984
10,564
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,530
1,221
0
3,047
8,007
5,896
108
1,845
6,092
19,871
0
W
Hun Batz
5,947
1,855
0
3,176
8,044
2,914
0
1,533
6,431
0
47,976
L
Gilgamesh
Djurah
Gilgamesh
9,595
1,794
0
3,279
13,506
8,934
0
1,044
12,370
0
55,924
L
Hachiman
Heathcoate
Hachiman
4,141
2,135
0
1,566
8,515
2,440
0
1,636
6,865
0
36,924
W
Tsukuyomi
RaygunIsGod
Tsukuyomi
9,250
1,796
0
1,000
9,958
6,363
552
505
9,417
0
58,618
L
4,946
423
0
1,059
8,577
2,569
0
2,430
5,819
55,180
0
W
Discordia
Wesbens
Discordia
5,084
402
0
1,881
5,527
1,718
114
963
4,528
52,261
0
L
Cerberus
WindedKnight9
Cerberus
2,573
28
0
1,833
13,841
7,926
0
3,398
10,321
12,674
0
W
Neith
Zernith
Neith
18,111
8,417
0
3,730
10,601
4,093
2,404
2,381
8,150
0
76,015
L
6,036
2,627
0
2,827
11,795
7,933
0
2,420
9,245
0
42,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
44,548
423
Minions Killed
482
0
Camps Cleared
0
1,432,263
Distance Traveled
1,482,208
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,832
589
31
2
0
316,671
4
W
Hun Batz
8,068
538
94
6
0
325,188
4
L
Gilgamesh
9,355
624
116
8
0
296,926
3
L
Hachiman
6,594
440
68
5
0
272,047
3
W
Tsukuyomi
9,155
610
118
8
0
291,860
0
L
Janus
8,569
571
128
9
0
299,121
4
W
Discordia
8,708
581
112
7
0
296,775
3
L
Cerberus
5,795
386
25
2
0
276,808
4
W
Neith
9,785
652
127
8
0
251,714
5
L
Set
7,436
496
86
6
0
287,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role