Player Matchup

Bacchus
Bacchus
DollaDame
Bacchus
Level 27
God Stats
2W - 0L
1,843 SR
Queue Stats
64W - 60L
1,467 Elo+
Solo
Artemis
Artemis
Jellyman76
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 37L
1,329 Elo+
Party 1
Set
Set
WiskeyTangoxF
Set
Level 36
God Stats
3W - 3L
1,478 SR
Queue Stats
50W - 39L
1,548 Elo+
Party 1
Anubis
Anubis
drimax2010
Anubis
Level 24
God Stats
33W - 22L
1,814 SR
Queue Stats
446W - 443L
1,483 Elo+
Solo
Janus
Janus
reallyshiesty
Janus
Level 18
God Stats
6W - 4L
1,582 SR
Queue Stats
142W - 98L
1,504 Elo+
Solo
Team Averages
Level 23
1,643 SR
1,466 Elo+

VS

Team Averages
Level 18
1,353 SR
1,383 Elo+
Sobek
Sobek
Brownx221
Sobek
Level 17
God Stats
5W - 7L
1,402 SR
Queue Stats
61W - 74L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
MarkGut
Baron Samedi
Level 22
God Stats
1W - 3L
1,342 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Neith
Neith
ShadowKil3r
Neith
Level 13
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 5L
1,427 Elo+
Party 2
Janus
Janus
Supafighter137
Janus
Level 15
God Stats
1W - 7L
1,271 SR
Queue Stats
3W - 10L
1,236 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Umanitty
Tsukuyomi
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
39W - 47L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DollaDame
Bacchus
14
4 / 5 / 12
9,565
531
11,066
11,691
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Jellyman76
Artemis
14
2 / 4 / 11
9,068
504
7,215
8,486
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
13 / 5 / 7
10,848
603
14,451
16,607
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
drimax2010
Anubis
17
8 / 1 / 2
10,722
596
6,958
6,985
3,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
12 / 4 / 4
10,475
582
13,209
8,942
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brownx221
Sobek
12
1 / 4 / 9
7,710
428
5,675
14,603
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MarkGut
Baron Samedi
13
3 / 9 / 6
9,038
502
7,362
13,836
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 12 / 0
7,358
409
5,595
14,081
3,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 8 / 7
8,294
461
6,850
11,166
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Umanitty
Tsukuyomi
17
7 / 6 / 3
10,449
581
9,868
13,285
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
39
Kills
19
19
Deaths
39
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
Brownx221
Sobek
1
4
9
1.38
W
Bacchus
DollaDame
Bacchus
4
5
12
2
W
Artemis
Jellyman76
Artemis
2
4
11
1.88
L
Baron Samedi
MarkGut
Baron Samedi
3
9
6
0.67
L
4
12
0
0.33
L
4
8
7
0.94
L
Tsukuyomi
Umanitty
Tsukuyomi
7
6
3
1.42
W
13
5
7
3.3
W
Anubis
drimax2010
Anubis
8
1
2
9
W
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,899
Damage
35,350
52,711
Taken
66,971
28,696
Mitigated
30,435
11,295
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Brownx221
Sobek
5,675
684
0
2,201
14,603
12,278
17
6,474
8,129
16,875
0
W
Bacchus
DollaDame
Bacchus
11,066
1,748
0
735
11,691
12,816
0
3,185
8,402
32,699
0
W
Artemis
Jellyman76
Artemis
7,215
3,508
0
415
8,486
3,382
2,129
2,328
6,114
0
48,063
L
Baron Samedi
MarkGut
Baron Samedi
7,362
343
0
2,246
13,836
4,874
190
6,745
7,091
32,050
0
L
5,595
2,178
110
1,098
14,081
3,849
136
5,170
8,911
0
29,302
L
6,850
231
0
586
11,166
2,907
62
6,934
4,232
33,195
0
L
Tsukuyomi
Umanitty
Tsukuyomi
9,868
3,257
0
3,438
13,285
6,527
0
5,910
7,375
154
61,866
W
14,451
5,961
0
3,897
16,607
6,127
0
7,584
8,799
0
64,257
W
Anubis
drimax2010
Anubis
6,958
238
0
4,208
6,985
3,496
2,644
2,878
3,891
49,253
0
W
13,209
793
0
2,040
8,942
2,875
123
3,386
5,464
60,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,678
Gold Earned
42,849
417
Minions Killed
308
0
Camps Cleared
0
1,576,897
Distance Traveled
1,597,722
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,710
428
18
1
0
367,503
3
W
Bacchus
9,565
531
40
2
0
322,388
4
W
Artemis
9,068
504
73
4
0
299,818
0
L
Baron Samedi
9,038
502
66
4
0
310,606
1
L
Neith
7,358
409
52
3
0
262,101
2
L
Janus
8,294
461
51
3
0
316,904
2
L
Tsukuyomi
10,449
581
121
7
0
340,608
0
W
Set
10,848
603
96
5
0
321,779
0
W
Anubis
10,722
596
106
6
0
298,222
4
W
Janus
10,475
582
102
6
0
334,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role