Player Matchup

King Arthur
King Arthur
Ariyaxxa
King Arthur
Level 26
God Stats
69W - 76L
1,467 SR
Queue Stats
135W - 165L
1,408 Elo+
Party 1
Hera
Hera
Elitevector292
Hera
Level 61
God Stats
3W - 1L
1,276 SR
Queue Stats
19W - 38L
1,341 Elo+
Party 1
Yemoja
Yemoja
Little_Krampus
Yemoja
Level 16
God Stats
17W - 17L
1,505 SR
Queue Stats
61W - 56L
1,205 Elo+
Solo
Sun Wukong
Sun Wukong
britto_babe11
Sun Wukong
Level 10
God Stats
2W - 2L
1,820 SR
Queue Stats
24W - 40L
1,357 Elo+
Party 1
Neith
Neith
peqchy
Neith
Level 28
God Stats
71W - 49L
1,630 SR
Queue Stats
212W - 243L
1,425 Elo+
Party 1
Team Averages
Level 28
1,540 SR
1,347 Elo+

VS

Team Averages
Level 15
1,436 SR
1,302 Elo+
Ymir
Ymir
Borikeyplays
Ymir
Level 5
God Stats
2W - 2L
1,588 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
G00n5quad_48
Gilgamesh
Level 15
God Stats
1W - 3L
1,294 SR
Queue Stats
2W - 9L
1,156 Elo+
Solo
Anhur
Anhur
KaizerCorp
Anhur
Level 20
God Stats
7W - 19L
1,315 SR
Queue Stats
36W - 60L
1,294 Elo+
Party 2
Hades
Hades
seby-matiastrive
Hades
Level 32
God Stats
2W - 5L
1,485 SR
Queue Stats
21W - 19L
1,413 Elo+
Solo
Olorun
Olorun
xlDarkSouls18lx
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ariyaxxa
King Arthur
19
10 / 2 / 17
12,350
1,123
7,650
12,535
6,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
12 / 0 / 25
13,937
1,267
22,303
7,923
3,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 3 / 27
11,924
1,084
14,074
11,949
8,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
britto_babe11
Sun Wukong
17
1 / 5 / 16
10,114
919
6,939
12,238
7,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Neith
peqchy
Neith
20
17 / 0 / 18
14,330
1,303
32,743
9,666
4,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 6
9,553
868
4,027
24,271
24,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
G00n5quad_48
Gilgamesh
16
5 / 16 / 3
10,847
986
15,409
27,335
16,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
17
4 / 10 / 5
10,910
992
10,909
19,702
7,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 6
10,487
953
11,082
15,509
8,542
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 5 / 6
9,515
865
5,451
9,298
3,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
36
44
Kills
10
10
Deaths
44
103
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ariyaxxa
King Arthur
10
2
17
9.25
L
0
10
6
0.3
W
12
0
25
24.5
L
Gilgamesh
G00n5quad_48
Gilgamesh
5
16
3
0.41
L
Anhur
4
10
5
0.65
W
4
3
27
5.83
W
Sun Wukong
britto_babe11
Sun Wukong
1
5
16
1.8
W
Neith
peqchy
Neith
17
0
18
26
L
1
3
6
1.33
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,709
Damage
46,878
54,311
Taken
96,115
30,563
Mitigated
61,499
12,966
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ariyaxxa
King Arthur
7,650
759
243
1,512
12,535
6,891
0
6,616
5,919
0
33,508
L
4,027
809
0
127
24,271
24,783
0
7,756
16,515
15,213
0
W
22,303
7,495
516
1,786
7,923
3,093
0
4,080
3,843
31,832
0
L
Gilgamesh
G00n5quad_48
Gilgamesh
15,409
6,555
0
802
27,335
16,825
0
11,652
15,206
0
35,147
L
Anhur
10,909
9,402
0
2,394
19,702
7,536
0
9,319
10,383
0
34,512
W
14,074
3,786
2,040
396
11,949
8,431
0
2,947
9,002
26,282
0
W
Sun Wukong
britto_babe11
Sun Wukong
6,939
3,108
226
311
12,238
7,887
0
3,123
9,115
0
13,015
W
Neith
peqchy
Neith
32,743
25,030
524
5,412
9,666
4,261
0
3,794
5,872
0
58,494
L
11,082
1,313
1,199
6,280
15,509
8,542
0
4,402
11,107
50,699
0
L
5,451
3,431
494
1,496
9,298
3,813
0
3,248
4,790
15,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,655
Gold Earned
51,312
190
Minions Killed
187
3
Camps Cleared
4
911,435
Distance Traveled
877,583
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,350
1,123
63
6
1
197,724
0
L
Ymir
9,553
868
13
1
0
204,658
0
W
Hera
13,937
1,267
26
2
1
202,238
0
L
Gilgamesh
10,847
986
14
1
3
163,423
0
L
Anhur
10,910
992
32
3
0
163,227
0
W
Yemoja
11,924
1,084
28
3
0
147,912
0
W
Sun Wukong
10,114
919
6
1
0
174,993
0
W
Neith
14,330
1,303
67
6
1
188,568
0
L
Hades
10,487
953
106
10
0
188,380
4
L
Olorun
9,515
865
22
2
1
157,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role