Player Matchup

Anhur
Anhur
Juanma11
Anhur
Level 48
God Stats
2W - 2L
1,400 SR
Queue Stats
83W - 49L
1,614 Elo+
Party 2
Ymir
Ymir
beni1999
Ymir
Level 23
God Stats
17W - 2L
1,790 SR
Queue Stats
102W - 46L
1,703 Elo+
Party 2
Agni
Agni
gonzaMyM
Agni
Level 78
God Stats
1W - 1L
1,365 SR
Queue Stats
148W - 74L
1,697 Elo+
Party 2
Team Averages
Level 50
1,518 SR
1,671 Elo+

VS

Team Averages
Level 56
1,550 SR
1,521 Elo+
Medusa
Medusa
Lion_Lu27
Medusa
Level 88
God Stats
5W - 3L
1,660 SR
Queue Stats
63W - 65L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
williaangg1
Ne Zha
Level 66
God Stats
1W - 3L
1,489 SR
Queue Stats
28W - 35L
1,512 Elo+
Party 1
Anubis
Anubis
zeckromjoao
Anubis
Level 14
God Stats
9W - 5L
1,500 SR
Queue Stats
26W - 23L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Juanma11
Anhur
11
5 / 1 / 7
8,067
807
3,670
5,372
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
4 / 0 / 8
7,944
794
4,325
3,720
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
12
5 / 0 / 8
8,008
801
8,606
5,443
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lion_Lu27
Medusa
9
1 / 3 / 0
6,334
633
4,014
7,412
2,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
8
0 / 5 / 1
5,773
577
1,813
6,881
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
9
0 / 6 / 1
5,859
586
1,445
5,329
2,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Juanma11
Anhur
5
1
7
8.5
L
Medusa
Lion_Lu27
Medusa
1
3
0
0.33
W
Ymir
4
0
8
8
W
Agni
5
0
8
9
L
Ne Zha
0
5
1
0.1
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,601
Damage
7,272
14,535
Taken
19,622
5,582
Mitigated
7,050
4,247
Healing
1,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Juanma11
Anhur
3,670
1,081
0
1,602
5,372
1,515
1,023
864
4,508
0
23,193
L
Medusa
Lion_Lu27
Medusa
4,014
849
0
633
7,412
2,380
0
4,849
2,563
0
20,930
W
Ymir
4,325
505
0
1,403
3,720
2,537
140
334
3,386
19,940
0
W
Agni
8,606
411
0
1,242
5,443
1,530
336
289
5,154
35,722
0
L
Ne Zha
1,813
322
0
343
6,881
2,550
0
4,644
2,237
0
10,934
L
Anubis
1,445
79
0
85
5,329
2,120
0
3,490
1,839
11,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,019
Gold Earned
17,966
119
Minions Killed
85
0
Camps Cleared
0
549,806
Distance Traveled
481,430
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,067
807
39
4
0
183,316
3
L
Medusa
6,334
633
38
4
0
179,786
4
W
Ymir
7,944
794
33
3
0
177,439
2
W
Agni
8,008
801
47
5
0
189,051
6
L
Ne Zha
5,773
577
22
2
0
154,544
1
L
Anubis
5,859
586
25
3
0
147,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role