Player Matchup

Thoth
Thoth
ItsLilUziVert
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Legolas981
Apollo
Level 24
God Stats
7W - 10L
1,400 SR
Queue Stats
69W - 68L
1,658 Elo+
Solo
Hercules
Hercules
Scarfacê
Hercules
Level 29
God Stats
9W - 6L
1,823 SR
Queue Stats
180W - 128L
1,702 Elo+
Party 2
Da Ji
Da Ji
XVIKingx
Da Ji
Level 28
God Stats
2W - 2L
1,290 SR
Queue Stats
224W - 187L
1,753 Elo+
Party 2
Tiamat
Tiamat
monkalaugh
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 33L
1,697 Elo+
Solo
Team Averages
Level 28
1,503 SR
1,662 Elo+

VS

Team Averages
Level 18
1,624 SR
1,734 Elo+
Heimdallr
Heimdallr
Jadе
Heimdallr
Level 28
God Stats
2W - 1L
1,842 SR
Queue Stats
175W - 70L
1,783 Elo+
Party 1
The Morrigan
The Morrigan
Kаlluto
The Morrigan
Level 18
God Stats
2W - 2L
1,862 SR
Queue Stats
290W - 109L
1,928 Elo+
Party 1
Loki
Loki
SadlyLoki
Loki
Level 25
God Stats
64W - 60L
1,571 SR
Queue Stats
64W - 60L
1,617 Elo+
Solo
Sylvanus
Sylvanus
Saskiiaa
Sylvanus
Level 8
God Stats
17W - 7L
1,345 SR
Queue Stats
262W - 115L
1,710 Elo+
Solo
Ymir
Ymir
lovoghost1
Ymir
Level 11
God Stats
6W - 7L
1,500 SR
Queue Stats
27W - 25L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
6,859
686
6,256
3,122
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Legolas981
Apollo
11
1 / 0 / 0
5,922
592
1,582
3,949
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Scarfacê
Hercules
10
1 / 1 / 6
5,994
599
4,948
8,248
3,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
XVIKingx
Da Ji
9
5 / 2 / 6
5,975
598
3,402
4,589
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
monkalaugh
Tiamat
9
3 / 1 / 4
5,521
552
3,013
6,235
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jadе
Heimdallr
11
0 / 0 / 0
5,718
572
2,798
3,476
1,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Kаlluto
The Morrigan
9
1 / 5 / 1
5,255
526
2,035
3,827
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
9
2 / 3 / 2
5,776
578
2,743
6,162
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Saskiiaa
Sylvanus
10
0 / 4 / 2
5,873
587
6,535
8,601
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 3 / 1
4,829
483
2,072
7,071
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
4
4
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Heimdallr
Jadе
Heimdallr
0
0
0
0
L
The Morrigan
Kаlluto
The Morrigan
1
5
1
0.3
W
Apollo
Legolas981
Apollo
1
0
0
1
L
Loki
2
3
2
1
L
Sylvanus
Saskiiaa
Sylvanus
0
4
2
0.25
W
Hercules
Scarfacê
Hercules
1
1
6
4
W
Da Ji
XVIKingx
Da Ji
5
2
6
4
L
1
3
1
0.5
W
Tiamat
monkalaugh
Tiamat
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,201
Damage
16,183
26,143
Taken
29,137
10,334
Mitigated
13,097
11,340
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,256
656
0
852
3,122
830
41
259
2,845
38,443
0
L
Heimdallr
Jadе
Heimdallr
2,798
2,072
0
2,252
3,476
1,016
0
539
2,937
0
40,009
L
The Morrigan
Kаlluto
The Morrigan
2,035
227
0
555
3,827
1,108
0
1,939
1,728
25,455
747
W
Apollo
Legolas981
Apollo
1,582
1,158
0
2,861
3,949
896
0
244
3,705
0
36,616
L
Loki
2,743
909
0
2,516
6,162
1,561
0
1,252
4,816
0
25,039
L
Sylvanus
Saskiiaa
Sylvanus
6,535
1,722
151
2,973
8,601
7,130
0
817
7,750
32,254
5,405
W
Hercules
Scarfacê
Hercules
4,948
1,392
0
3,859
8,248
3,487
0
4,621
3,627
0
35,455
W
Da Ji
XVIKingx
Da Ji
3,402
721
0
1,418
4,589
1,554
0
1,568
2,981
0
19,324
L
2,072
592
0
528
7,071
2,282
0
4,300
2,629
10,278
0
W
Tiamat
monkalaugh
Tiamat
3,013
544
0
2,350
6,235
3,567
0
2,606
3,565
15,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
27,451
337
Minions Killed
315
0
Camps Cleared
0
1,002,472
Distance Traveled
945,644
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,859
686
89
9
0
203,871
3
L
Heimdallr
5,718
572
96
10
0
182,672
0
L
The Morrigan
5,255
526
59
6
0
174,106
0
W
Apollo
5,922
592
96
10
0
185,452
4
L
Loki
5,776
578
63
6
0
219,144
4
L
Sylvanus
5,873
587
87
9
0
166,149
4
W
Hercules
5,994
599
82
8
0
215,656
5
W
Da Ji
5,975
598
46
5
0
213,426
4
L
Ymir
4,829
483
10
1
0
203,573
2
W
Tiamat
5,521
552
24
2
0
184,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role