Player Matchup

Sol
Sol
CT 5844 Rose
Sol
Level 82
God Stats
37W - 37L
1,532 SR
Queue Stats
543W - 503L
1,488 Elo+
Party 3
Loki
Loki
Iltz ak
Loki
Level 86
God Stats
12W - 13L
1,548 SR
Queue Stats
511W - 447L
1,461 Elo+
Party 3
Gilgamesh
Gilgamesh
NewKingsman15
Gilgamesh
Level 27
God Stats
24W - 19L
1,537 SR
Queue Stats
46W - 50L
1,460 Elo+
Party 3
Ymir
Ymir
WaitedIowa4172
Ymir
Level 102
God Stats
8W - 9L
1,523 SR
Queue Stats
652W - 617L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
ichigo12237
Danzaburou
Level 149
God Stats
31W - 11L
1,695 SR
Queue Stats
579W - 531L
1,504 Elo+
Solo
Team Averages
Level 89
1,567 SR
1,482 Elo+

VS

Team Averages
Level 73
1,655 SR
1,556 Elo+
Zhong Kui
Zhong Kui
BadFireWolf10
Zhong Kui
Level 49
God Stats
2W - 3L
1,805 SR
Queue Stats
71W - 70L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
CLTX GUY
Gilgamesh
Level 68
God Stats
19W - 26L
1,609 SR
Queue Stats
764W - 744L
1,532 Elo+
Party 1
Mercury
Mercury
I Have No Chin
Mercury
Level 40
God Stats
15W - 11L
1,701 SR
Queue Stats
212W - 241L
1,481 Elo+
Party 1
Horus
Horus
Septipuss
Horus
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 61L
1,760 Elo+
Party 2
Cupid
Cupid
ix CLAMPS xi
Cupid
Level 102
God Stats
4W - 3L
1,660 SR
Queue Stats
486W - 444L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 1 / 4
11,139
696
23,091
17,553
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Iltz ak
Loki
14
3 / 2 / 7
8,622
539
4,871
8,794
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
NewKingsman15
Gilgamesh
15
6 / 0 / 1
9,439
590
8,783
9,716
8,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 3 / 10
8,543
534
4,749
10,085
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ichigo12237
Danzaburou
15
5 / 0 / 7
9,735
608
10,011
5,692
2,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadFireWolf10
Zhong Kui
13
3 / 9 / 0
7,919
495
7,552
13,901
9,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
CLTX GUY
Gilgamesh
12
1 / 6 / 0
7,288
456
8,593
12,616
8,049
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 8 / 3
6,366
398
2,579
11,517
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Septipuss
Horus
10
0 / 7 / 5
6,838
427
2,964
18,092
11,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 6 / 2
7,002
438
2,937
9,936
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
36
Kills
6
6
Deaths
36
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BadFireWolf10
Zhong Kui
3
9
0
0.33
L
Gilgamesh
CLTX GUY
Gilgamesh
1
6
0
0.17
W
19
1
4
21
L
0
8
3
0.19
W
Loki
Iltz ak
Loki
3
2
7
3.25
W
Gilgamesh
NewKingsman15
Gilgamesh
6
0
1
6.5
L
Horus
Septipuss
Horus
0
7
5
0.36
W
3
3
10
2.67
W
Danzaburou
ichigo12237
Danzaburou
5
0
7
8.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,505
Damage
24,625
51,840
Taken
66,062
29,540
Mitigated
35,779
18,036
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BadFireWolf10
Zhong Kui
7,552
1,014
0
3,237
13,901
9,094
0
9,673
4,228
31,378
0
L
Gilgamesh
CLTX GUY
Gilgamesh
8,593
2,420
0
1,093
12,616
8,049
0
1,119
11,497
0
40,114
W
23,091
8,986
279
12,293
17,553
6,944
1,601
5,728
11,825
95,034
0
L
2,579
776
0
370
11,517
3,486
0
4,913
6,604
0
29,205
W
Loki
Iltz ak
Loki
4,871
1,028
0
455
8,794
3,120
616
440
8,354
0
56,824
W
Gilgamesh
NewKingsman15
Gilgamesh
8,783
3,226
0
1,088
9,716
8,287
117
425
9,291
0
46,373
L
Horus
Septipuss
Horus
2,964
1,747
1,046
4,506
18,092
11,851
0
7,599
10,493
0
14,359
W
4,749
753
0
2,774
10,085
8,937
281
959
9,126
21,661
0
W
Danzaburou
ichigo12237
Danzaburou
10,011
3,509
0
1,147
5,692
2,252
0
0
5,692
0
66,605
L
2,937
1,340
360
1,973
9,936
3,299
0
4,536
5,400
0
31,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
35,413
462
Minions Killed
294
0
Camps Cleared
0
1,405,844
Distance Traveled
1,361,771
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,919
495
62
4
0
276,516
4
L
Gilgamesh
7,288
456
84
5
0
278,584
3
W
Sol
11,139
696
132
8
0
294,393
0
L
Mercury
6,366
398
60
4
0
250,703
0
W
Loki
8,622
539
89
6
0
323,442
2
W
Gilgamesh
9,439
590
89
6
0
277,254
0
L
Horus
6,838
427
27
2
0
294,770
3
W
Ymir
8,543
534
36
2
0
234,224
6
W
Danzaburou
9,735
608
116
7
0
276,531
2
L
Cupid
7,002
438
61
4
0
261,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role