Player Matchup

Tyr
Tyr
De Nakker
Tyr
Level 28
God Stats
5W - 10L
1,397 SR
Queue Stats
115W - 117L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Fiend Zaxbys
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,846 Elo+
Party 1
Awilix
Awilix
GODzXEric
Awilix
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,840 Elo+
Party 1
Danzaburou
Danzaburou
PR1M0BOX1
Danzaburou
Level 26
God Stats
13W - 11L
1,590 SR
Queue Stats
137W - 77L
1,632 Elo+
Solo
Ymir
Ymir
SeniorCleanfist
Ymir
Level 16
God Stats
5W - 4L
1,805 SR
Queue Stats
56W - 33L
1,835 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,721 Elo+

VS

Team Averages
Level 23
1,648 SR
1,643 Elo+
Persephone
Persephone
BTSM6827
Persephone
Level 31
God Stats
7W - 4L
1,710 SR
Queue Stats
224W - 173L
1,629 Elo+
Solo
Ullr
Ullr
JosephDanielson
Ullr
Level 16
God Stats
11W - 17L
1,542 SR
Queue Stats
34W - 38L
1,594 Elo+
Solo
Ymir
Ymir
Just 5murfing
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 27L
1,721 Elo+
Solo
Skadi
Skadi
MrToeCrust
Skadi
Level 28
God Stats
5W - 5L
1,749 SR
Queue Stats
185W - 160L
1,566 Elo+
Solo
Olorun
Olorun
sammyboi0010
Olorun
Level 11
God Stats
1W - 1L
1,737 SR
Queue Stats
12W - 9L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,724
483
2,983
11,678
5,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 1 / 9
9,495
593
12,595
7,393
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
GODzXEric
Awilix
16
6 / 3 / 6
9,356
585
9,130
9,604
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
PR1M0BOX1
Danzaburou
15
4 / 1 / 6
9,663
604
10,022
12,253
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
9 / 1 / 8
9,975
623
5,575
13,482
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BTSM6827
Persephone
13
1 / 4 / 3
8,378
524
10,378
9,655
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 8 / 1
6,476
405
2,998
10,217
2,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 2
8,658
541
9,271
13,142
7,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
13
5 / 4 / 1
8,001
500
6,862
9,046
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
12
0 / 4 / 1
7,175
448
7,447
12,269
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
24
Kills
9
9
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
BTSM6827
Persephone
1
4
3
0.63
W
0
3
4
0.67
W
5
1
9
9.5
W
Awilix
GODzXEric
Awilix
6
3
6
3
L
1
8
1
0.19
L
2
3
2
1
L
Skadi
5
4
1
1.38
W
Danzaburou
PR1M0BOX1
Danzaburou
4
1
6
7
W
9
1
8
13
L
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,305
Damage
36,956
54,410
Taken
54,329
28,425
Mitigated
20,306
16,840
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BTSM6827
Persephone
10,378
454
0
1,785
9,655
3,469
0
2,811
6,698
62,395
0
W
2,983
241
0
3,379
11,678
5,696
0
6,037
5,641
0
40,063
W
12,595
3,215
0
1,459
7,393
2,533
855
4,055
3,134
60,419
0
W
Awilix
GODzXEric
Awilix
9,130
4,411
0
3,407
9,604
5,590
0
3,897
5,585
0
61,850
L
2,998
1,036
0
36
10,217
2,876
340
4,261
5,813
0
14,589
L
9,271
1,703
0
5,082
13,142
7,133
0
3,479
9,542
57,438
0
L
Skadi
6,862
3,265
0
969
9,046
3,398
534
3,629
5,220
0
53,221
W
Danzaburou
PR1M0BOX1
Danzaburou
10,022
5,006
0
5,395
12,253
4,197
1,320
6,747
5,424
0
62,831
W
5,575
1,580
0
3,200
13,482
10,409
114
5,948
7,288
30,763
0
L
Olorun
7,447
3,366
238
4,272
12,269
3,430
770
3,248
8,884
53,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
38,688
427
Minions Killed
468
0
Camps Cleared
0
1,521,350
Distance Traveled
1,309,111
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,378
524
125
8
0
284,147
5
W
Tyr
7,724
483
77
5
0
299,807
6
W
Nu Wa
9,495
593
112
7
0
312,558
5
W
Awilix
9,356
585
99
6
0
347,016
6
L
Ullr
6,476
405
31
2
0
262,152
0
L
Ymir
8,658
541
128
8
0
250,926
0
L
Skadi
8,001
500
87
5
0
271,682
5
W
Danzaburou
9,663
604
99
6
0
278,026
6
W
Ymir
9,975
623
40
3
0
283,943
1
L
Olorun
7,175
448
97
6
0
240,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role