Player Matchup

Vamana
Vamana
InterMan01
Vamana
Level 15
God Stats
0W - 3L
1,391 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ares
Ares
JuanMoreToke
Ares
Level 8
God Stats
0W - 2L
1,391 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Juveking
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
UrHabibi
Kukulkan
Level 7
God Stats
0W - 2L
1,391 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
justablackdood
Heimdallr
Level 8
God Stats
0W - 2L
1,391 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,413 SR
1,500 Elo+

VS

Team Averages
Level 15
1,470 SR
1,447 Elo+
Hades
Hades
Altimus01
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ey3sBeGeLl3n
Ymir
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 40L
1,470 Elo+
Solo
Pele
Pele
Xrtem
Pele
Level 17
God Stats
9W - 5L
1,500 SR
Queue Stats
55W - 26L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
opossumqueen
Sun Wukong
Level 26
God Stats
9W - 7L
1,351 SR
Queue Stats
94W - 110L
1,351 Elo+
Solo
Neith
Neith
robotsRcool
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
InterMan01
Vamana
12
1 / 4 / 0
6,709
479
4,782
6,942
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 8 / 2
5,571
398
3,475
12,208
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Juveking
Bakasura
7
1 / 10 / 0
5,431
388
3,491
10,562
3,016
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
UrHabibi
Kukulkan
10
1 / 11 / 3
6,411
458
6,212
10,943
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
justablackdood
Heimdallr
10
1 / 2 / 2
6,171
441
4,886
6,702
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Altimus01
Hades
13
3 / 3 / 9
7,473
534
5,166
7,794
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 3
7,490
535
2,527
6,493
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Xrtem
Pele
16
15 / 1 / 2
9,670
691
10,243
9,047
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
opossumqueen
Sun Wukong
15
4 / 0 / 0
9,032
645
5,431
9,756
5,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
11 / 0 / 2
9,442
674
12,261
11,727
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
35
35
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
Altimus01
Hades
3
3
9
2.5
W
2
2
3
1.75
L
Vamana
InterMan01
Vamana
1
4
0
0.25
L
0
8
2
0.13
L
Bakasura
Juveking
Bakasura
1
10
0
0.1
L
Kukulkan
UrHabibi
Kukulkan
1
11
3
0.23
W
Pele
Xrtem
Pele
15
1
2
16
L
Heimdallr
justablackdood
Heimdallr
1
2
2
1
W
Sun Wukong
opossumqueen
Sun Wukong
4
0
0
4
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,846
Damage
35,628
47,357
Taken
44,817
17,635
Mitigated
22,123
1,634
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Altimus01
Hades
5,166
932
12
2,391
7,794
3,284
629
4,711
2,817
21,807
0
W
2,527
599
0
1,109
6,493
5,940
1,072
180
6,279
23,207
0
L
Vamana
InterMan01
Vamana
4,782
1,211
0
666
6,942
3,667
0
0
6,942
0
26,159
L
3,475
232
0
295
12,208
5,070
0
1,320
10,888
13,504
0
L
Bakasura
Juveking
Bakasura
3,491
2,789
0
673
10,562
3,016
0
789
9,773
0
15,718
L
Kukulkan
UrHabibi
Kukulkan
6,212
2,166
0
0
10,943
3,169
216
3,897
7,046
28,681
0
W
Pele
Xrtem
Pele
10,243
3,595
0
3,136
9,047
3,293
357
2,364
6,584
0
68,869
L
Heimdallr
justablackdood
Heimdallr
4,886
2,540
0
0
6,702
2,713
0
1,687
5,015
0
21,697
W
Sun Wukong
opossumqueen
Sun Wukong
5,431
1,218
0
4,320
9,756
5,373
1,224
0
9,756
0
54,595
W
12,261
7,061
0
7,871
11,727
4,233
2,044
2,028
9,364
0
74,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
43,107
182
Minions Killed
467
0
Camps Cleared
0
1,399,485
Distance Traveled
1,354,878
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,473
534
38
3
0
230,509
0
W
Ymir
7,490
535
55
4
0
250,609
2
L
Vamana
6,709
479
32
2
0
293,332
0
L
Ares
5,571
398
16
1
0
277,611
0
L
Bakasura
5,431
388
36
3
0
290,826
0
L
Kukulkan
6,411
458
62
4
0
245,782
0
W
Pele
9,670
691
123
9
0
327,035
0
L
Heimdallr
6,171
441
36
3
0
291,934
3
W
Sun Wukong
9,032
645
135
10
0
285,900
0
W
Neith
9,442
674
116
8
0
260,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role