Player Matchup

Neith
Neith
GrilledDelphine
Neith
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
66W - 53L
1,401 Elo+
Party 2
Khepri
Khepri
KelpyG 420
Khepri
Level 22
God Stats
7W - 5L
1,473 SR
Queue Stats
65W - 60L
1,391 Elo+
Party 2
Set
Set
NemesisXXVIII
Set
Level 29
God Stats
6W - 0L
1,918 SR
Queue Stats
121W - 96L
1,601 Elo+
Solo
Anhur
Anhur
Revenant197567
Anhur
Level 23
God Stats
3W - 0L
1,554 SR
Queue Stats
7W - 6L
1,554 Elo+
Party 1
Ra
Ra
elsuciodan521
Ra
Level 12
God Stats
2W - 1L
1,863 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 1
Team Averages
Level 22
1,662 SR
1,463 Elo+

VS

Team Averages
Level 25
1,594 SR
1,408 Elo+
Thanatos
Thanatos
LOLOTOMMY
Thanatos
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
182W - 209L
1,401 Elo+
Solo
Jormungandr
Jormungandr
MasterKaden86
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,339 Elo+
Solo
Tiamat
Tiamat
Muku_Nuku
Tiamat
Level 30
God Stats
8W - 4L
1,668 SR
Queue Stats
104W - 109L
1,434 Elo+
Solo
Apollo
Apollo
Needs2Feeds
Apollo
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 44L
1,365 Elo+
Solo
Bellona
Bellona
Xerzor
Bellona
Level 27
God Stats
8W - 5L
1,802 SR
Queue Stats
125W - 111L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
10,804
514
6,823
10,572
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
KelpyG 420
Khepri
15
0 / 2 / 7
9,983
475
2,716
8,572
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 2 / 4
11,283
537
7,129
13,366
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
6 / 1 / 3
12,023
573
9,109
9,977
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 4 / 2
10,957
522
3,989
9,876
4,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LOLOTOMMY
Thanatos
18
6 / 2 / 3
11,446
545
6,960
12,961
8,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
MasterKaden86
Jormungandr
6
0 / 2 / 1
6,730
320
938
3,490
633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Muku_Nuku
Tiamat
16
2 / 2 / 1
9,911
472
3,672
8,391
5,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
18
4 / 5 / 0
11,951
569
11,596
16,339
5,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Xerzor
Bellona
16
2 / 4 / 2
9,742
464
7,663
10,454
9,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
14
Kills
14
14
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
W
Khepri
KelpyG 420
Khepri
0
2
7
1.75
L
Thanatos
LOLOTOMMY
Thanatos
6
2
3
3.75
L
Jormungandr
MasterKaden86
Jormungandr
0
2
1
0.25
L
Tiamat
Muku_Nuku
Tiamat
2
2
1
1.25
L
Apollo
4
5
0
0.8
W
1
2
4
1.5
W
6
1
3
7.5
L
Bellona
Xerzor
Bellona
2
4
2
0.75
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
30,829
52,363
Taken
51,635
26,853
Mitigated
29,174
17,182
Healing
24,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,823
3,081
0
2,716
10,572
4,352
4,122
162
10,410
0
57,663
W
Khepri
KelpyG 420
Khepri
2,716
182
0
1,344
8,572
6,951
1,103
803
7,755
20,641
0
L
Thanatos
LOLOTOMMY
Thanatos
6,960
2,049
0
13,029
12,961
8,307
0
478
12,483
0
74,284
L
Jormungandr
MasterKaden86
Jormungandr
938
371
0
932
3,490
633
0
425
3,065
9,345
0
L
Tiamat
Muku_Nuku
Tiamat
3,672
341
0
3,242
8,391
5,206
774
2,225
6,166
49,653
0
L
Apollo
11,596
6,139
0
5,550
16,339
5,556
5,454
2,612
13,727
0
86,873
W
7,129
2,718
0
4,963
13,366
6,904
1,376
677
12,665
0
72,464
W
9,109
5,421
0
5,599
9,977
4,104
4,815
947
8,972
0
103,357
L
Bellona
Xerzor
Bellona
7,663
2,595
0
1,377
10,454
9,472
1,222
965
9,489
0
49,311
W
3,989
540
700
1,860
9,876
4,542
1,068
1,785
7,951
48,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,050
Gold Earned
49,780
545
Minions Killed
512
0
Camps Cleared
0
1,807,685
Distance Traveled
1,588,710
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,804
514
107
5
0
354,020
6
W
Khepri
9,983
475
30
1
0
388,137
2
L
Thanatos
11,446
545
130
6
0
426,672
6
L
Jormungandr
6,730
320
21
1
0
108,380
1
L
Tiamat
9,911
472
108
5
0
371,550
8
L
Apollo
11,951
569
169
8
0
323,804
1
W
Set
11,283
537
138
7
0
407,450
2
W
Anhur
12,023
573
169
8
0
324,574
6
L
Bellona
9,742
464
84
4
0
358,304
4
W
Ra
10,957
522
101
5
0
333,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role