Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Painfulbeast33
Olorun
Level 18
God Stats
4W - 2L
1,563 SR
Queue Stats
26W - 24L
1,451 Elo+
Solo
Artemis
Artemis
Spygun21
Artemis
Level 6
God Stats
2W - 1L
1,690 SR
Queue Stats
4W - 6L
1,635 Elo+
Solo
Hachiman
Hachiman
carlos_rm05
Hachiman
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Mercury
Mercury
chivasponcho
Mercury
Level 28
God Stats
54W - 42L
1,533 SR
Queue Stats
124W - 132L
1,459 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,509 Elo+

VS

Team Averages
Level 20
1,473 SR
1,497 Elo+
Mercury
Mercury
Crruunk
Mercury
Level 30
God Stats
7W - 10L
1,459 SR
Queue Stats
105W - 102L
1,502 Elo+
Party 1
Bellona
Bellona
Darth-_-Ice
Bellona
Level 26
God Stats
4W - 6L
1,594 SR
Queue Stats
136W - 133L
1,498 Elo+
Party 1
Apollo
Apollo
DatBoiStick6263
Apollo
Level 9
God Stats
14W - 18L
1,496 SR
Queue Stats
178W - 142L
1,470 Elo+
Solo
Tiamat
Tiamat
Slayerxofxgodz
Tiamat
Level 24
God Stats
4W - 6L
1,501 SR
Queue Stats
43W - 40L
1,445 Elo+
Party 1
Hel
Hel
kirir2447
Hel
Level 13
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 7L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 4
6,996
466
9,091
11,544
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 3 / 6
7,196
480
5,277
7,050
2,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Spygun21
Artemis
11
0 / 6 / 0
6,719
448
2,536
8,171
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
carlos_rm05
Hachiman
15
4 / 0 / 0
8,744
583
8,963
8,833
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
chivasponcho
Mercury
15
5 / 0 / 2
8,728
582
6,014
8,724
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crruunk
Mercury
13
6 / 3 / 3
7,965
531
6,161
9,050
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Darth-_-Ice
Bellona
12
1 / 3 / 3
7,887
526
7,552
13,043
8,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 1 / 1
7,803
520
4,809
9,356
2,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 1
7,092
473
2,653
5,930
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 1
5,345
356
2,140
7,095
2,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
15
Kills
10
10
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
4
6
L
Mercury
Crruunk
Mercury
6
3
3
2.5
L
Bellona
Darth-_-Ice
Bellona
1
3
3
0.83
L
0
1
1
0.5
W
2
3
6
1.67
L
3
2
1
1.75
W
Artemis
Spygun21
Artemis
0
6
0
0
W
Hachiman
carlos_rm05
Hachiman
4
0
0
4
W
Mercury
chivasponcho
Mercury
5
0
2
6
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
23,315
44,322
Taken
44,474
21,150
Mitigated
18,709
9,638
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,091
1,356
0
1,464
11,544
9,480
483
2,128
9,416
0
31,633
L
Mercury
Crruunk
Mercury
6,161
2,344
0
742
9,050
3,184
0
1,043
7,907
0
40,826
L
Bellona
Darth-_-Ice
Bellona
7,552
2,413
140
3,629
13,043
8,103
310
2,809
9,884
1,198
34,215
L
4,809
2,693
0
2,714
9,356
2,756
1,436
0
9,356
0
56,515
W
5,277
1,565
718
2,198
7,050
2,232
755
582
6,468
25,245
0
L
2,653
241
0
1,346
5,930
2,263
192
420
5,510
27,799
0
W
Artemis
Spygun21
Artemis
2,536
1,289
0
0
8,171
2,546
2,511
1,901
6,270
0
27,718
W
Hachiman
carlos_rm05
Hachiman
8,963
2,644
0
5,258
8,833
3,119
408
189
8,644
0
64,729
W
Mercury
chivasponcho
Mercury
6,014
4,007
0
0
8,724
3,773
0
495
8,229
0
67,062
L
2,140
313
0
0
7,095
2,403
215
1,005
5,940
10,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,383
Gold Earned
36,092
381
Minions Killed
344
0
Camps Cleared
0
1,424,655
Distance Traveled
1,351,165
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,996
466
46
3
0
267,664
3
L
Mercury
7,965
531
86
6
0
300,978
2
L
Bellona
7,887
526
60
4
0
254,361
0
L
Apollo
7,803
520
117
8
0
300,507
1
W
Olorun
7,196
480
49
3
0
279,934
1
L
Tiamat
7,092
473
64
4
0
251,346
2
W
Artemis
6,719
448
56
4
0
261,524
0
W
Hachiman
8,744
583
109
7
0
243,527
5
W
Mercury
8,728
582
121
8
0
372,006
5
L
Hel
5,345
356
17
1
0
243,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role