Player Matchup

Aphrodite
Aphrodite
Gang_Gang_Hippo
Aphrodite
Level 28
God Stats
2W - 1L
1,771 SR
Queue Stats
198W - 191L
1,637 Elo+
Solo
Ullr
Ullr
JosephDanielson
Ullr
Level 16
God Stats
11W - 17L
1,567 SR
Queue Stats
34W - 38L
1,622 Elo+
Solo
Bakasura
Bakasura
MrToeCrust
Bakasura
Level 28
God Stats
1W - 1L
1,802 SR
Queue Stats
185W - 160L
1,575 Elo+
Solo
Ne Zha
Ne Zha
Pram40
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 197L
1,735 Elo+
Solo
Thoth
Thoth
sammyboi0010
Thoth
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,757 Elo+
Solo
Team Averages
Level 22
1,628 SR
1,665 Elo+

VS

Team Averages
Level 23
1,732 SR
1,645 Elo+
Apollo
Apollo
PR1M0BOX1
Apollo
Level 26
God Stats
8W - 1L
1,658 SR
Queue Stats
137W - 77L
1,620 Elo+
Solo
Mercury
Mercury
Peytonl3301
Mercury
Level 23
God Stats
19W - 13L
1,462 SR
Queue Stats
150W - 108L
1,679 Elo+
Party 1
Bellona
Bellona
TheyoungGod420
Bellona
Level 25
God Stats
20W - 12L
1,769 SR
Queue Stats
74W - 52L
1,688 Elo+
Party 1
Freya
Freya
honeilune
Freya
Level 18
God Stats
1W - 1L
1,953 SR
Queue Stats
15W - 9L
1,571 Elo+
Party 1
Cerberus
Cerberus
mnoKingZ
Cerberus
Level 23
God Stats
14W - 7L
1,817 SR
Queue Stats
104W - 67L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gang_Gang_Hippo
Aphrodite
9
0 / 3 / 1
5,842
487
2,961
6,097
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 6 / 0
4,719
393
2,503
7,613
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
MrToeCrust
Bakasura
11
1 / 1 / 1
6,245
520
4,535
8,584
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Pram40
Ne Zha
11
1 / 4 / 0
6,328
527
4,257
8,569
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 1
6,420
535
9,514
6,763
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PR1M0BOX1
Apollo
11
6 / 0 / 6
7,467
622
7,038
9,297
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Peytonl3301
Mercury
12
2 / 1 / 6
6,626
552
3,026
8,051
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 1
7,868
656
7,894
9,224
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
honeilune
Freya
10
0 / 3 / 6
6,002
500
3,358
8,950
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
mnoKingZ
Cerberus
11
3 / 0 / 8
7,205
600
3,786
7,871
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
16
16
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Gang_Gang_Hippo
Aphrodite
0
3
1
0.17
L
0
6
0
0
L
Bakasura
MrToeCrust
Bakasura
1
1
1
1.5
W
Apollo
PR1M0BOX1
Apollo
6
0
6
9
W
Mercury
Peytonl3301
Mercury
2
1
6
5
L
Ne Zha
Pram40
Ne Zha
1
4
0
0.25
W
5
0
1
5.5
W
Freya
honeilune
Freya
0
3
6
1
W
Cerberus
mnoKingZ
Cerberus
3
0
8
7
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
25,102
37,626
Taken
43,393
15,451
Mitigated
18,222
13,230
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Gang_Gang_Hippo
Aphrodite
2,961
730
2,100
2,835
6,097
3,596
217
1,632
4,465
25,545
0
L
2,503
1,247
0
424
7,613
1,786
0
1,252
6,361
0
12,004
L
Bakasura
MrToeCrust
Bakasura
4,535
3,435
0
5,320
8,584
3,196
0
1,096
7,488
0
27,340
W
Apollo
PR1M0BOX1
Apollo
7,038
3,804
0
4,928
9,297
2,805
1,176
2,678
6,508
0
47,841
W
Mercury
Peytonl3301
Mercury
3,026
978
604
1,486
8,051
2,724
0
1,846
5,997
0
36,812
L
Ne Zha
Pram40
Ne Zha
4,257
1,359
0
1,805
8,569
4,850
0
720
7,849
0
34,876
W
7,894
3,331
0
4,479
9,224
5,154
690
475
8,605
0
45,788
W
Freya
honeilune
Freya
3,358
1,524
0
1,980
8,950
3,174
329
4,113
4,239
26,842
1,758
W
Cerberus
mnoKingZ
Cerberus
3,786
317
0
3,314
7,871
4,365
164
2,522
5,097
18,702
0
L
9,514
389
0
746
6,763
2,023
0
2,170
4,593
41,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
35,168
291
Minions Killed
349
0
Camps Cleared
0
1,143,614
Distance Traveled
1,239,216
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,842
487
45
4
0
212,257
2
L
Ullr
4,719
393
25
2
0
217,017
0
L
Bakasura
6,245
520
71
6
0
252,700
4
W
Apollo
7,467
622
83
7
0
223,088
2
W
Mercury
6,626
552
71
6
0
289,030
1
L
Ne Zha
6,328
527
78
7
0
218,591
1
W
Bellona
7,868
656
98
8
0
248,738
1
W
Freya
6,002
500
65
5
0
232,214
1
W
Cerberus
7,205
600
32
3
0
246,146
0
L
Thoth
6,420
535
72
6
0
243,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role