Player Matchup

Ymir
Ymir
ASAPwocky
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,514 Elo+
Party 1
Nemesis
Nemesis
BarnacleBruh
Nemesis
Level 29
God Stats
23W - 14L
1,637 SR
Queue Stats
31W - 25L
1,505 Elo+
Party 1
Izanami
Izanami
GhostBlaze1987
Izanami
Level 28
God Stats
7W - 2L
1,721 SR
Queue Stats
154W - 104L
1,629 Elo+
Solo
Zeus
Zeus
MunchyQ
Zeus
Level 23
God Stats
86W - 49L
1,757 SR
Queue Stats
133W - 81L
1,659 Elo+
Party 1
Artemis
Artemis
darkdeder
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,623 SR
1,561 Elo+

VS

Team Averages
Level 19
1,599 SR
1,515 Elo+
Gilgamesh
Gilgamesh
Big_Aumais
Gilgamesh
Level 15
God Stats
5W - 6L
1,879 SR
Queue Stats
70W - 77L
1,482 Elo+
Party 2
Poseidon
Poseidon
JovemMitico
Poseidon
Level 24
God Stats
38W - 48L
1,487 SR
Queue Stats
112W - 123L
1,496 Elo+
Solo
Neith
Neith
R3tr0wo
Neith
Level 6
God Stats
1W - 1L
1,564 SR
Queue Stats
2W - 2L
1,569 Elo+
Solo
Agni
Agni
TyrantFlex
Agni
Level 26
God Stats
3W - 4L
1,555 SR
Queue Stats
75W - 60L
1,587 Elo+
Solo
Medusa
Medusa
Whos_That_Girl89
Medusa
Level 25
God Stats
39W - 45L
1,509 SR
Queue Stats
317W - 297L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 2 / 20
9,775
978
3,168
10,941
11,679
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
BarnacleBruh
Nemesis
17
9 / 3 / 11
11,460
1,146
10,165
12,562
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
15 / 1 / 13
12,627
1,263
20,881
8,447
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
MunchyQ
Zeus
18
9 / 1 / 19
12,105
1,211
27,053
6,388
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
darkdeder
Artemis
17
2 / 3 / 21
10,125
1,013
11,427
8,054
3,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

271

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big_Aumais
Gilgamesh
15
2 / 9 / 2
9,261
926
7,763
21,382
10,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
JovemMitico
Poseidon
14
3 / 11 / 3
9,261
926
8,778
11,871
4,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
R3tr0wo
Neith
15
2 / 6 / 5
9,392
939
6,600
13,648
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 3
9,373
937
10,986
14,137
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 4 / 5
9,097
910
6,220
15,336
7,081
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
36
Kills
9
10
Deaths
36
84
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
20
5.5
W
Nemesis
BarnacleBruh
Nemesis
9
3
11
4.83
L
Gilgamesh
Big_Aumais
Gilgamesh
2
9
2
0.33
W
15
1
13
21.5
L
Poseidon
JovemMitico
Poseidon
3
11
3
0.41
W
Zeus
MunchyQ
Zeus
9
1
19
18.5
L
Neith
R3tr0wo
Neith
2
6
5
0.75
L
2
6
3
0.58
L
0
4
5
0.63
W
Artemis
darkdeder
Artemis
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,694
Damage
40,347
46,392
Taken
76,374
25,284
Mitigated
32,394
8,458
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,168
378
0
200
10,941
11,679
0
4,100
6,585
17,438
0
W
Nemesis
BarnacleBruh
Nemesis
10,165
5,431
0
1,936
12,562
4,795
0
4,336
6,777
0
19,058
L
Gilgamesh
Big_Aumais
Gilgamesh
7,763
2,732
0
684
21,382
10,384
0
9,579
11,653
0
21,060
W
20,881
16,566
0
1,305
8,447
3,630
0
4,107
4,129
0
41,099
L
Poseidon
JovemMitico
Poseidon
8,778
533
0
38
11,871
4,189
0
4,222
7,599
25,295
0
W
Zeus
MunchyQ
Zeus
27,053
1,532
1,557
2,330
6,388
1,992
0
1,788
4,386
56,073
0
L
Neith
R3tr0wo
Neith
6,600
1,886
0
765
13,648
5,717
0
4,789
8,834
0
15,826
L
10,986
469
171
848
14,137
5,023
0
5,616
8,521
26,010
0
L
6,220
3,046
0
0
15,336
7,081
0
5,765
9,546
0
22,980
W
Artemis
darkdeder
Artemis
11,427
5,703
0
1,130
8,054
3,188
0
4,332
3,522
0
23,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,092
Gold Earned
46,384
192
Minions Killed
165
9
Camps Cleared
3
880,450
Distance Traveled
833,114
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,775
978
34
3
0
148,796
0
W
Nemesis
11,460
1,146
21
2
1
189,841
0
L
Gilgamesh
9,261
926
24
2
1
186,677
0
W
Izanami
12,627
1,263
55
6
2
194,434
0
L
Poseidon
9,261
926
28
3
0
150,009
0
W
Zeus
12,105
1,211
64
6
3
184,208
0
L
Neith
9,392
939
14
1
0
171,875
1
L
Agni
9,373
937
55
6
1
153,663
0
L
Medusa
9,097
910
44
4
1
170,890
1
W
Artemis
10,125
1,013
18
2
3
163,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role