Player Matchup

Janus
Janus
Haallah
Janus
Level 21
God Stats
5W - 5L
1,608 SR
Queue Stats
89W - 78L
1,549 Elo+
Solo
Mercury
Mercury
IMBAD2021
Mercury
Level 18
God Stats
3W - 4L
1,358 SR
Queue Stats
24W - 13L
1,632 Elo+
Solo
Anhur
Anhur
Ingratidão
Anhur
Level 22
God Stats
16W - 12L
1,534 SR
Queue Stats
133W - 70L
1,608 Elo+
Solo
Anubis
Anubis
Palla16
Anubis
Level 16
God Stats
13W - 7L
1,506 SR
Queue Stats
43W - 39L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
Steirg
Gilgamesh
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
29W - 14L
1,792 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,624 Elo+

VS

Team Averages
Level 25
1,538 SR
1,557 Elo+
Yemoja
Yemoja
Aiendir
Yemoja
Level 27
God Stats
2W - 0L
1,680 SR
Queue Stats
72W - 66L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Luan_Santtos
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 28L
1,609 Elo+
Solo
Chernobog
Chernobog
Quintum
Chernobog
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
SélenaGómez
Raijin
Level 24
God Stats
4W - 1L
1,732 SR
Queue Stats
199W - 113L
1,697 Elo+
Solo
Nemesis
Nemesis
marcinhotr3sbola
Nemesis
Level 26
God Stats
2W - 0L
1,280 SR
Queue Stats
14W - 26L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Haallah
Janus
7
0 / 2 / 1
4,771
530
2,296
4,559
1,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
IMBAD2021
Mercury
10
0 / 3 / 0
5,219
580
2,076
7,997
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 0 / 0
5,506
612
4,642
6,426
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Palla16
Anubis
8
0 / 5 / 0
4,642
516
1,156
5,668
2,298
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Steirg
Gilgamesh
1
0 / 0 / 0
3,291
366
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aiendir
Yemoja
8
0 / 0 / 3
5,410
601
1,001
3,308
1,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Luan_Santtos
Sylvanus
11
2 / 0 / 1
6,254
695
5,079
6,737
3,010
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Quintum
Chernobog
8
1 / 2 / 1
4,959
551
3,969
4,106
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 0
6,987
776
5,791
2,488
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
5,740
638
903
4,155
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aiendir
Yemoja
0
0
3
1.5
L
Janus
Haallah
Janus
0
2
1
0.25
L
Mercury
IMBAD2021
Mercury
0
3
0
0
L
2
0
0
2
W
Sylvanus
Luan_Santtos
Sylvanus
2
0
1
2.5
L
Anubis
Palla16
Anubis
0
5
0
0
W
Chernobog
Quintum
Chernobog
1
2
1
0.75
L
Gilgamesh
Steirg
Gilgamesh
0
0
0
0
W
6
0
0
6
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,170
Damage
16,743
24,650
Taken
20,794
7,120
Mitigated
6,830
5,329
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aiendir
Yemoja
1,001
36
856
1,007
3,308
1,190
70
1,034
2,274
10,451
0
L
Janus
Haallah
Janus
2,296
581
0
522
4,559
1,049
0
2,034
2,495
10,015
0
L
Mercury
IMBAD2021
Mercury
2,076
1,057
0
1,609
7,997
2,232
0
5,368
2,581
0
23,769
L
4,642
2,388
0
1,891
6,426
1,541
0
1,314
5,094
0
30,920
W
Sylvanus
Luan_Santtos
Sylvanus
5,079
1,211
0
3,886
6,737
3,010
773
568
6,169
31,678
0
L
Anubis
Palla16
Anubis
1,156
0
0
1,307
5,668
2,298
0
2,891
2,609
22,700
0
W
Chernobog
Quintum
Chernobog
3,969
2,576
0
633
4,106
895
170
949
3,157
0
27,449
L
Gilgamesh
Steirg
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
5,791
675
0
978
2,488
638
56
507
1,981
38,276
0
W
903
231
0
2,851
4,155
1,097
0
394
3,761
0
28,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,429
Gold Earned
29,350
200
Minions Killed
301
0
Camps Cleared
0
696,500
Distance Traveled
919,337
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,410
601
25
3
0
179,315
0
L
Janus
4,771
530
22
2
0
164,527
1
L
Mercury
5,219
580
70
8
0
189,688
0
L
Anhur
5,506
612
64
7
0
180,305
0
W
Sylvanus
6,254
695
72
8
0
125,687
1
L
Anubis
4,642
516
44
5
0
161,663
4
W
Chernobog
4,959
551
45
5
0
170,029
2
L
Gilgamesh
3,291
366
0
0
0
317
0
W
Raijin
6,987
776
86
10
0
210,922
1
W
Nemesis
5,740
638
73
8
0
233,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role