Player Matchup

Janus
Janus
BenJaySensei
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
MRG0BBL3S
Kuzenbo
Level 16
God Stats
19W - 8L
1,706 SR
Queue Stats
36W - 32L
1,432 Elo+
Party 1
Izanami
Izanami
MissingnoVon
Izanami
Level 16
God Stats
30W - 26L
1,536 SR
Queue Stats
38W - 38L
1,433 Elo+
Party 1
Fenrir
Fenrir
PeakyBlinder725
Fenrir
Level 23
God Stats
10W - 0L
2,029 SR
Queue Stats
29W - 18L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
ShadedSilver
Kukulkan
Level 29
God Stats
10W - 2L
1,740 SR
Queue Stats
229W - 227L
1,441 Elo+
Solo
Team Averages
Level 23
1,702 SR
1,456 Elo+

VS

Team Averages
Level 44
1,473 SR
1,446 Elo+
Sun Wukong
Sun Wukong
G505Arlequin
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,739 Elo+
Party 2
Ares
Ares
G505Frosted
Ares
Level 13
God Stats
10W - 16L
1,406 SR
Queue Stats
11W - 21L
1,332 Elo+
Party 2
Neith
Neith
G505WickedQueen
Neith
Level 123
God Stats
12W - 7L
1,700 SR
Queue Stats
97W - 111L
1,398 Elo+
Party 2
Hera
Hera
G505Yeti
Hera
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
340W - 382L
1,446 Elo+
Party 2
Merlin
Merlin
GoodGuyGramps
Merlin
Level 11
God Stats
0W - 5L
1,258 SR
Queue Stats
11W - 20L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 15
11,496
884
12,254
7,829
2,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MRG0BBL3S
Kuzenbo
20
5 / 0 / 27
14,168
1,090
10,758
11,753
17,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
MissingnoVon
Izanami
20
15 / 2 / 12
14,943
1,149
30,000
14,832
5,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
10 / 2 / 16
13,021
1,002
16,159
13,203
11,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
ShadedSilver
Kukulkan
20
8 / 0 / 23
14,267
1,097
30,510
7,622
3,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
G505Arlequin
Sun Wukong
16
0 / 9 / 1
10,286
791
4,439
19,928
15,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 8 / 2
11,099
854
6,532
27,668
29,787
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 4 / 2
11,418
878
14,693
17,617
7,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
18
1 / 8 / 3
11,885
914
13,934
17,098
7,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 11 / 0
11,361
874
9,208
23,999
9,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
13
40
Kills
5
5
Deaths
40
93
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
L
Sun Wukong
G505Arlequin
Sun Wukong
0
9
1
0.06
L
1
8
2
0.25
L
1
4
2
0.5
L
Hera
1
8
3
0.31
L
2
11
0
0.18
W
Kuzenbo
MRG0BBL3S
Kuzenbo
5
0
27
18.5
W
Izanami
MissingnoVon
Izanami
15
2
12
10.5
W
10
2
16
9
W
Kukulkan
ShadedSilver
Kukulkan
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,681
Damage
48,806
55,239
Taken
106,310
41,733
Mitigated
69,911
7,415
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,254
133
0
0
7,829
2,808
0
4,425
3,404
17,784
0
L
Sun Wukong
G505Arlequin
Sun Wukong
4,439
1,923
0
149
19,928
15,324
0
8,912
11,016
0
11,340
L
6,532
216
0
0
27,668
29,787
0
13,850
13,818
13,917
0
L
14,693
4,141
0
2,136
17,617
7,595
0
10,629
6,988
0
57,255
L
Hera
13,934
3,000
642
609
17,098
7,840
0
8,951
8,147
45,718
0
L
9,208
1,343
0
1,856
23,999
9,365
0
11,180
12,819
39,715
0
W
Kuzenbo
MRG0BBL3S
Kuzenbo
10,758
3,956
0
1,373
11,753
17,910
0
5,427
6,326
25,053
0
W
Izanami
MissingnoVon
Izanami
30,000
22,982
836
2,565
14,832
5,892
0
9,037
5,795
0
69,948
W
16,159
3,451
0
568
13,203
11,479
0
6,626
6,577
0
21,783
W
Kukulkan
ShadedSilver
Kukulkan
30,510
543
0
2,073
7,622
3,644
0
4,159
3,463
82,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,895
Gold Earned
56,049
271
Minions Killed
245
5
Camps Cleared
3
1,258,791
Distance Traveled
1,005,566
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,496
884
5
0
0
234,101
0
L
Sun Wukong
10,286
791
10
1
1
217,967
0
L
Ares
11,099
854
7
1
0
187,084
0
L
Neith
11,418
878
83
6
0
208,968
0
L
Hera
11,885
914
66
5
2
215,982
0
L
Merlin
11,361
874
79
6
0
175,565
2
W
Kuzenbo
14,168
1,090
12
1
1
275,875
0
W
Izanami
14,943
1,149
107
8
0
239,057
0
W
Fenrir
13,021
1,002
9
1
2
268,869
0
W
Kukulkan
14,267
1,097
138
11
2
240,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role