Player Matchup

Gilgamesh
Gilgamesh
FatSackAirick
Gilgamesh
Level 64
God Stats
49W - 33L
1,596 SR
Queue Stats
115W - 102L
1,534 Elo+
Party 1
He Bo
He Bo
PremierIcon
He Bo
Level 86
God Stats
1W - 1L
1,348 SR
Queue Stats
50W - 54L
1,532 Elo+
Party 1
Bacchus
Bacchus
ZombieSlaughtr8
Bacchus
Level 34
God Stats
6W - 2L
1,865 SR
Queue Stats
29W - 22L
1,514 Elo+
Party 1
Team Averages
Level 61
1,603 SR
1,527 Elo+

VS

Team Averages
Level 114
1,651 SR
1,509 Elo+
Gilgamesh
Gilgamesh
HoderWolf89
Gilgamesh
Level 133
God Stats
34W - 27L
1,578 SR
Queue Stats
127W - 136L
1,498 Elo+
Party 2
Scylla
Scylla
WEEDAB00
Scylla
Level 80
God Stats
5W - 1L
1,848 SR
Queue Stats
17W - 10L
1,493 Elo+
Party 2
Bacchus
Bacchus
Wolfy477
Bacchus
Level 128
God Stats
12W - 4L
1,529 SR
Queue Stats
340W - 292L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatSackAirick
Gilgamesh
15
4 / 6 / 4
11,752
653
13,395
19,882
19,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 9 / 4
11,451
636
9,002
13,505
5,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 7
11,508
639
4,899
16,646
21,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HoderWolf89
Gilgamesh
17
7 / 2 / 11
14,393
800
15,359
17,771
12,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
WEEDAB00
Scylla
17
11 / 3 / 7
13,987
777
15,457
9,371
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Wolfy477
Bacchus
14
2 / 3 / 11
12,843
714
8,861
11,271
13,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
8
Kills
20
20
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FatSackAirick
Gilgamesh
4
6
4
1
W
Gilgamesh
HoderWolf89
Gilgamesh
7
2
11
6.25
L
3
9
4
0.56
W
Scylla
WEEDAB00
Scylla
11
3
7
4.83
W
Bacchus
Wolfy477
Bacchus
2
3
11
2.5
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,296
Damage
39,677
50,033
Taken
38,413
47,188
Mitigated
30,718
6,832
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FatSackAirick
Gilgamesh
13,395
3,184
558
1,851
19,882
19,863
63
10,834
8,750
0
47,259
W
Gilgamesh
HoderWolf89
Gilgamesh
15,359
5,154
0
778
17,771
12,955
1,206
5,887
11,884
0
47,858
L
9,002
547
0
973
13,505
5,566
0
7,020
6,279
48,646
0
W
Scylla
WEEDAB00
Scylla
15,457
624
1,003
3,776
9,371
3,890
1,370
4,364
5,007
56,922
0
W
Bacchus
Wolfy477
Bacchus
8,861
1,432
624
1,046
11,271
13,873
702
3,866
7,405
26,345
0
L
4,899
1,083
684
2,766
16,646
21,759
16
5,670
10,626
18,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
41,223
153
Minions Killed
167
0
Camps Cleared
0
865,464
Distance Traveled
989,740
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,752
653
53
3
0
300,419
3
W
Gilgamesh
14,393
800
50
3
0
332,901
0
L
He Bo
11,451
636
77
4
0
247,540
3
W
Scylla
13,987
777
94
5
0
337,120
5
W
Bacchus
12,843
714
23
1
0
319,719
5
L
Bacchus
11,508
639
23
1
0
317,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role