Player Matchup

Freya
Freya
AWWWPOTATERSSS
Freya
Level 118
God Stats
11W - 4L
1,875 SR
Queue Stats
97W - 72L
1,672 Elo+
Party 2
Ao Kuang
Ao Kuang
Jiterr
Ao Kuang
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
LawfulThunder10
Guan Yu
Level 68
God Stats
44W - 29L
1,691 SR
Queue Stats
452W - 394L
1,639 Elo+
Party 1
Hades
Hades
Russianvector
Hades
Level 46
God Stats
3W - 3L
1,771 SR
Queue Stats
341W - 332L
1,525 Elo+
Party 1
Cupid
Cupid
YungClap
Cupid
Level 51
God Stats
7W - 9L
1,580 SR
Queue Stats
125W - 110L
1,625 Elo+
Party 2
Team Averages
Level 80
1,683 SR
1,609 Elo+

VS

Team Averages
Level 81
1,586 SR
1,522 Elo+
Ullr
Ullr
CollinTurnGOAT
Ullr
Level 108
God Stats
20W - 28L
1,463 SR
Queue Stats
139W - 148L
1,507 Elo+
Party 3
Awilix
Awilix
NaurtoUzumaki
Awilix
Level 29
God Stats
43W - 28L
1,603 SR
Queue Stats
136W - 137L
1,551 Elo+
Party 3
Ymir
Ymir
SHOOT4ACURE
Ymir
Level 88
God Stats
9W - 7L
1,864 SR
Queue Stats
77W - 85L
1,531 Elo+
Party 3
Guan Yu
Guan Yu
SisterSpiderNea
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,396 Elo+
Solo
He Bo
He Bo
birdandcow
He Bo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 2
13,002
650
14,831
13,697
5,380
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Jiterr
Ao Kuang
19
3 / 2 / 6
11,033
552
9,322
15,798
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 4 / 6
10,678
534
11,766
18,438
21,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 7 / 5
9,019
451
5,923
15,504
7,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
YungClap
Cupid
17
6 / 3 / 4
10,635
532
8,982
12,497
4,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,444
472
7,554
12,176
3,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 6 / 3
11,120
556
8,717
14,138
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 4 / 6
9,189
459
6,283
19,536
18,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 5 / 3
8,256
413
4,220
9,906
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
17
4 / 6 / 8
10,913
546
16,155
13,503
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
26
Kills
20
20
Deaths
27
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
4
2
2.5
L
4
6
4
1
W
Ao Kuang
Jiterr
Ao Kuang
3
2
6
3
W
8
4
6
2.75
L
10
6
3
1.92
W
0
7
5
0.36
L
1
4
6
1
L
1
5
3
0.5
W
Cupid
YungClap
Cupid
6
3
4
2.67
L
He Bo
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,824
Damage
42,929
75,934
Taken
69,259
45,272
Mitigated
39,238
28,638
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,831
4,863
0
5,609
13,697
5,380
1,314
398
13,074
92,605
0
L
7,554
3,374
0
864
12,176
3,923
722
2,027
9,937
0
50,647
W
Ao Kuang
Jiterr
Ao Kuang
9,322
2,828
0
6,311
15,798
6,570
0
3,771
12,027
107,433
0
W
11,766
2,538
796
6,903
18,438
21,921
189
5,994
12,444
0
49,899
L
8,717
3,373
0
2,158
14,138
5,389
0
8,343
5,573
0
51,325
W
5,923
614
42
4,474
15,504
7,283
495
7,427
8,077
44,457
0
L
6,283
2,122
0
3,366
19,536
18,019
0
7,363
11,947
32,026
0
L
4,220
815
85
2,644
9,906
6,936
437
6,025
3,856
0
27,384
W
Cupid
YungClap
Cupid
8,982
6,453
0
4,503
12,497
4,118
789
4,848
7,649
0
65,679
L
He Bo
16,155
1,148
0
2,487
13,503
4,971
348
5,875
7,275
75,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
48,922
575
Minions Killed
404
0
Camps Cleared
0
1,841,576
Distance Traveled
1,704,392
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,002
650
163
8
0
370,342
1
L
Ullr
9,444
472
84
4
0
357,517
2
W
Ao Kuang
11,033
552
162
8
0
383,390
2
W
Guan Yu
10,678
534
66
3
0
400,067
0
L
Awilix
11,120
556
95
5
0
401,720
0
W
Hades
9,019
451
85
4
0
330,204
5
L
Ymir
9,189
459
53
3
0
371,042
1
L
Guan Yu
8,256
413
55
3
0
245,839
3
W
Cupid
10,635
532
99
5
0
357,573
0
L
He Bo
10,913
546
117
6
0
328,274
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role