Player Matchup

Hera
Hera
D-A-V-I-S-19
Hera
Level 41
God Stats
1W - 5L
1,341 SR
Queue Stats
59W - 99L
1,308 Elo+
Party 2
Chang'e
Chang'e
FeuQuiParle
Chang'e
Level 15
God Stats
16W - 11L
1,846 SR
Queue Stats
139W - 130L
1,261 Elo+
Solo
Fenrir
Fenrir
IzzytheArticWolf
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 1
Freya
Freya
SecretAlpaca
Freya
Level 20
God Stats
0W - 4L
1,268 SR
Queue Stats
59W - 100L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
Toas09x
Gilgamesh
Level 102
God Stats
1W - 1L
1,736 SR
Queue Stats
45W - 43L
1,188 Elo+
Party 1
Team Averages
Level 37
1,538 SR
1,291 Elo+

VS

Team Averages
Level 21
1,381 SR
1,303 Elo+
Danzaburou
Danzaburou
DPSNAKO
Danzaburou
Level 27
God Stats
20W - 5L
1,548 SR
Queue Stats
39W - 20L
1,438 Elo+
Solo
Bacchus
Bacchus
LankyKnight
Bacchus
Level 16
God Stats
1W - 2L
1,308 SR
Queue Stats
17W - 17L
1,258 Elo+
Solo
Anubis
Anubis
Niickyboi
Anubis
Level 28
God Stats
43W - 40L
1,523 SR
Queue Stats
316W - 301L
1,452 Elo+
Solo
Zeus
Zeus
Siouxthelen
Zeus
Level 28
God Stats
37W - 40L
1,460 SR
Queue Stats
256W - 304L
1,261 Elo+
Solo
Merlin
Merlin
ruiin_ZHK
Merlin
Level 7
God Stats
2W - 4L
1,065 SR
Queue Stats
4W - 15L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 8
10,512
876
7,990
20,053
13,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chang'e
FeuQuiParle
Chang'e
17
3 / 4 / 7
11,465
955
5,906
20,295
6,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 4 / 3
9,633
803
2,109
19,951
7,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
0 / 8 / 8
10,014
835
10,211
29,272
12,687
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Toas09x
Gilgamesh
18
14 / 5 / 2
14,457
1,205
23,738
21,229
17,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

100

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DPSNAKO
Danzaburou
18
2 / 0 / 13
11,285
940
12,472
6,545
2,650
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
LankyKnight
Bacchus
18
4 / 3 / 14
11,571
964
11,497
7,166
6,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Niickyboi
Anubis
20
11 / 5 / 16
14,002
1,167
40,594
21,409
11,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 6 / 10
12,942
1,079
24,073
10,755
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ruiin_ZHK
Merlin
17
2 / 4 / 11
10,766
897
13,082
7,767
2,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
18
Kills
29
29
Deaths
18
28
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
W
Danzaburou
DPSNAKO
Danzaburou
2
0
13
8.5
L
Chang'e
FeuQuiParle
Chang'e
3
4
7
1.63
L
0
4
3
0.38
W
Bacchus
LankyKnight
Bacchus
4
3
14
3.67
W
Anubis
Niickyboi
Anubis
11
5
16
3.8
L
0
8
8
0.5
W
10
6
10
2.5
L
Gilgamesh
Toas09x
Gilgamesh
14
5
2
3
W
Merlin
ruiin_ZHK
Merlin
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,954
Damage
101,718
110,800
Taken
53,642
58,416
Mitigated
27,767
20,348
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,990
2,892
590
662
20,053
13,494
0
16,819
3,034
31,232
0
W
Danzaburou
DPSNAKO
Danzaburou
12,472
6,208
0
2,195
6,545
2,650
0
1,647
4,898
0
38,021
L
Chang'e
FeuQuiParle
Chang'e
5,906
1,567
10,006
5,268
20,295
6,807
0
16,570
3,529
22,695
0
L
2,109
499
0
123
19,951
7,791
0
15,856
3,951
0
6,173
W
Bacchus
LankyKnight
Bacchus
11,497
897
0
424
7,166
6,222
0
5,630
1,536
19,461
0
W
Anubis
Niickyboi
Anubis
40,594
4,985
618
14,271
21,409
11,074
0
12,191
9,218
64,769
0
L
10,211
4,697
319
2,353
29,272
12,687
0
23,480
5,630
16,323
0
W
24,073
2,961
0
971
10,755
4,834
0
1,931
8,824
40,478
0
L
Gilgamesh
Toas09x
Gilgamesh
23,738
7,571
0
1,027
21,229
17,637
0
15,533
5,410
0
41,830
W
Merlin
ruiin_ZHK
Merlin
13,082
623
0
268
7,767
2,987
0
2,708
5,059
24,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
60,566
139
Minions Killed
192
3
Camps Cleared
6
943,320
Distance Traveled
899,895
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,512
876
43
4
0
163,912
0
W
Danzaburou
11,285
940
63
5
1
185,330
0
L
Chang'e
11,465
955
38
3
1
188,676
0
L
Fenrir
9,633
803
5
0
0
206,195
0
W
Bacchus
11,571
964
19
2
0
204,131
1
W
Anubis
14,002
1,167
45
4
2
163,621
2
L
Freya
10,014
835
16
1
0
181,145
0
W
Zeus
12,942
1,079
42
4
3
156,630
1
L
Gilgamesh
14,457
1,205
37
3
2
203,392
0
W
Merlin
10,766
897
23
2
0
190,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role