Player Matchup

Olorun
Olorun
Aiendir
Olorun
Level 27
God Stats
0W - 1L
1,316 SR
Queue Stats
72W - 66L
1,527 Elo+
Solo
Danzaburou
Danzaburou
GustavoElric
Danzaburou
Level 28
God Stats
9W - 5L
1,723 SR
Queue Stats
67W - 55L
1,636 Elo+
Solo
Vamana
Vamana
MacacuPreto2020
Vamana
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
697W - 657L
1,647 Elo+
Party 1
Aphrodite
Aphrodite
juh_lm77
Aphrodite
Level 16
God Stats
11W - 2L
2,019 SR
Queue Stats
25W - 14L
1,658 Elo+
Party 1
Achilles
Achilles
presion_radiante
Achilles
Level 15
God Stats
9W - 4L
2,018 SR
Queue Stats
23W - 14L
1,586 Elo+
Party 1
Team Averages
Level 39
1,715 SR
1,611 Elo+

VS

Team Averages
Level 24
1,663 SR
1,564 Elo+
Tyr
Tyr
Chaves1
Tyr
Level 29
God Stats
11W - 8L
1,657 SR
Queue Stats
85W - 87L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
ChisanaChan
Erlang Shen
Level 27
God Stats
3W - 2L
1,766 SR
Queue Stats
123W - 110L
1,589 Elo+
Solo
Neith
Neith
Palla16
Neith
Level 16
God Stats
26W - 20L
1,658 SR
Queue Stats
43W - 39L
1,508 Elo+
Solo
Thor
Thor
Quintum
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SélenaGómez
Scylla
Level 24
God Stats
4W - 4L
1,736 SR
Queue Stats
199W - 113L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aiendir
Olorun
9
0 / 4 / 1
4,995
500
1,923
5,812
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
GustavoElric
Danzaburou
10
3 / 0 / 2
6,221
622
3,249
3,779
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
5,830
583
3,769
8,800
3,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
juh_lm77
Aphrodite
9
1 / 2 / 2
5,656
566
1,316
5,467
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 4 / 0
5,859
586
5,472
8,482
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
4
0 / 1 / 2
3,837
384
92
1,158
622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
ChisanaChan
Erlang Shen
12
6 / 1 / 5
6,979
698
7,513
7,084
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Palla16
Neith
8
0 / 4 / 1
4,951
495
2,207
5,119
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Quintum
Thor
11
3 / 2 / 2
6,122
612
6,924
6,972
3,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 3
6,812
681
5,674
3,937
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
13
13
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aiendir
Olorun
0
4
1
0.13
W
Tyr
0
1
2
1
W
Erlang Shen
ChisanaChan
Erlang Shen
6
1
5
8.5
L
Danzaburou
GustavoElric
Danzaburou
3
0
2
4
L
1
3
1
0.5
W
Neith
Palla16
Neith
0
4
1
0.13
W
Thor
Quintum
Thor
3
2
2
2
W
4
0
3
5.5
L
Aphrodite
juh_lm77
Aphrodite
1
2
2
1
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
22,410
32,340
Taken
24,270
13,125
Mitigated
10,358
12,883
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aiendir
Olorun
1,923
463
92
1,099
5,812
1,858
0
2,716
2,896
21,199
0
W
Tyr
92
63
0
262
1,158
622
0
314
804
0
3,599
W
Erlang Shen
ChisanaChan
Erlang Shen
7,513
4,140
0
2,462
7,084
4,098
0
777
6,281
0
39,916
L
Danzaburou
GustavoElric
Danzaburou
3,249
968
0
1,920
3,779
1,171
512
0
3,779
0
33,136
L
3,769
1,301
0
2,953
8,800
3,915
0
0
8,800
0
29,714
W
Neith
Palla16
Neith
2,207
704
0
777
5,119
1,277
0
160
4,959
0
21,629
W
Thor
Quintum
Thor
6,924
918
0
1,905
6,972
3,257
0
0
6,972
0
36,173
W
5,674
691
0
1,823
3,937
1,104
0
1,776
2,015
41,100
0
L
Aphrodite
juh_lm77
Aphrodite
1,316
371
1,831
2,787
5,467
2,891
150
1,829
3,530
22,539
0
L
5,472
2,420
0
2,201
8,482
3,290
0
733
7,661
0
30,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
28,701
282
Minions Killed
292
0
Camps Cleared
0
985,258
Distance Traveled
839,180
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,995
500
54
5
0
179,486
0
W
Tyr
3,837
384
8
1
0
69,169
1
W
Erlang Shen
6,979
698
72
7
0
193,931
1
L
Danzaburou
6,221
622
60
6
0
195,414
6
L
Vamana
5,830
583
61
6
0
176,226
0
W
Neith
4,951
495
54
5
0
178,255
3
W
Thor
6,122
612
61
6
0
183,928
2
W
Scylla
6,812
681
97
10
0
213,897
1
L
Aphrodite
5,656
566
37
4
0
202,179
4
L
Achilles
5,859
586
70
7
0
231,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role