Player Matchup

Danzaburou
Danzaburou
GrimJaw35
Danzaburou
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
483W - 477L
1,518 Elo+
Solo
Anubis
Anubis
Nexed Jackal
Anubis
Level 29
God Stats
38W - 47L
1,424 SR
Queue Stats
569W - 657L
1,399 Elo+
Party 3
Thoth
Thoth
TVezz
Thoth
Level 27
God Stats
2W - 3L
1,436 SR
Queue Stats
95W - 119L
1,436 Elo+
Party 4
Athena
Athena
X Sizzas X
Athena
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 41L
1,500 Elo+
Party 4
Mulan
Mulan
reemtheotaku
Mulan
Level 40
God Stats
2W - 3L
1,305 SR
Queue Stats
316W - 385L
1,361 Elo+
Party 3
Team Averages
Level 52
1,433 SR
1,443 Elo+

VS

Team Averages
Level 62
1,469 SR
1,435 Elo+
Ares
Ares
DIBIASE
Ares
Level 70
God Stats
2W - 4L
1,136 SR
Queue Stats
90W - 103L
1,247 Elo+
Party 1
Baron Samedi
Baron Samedi
Desolate903
Baron Samedi
Level 21
God Stats
43W - 51L
1,387 SR
Queue Stats
157W - 191L
1,303 Elo+
Party 1
Gilgamesh
Gilgamesh
Its-Yoshi--
Gilgamesh
Level 69
God Stats
14W - 12L
1,512 SR
Queue Stats
164W - 136L
1,576 Elo+
Party 2
Susano
Susano
Koopuh_Troopah
Susano
Level 22
God Stats
80W - 55L
1,601 SR
Queue Stats
207W - 160L
1,528 Elo+
Party 2
Merlin
Merlin
SSJ4 Shinobi
Merlin
Level 129
God Stats
22W - 14L
1,710 SR
Queue Stats
805W - 817L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimJaw35
Danzaburou
19
2 / 2 / 5
13,432
895
19,325
14,442
4,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
5 / 3 / 3
13,935
929
17,689
23,774
10,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
TVezz
Thoth
18
0 / 7 / 5
12,047
803
6,622
20,468
8,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
X Sizzas X
Athena
18
0 / 6 / 3
11,938
796
10,013
28,589
29,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 5 / 4
12,068
805
6,817
20,101
11,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DIBIASE
Ares
20
2 / 2 / 19
13,486
899
10,664
15,668
21,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Desolate903
Baron Samedi
20
6 / 5 / 10
13,976
932
18,065
12,703
5,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Its-Yoshi--
Gilgamesh
20
5 / 1 / 12
15,184
1,012
23,912
19,250
22,040
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 0 / 11
13,821
921
16,088
13,064
7,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
20
6 / 0 / 13
14,555
970
32,230
5,572
2,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
8
Kills
23
23
Deaths
8
20
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ares
DIBIASE
Ares
2
2
19
5.75
W
Baron Samedi
Desolate903
Baron Samedi
6
5
10
2.2
L
Danzaburou
GrimJaw35
Danzaburou
2
2
5
2.25
W
Gilgamesh
Its-Yoshi--
Gilgamesh
5
1
12
11
W
4
0
11
9.5
L
Anubis
5
3
3
2.17
W
Merlin
6
0
13
12.5
L
Thoth
TVezz
Thoth
0
7
5
0.36
L
Athena
X Sizzas X
Athena
0
6
3
0.25
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,466
Damage
100,959
107,374
Taken
66,257
64,907
Mitigated
59,124
9,114
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DIBIASE
Ares
10,664
509
0
59
15,668
21,253
0
8,299
7,067
18,016
0
W
Baron Samedi
Desolate903
Baron Samedi
18,065
885
3,870
1,371
12,703
5,403
0
8,691
3,998
36,998
0
L
Danzaburou
GrimJaw35
Danzaburou
19,325
8,478
0
1,017
14,442
4,902
0
9,203
5,239
0
68,214
W
Gilgamesh
Its-Yoshi--
Gilgamesh
23,912
5,048
0
294
19,250
22,040
0
8,225
10,635
324
47,368
W
16,088
3,714
0
46
13,064
7,558
0
5,380
7,488
0
52,657
L
Anubis
17,689
711
0
4,182
23,774
10,765
0
18,893
4,881
42,968
0
W
Merlin
32,230
414
0
0
5,572
2,870
0
2,735
2,745
69,530
0
L
Thoth
TVezz
Thoth
6,622
556
819
1,206
20,468
8,582
0
10,638
9,830
15,445
0
L
Athena
X Sizzas X
Athena
10,013
2,475
606
1,118
28,589
29,636
0
10,869
17,720
25,736
0
L
6,817
2,171
0
166
20,101
11,022
0
11,680
8,421
0
11,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,420
Gold Earned
71,022
251
Minions Killed
293
3
Camps Cleared
14
1,238,164
Distance Traveled
1,449,711
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,486
899
15
1
0
267,089
0
W
Baron Samedi
13,976
932
51
3
1
229,504
0
L
Danzaburou
13,432
895
102
7
0
274,923
0
W
Gilgamesh
15,184
1,012
56
4
8
321,083
0
W
Susano
13,821
921
86
6
5
325,302
0
L
Anubis
13,935
929
55
4
1
254,924
0
W
Merlin
14,555
970
85
6
0
306,733
0
L
Thoth
12,047
803
32
2
1
211,215
1
L
Athena
11,938
796
56
4
0
258,896
0
L
Mulan
12,068
805
6
0
1
238,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role