Player Matchup

Janus
Janus
Adam9476
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,630 Elo+
Party 1
Awilix
Awilix
Amethyst Orb948
Awilix
Level 18
God Stats
68W - 42L
1,815 SR
Queue Stats
163W - 135L
1,655 Elo+
Solo
Sylvanus
Sylvanus
Dee007
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,559 Elo+
Solo
Fenrir
Fenrir
GreatSinOfPride
Fenrir
Level 21
God Stats
20W - 14L
1,710 SR
Queue Stats
170W - 146L
1,656 Elo+
Solo
Ullr
Ullr
INEEDAMEDKIT830
Ullr
Level 25
God Stats
7W - 0L
1,982 SR
Queue Stats
7W - 0L
1,960 Elo+
Party 1
Team Averages
Level 22
1,701 SR
1,692 Elo+

VS

Team Averages
Level 18
1,607 SR
1,656 Elo+
Loki
Loki
CarryDiff
Loki
Level 26
God Stats
2W - 3L
1,703 SR
Queue Stats
72W - 41L
1,702 Elo+
Solo
Athena
Athena
ContinentalSmoke
Athena
Level 27
God Stats
10W - 4L
1,877 SR
Queue Stats
133W - 132L
1,618 Elo+
Solo
Ymir
Ymir
Xx_GhostNava_12
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 74L
1,706 Elo+
Solo
Chronos
Chronos
YSA_Diggle
Chronos
Level 16
God Stats
1W - 2L
1,458 SR
Queue Stats
41W - 41L
1,539 Elo+
Solo
Danzaburou
Danzaburou
karma364
Danzaburou
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 12L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adam9476
Janus
15
5 / 8 / 4
10,039
502
5,836
11,845
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 4 / 10
11,786
589
20,287
21,950
14,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Dee007
Sylvanus
15
5 / 3 / 16
10,372
519
10,911
13,394
8,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
12 / 6 / 9
11,226
561
14,787
16,523
9,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 2 / 11
12,865
643
15,074
16,424
7,084
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
10 / 6 / 2
11,772
589
16,887
17,267
11,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 7 / 12
10,386
519
8,772
24,449
23,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 6 / 5
9,842
492
9,395
16,083
8,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
YSA_Diggle
Chronos
15
4 / 7 / 7
9,895
495
9,760
15,516
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
karma364
Danzaburou
13
0 / 9 / 5
9,196
460
5,510
15,943
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
54
35
Kills
23
23
Deaths
35
50
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
Adam9476
Janus
5
8
4
0.88
W
7
4
10
3
L
Loki
10
6
2
1.83
L
3
7
12
1.29
W
Sylvanus
Dee007
Sylvanus
5
3
16
4.33
W
12
6
9
2.75
W
6
2
11
5.75
L
6
6
5
1.42
L
Chronos
YSA_Diggle
Chronos
4
7
7
1.07
L
Danzaburou
karma364
Danzaburou
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,895
Damage
50,324
80,136
Taken
89,258
43,819
Mitigated
55,301
28,995
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Adam9476
Janus
5,836
773
0
1,012
11,845
4,246
356
5,624
6,221
33,333
0
W
20,287
9,106
0
7,816
21,950
14,503
483
3,285
18,665
0
82,094
L
Loki
16,887
3,955
0
3,907
17,267
11,529
338
2,300
14,946
0
66,168
L
8,772
3,349
0
3,960
24,449
23,880
545
4,452
19,963
37,250
0
W
Sylvanus
Dee007
Sylvanus
10,911
3,783
2,647
5,104
13,394
8,978
360
5,651
7,743
35,125
4,785
W
14,787
4,666
0
4,280
16,523
9,008
0
5,543
10,980
0
63,172
W
15,074
9,100
0
8,136
16,424
7,084
5,577
7,121
9,303
0
112,631
L
9,395
2,633
0
2,552
16,083
8,777
278
3,213
12,720
51,368
3,864
L
Chronos
YSA_Diggle
Chronos
9,760
3,679
0
3,569
15,516
5,738
390
2,834
12,605
51,323
4,857
L
Danzaburou
karma364
Danzaburou
5,510
1,118
0
409
15,943
5,377
1,128
3,022
12,799
0
39,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,288
Gold Earned
51,091
546
Minions Killed
449
0
Camps Cleared
0
1,785,319
Distance Traveled
1,749,408
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,039
502
64
3
0
297,898
1
W
Awilix
11,786
589
138
7
0
384,346
3
L
Loki
11,772
589
121
6
0
392,281
0
L
Athena
10,386
519
65
3
0
329,614
2
W
Sylvanus
10,372
519
69
3
0
330,852
0
W
Fenrir
11,226
561
98
5
0
396,162
0
W
Ullr
12,865
643
177
9
0
376,061
1
L
Ymir
9,842
492
89
4
0
360,439
0
L
Chronos
9,895
495
90
5
0
319,308
5
L
Danzaburou
9,196
460
84
4
0
347,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role