Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CrushedMonkey33
Sobek
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,433 Elo+
Party 1
Olorun
Olorun
MrHero188574
Olorun
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 105L
1,501 Elo+
Party 1
Odin
Odin
ReIahx
Odin
Level 65
God Stats
1W - 2L
1,320 SR
Queue Stats
59W - 51L
1,528 Elo+
Party 1
Bellona
Bellona
Zendaya Pads
Bellona
Level 78
God Stats
6W - 8L
1,533 SR
Queue Stats
136W - 140L
1,506 Elo+
Party 1
Team Averages
Level 66
1,471 SR
1,494 Elo+

VS

Team Averages
Level 83
1,587 SR
1,518 Elo+
Gilgamesh
Gilgamesh
Danielomar22
Gilgamesh
Level 105
God Stats
30W - 30L
1,585 SR
Queue Stats
477W - 485L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
DigitalAngelI
Nu Wa
Level 78
God Stats
4W - 4L
1,615 SR
Queue Stats
64W - 65L
1,688 Elo+
Solo
Nemesis
Nemesis
JayJ_Here
Nemesis
Level 78
God Stats
15W - 13L
1,572 SR
Queue Stats
350W - 357L
1,512 Elo+
Party 2
Artemis
Artemis
M_iNRiZz--
Artemis
Level 88
God Stats
26W - 24L
1,672 SR
Queue Stats
479W - 519L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
RickyG-116
Cabrakan
Level 65
God Stats
9W - 5L
1,489 SR
Queue Stats
112W - 153L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 6 / 0
7,245
403
6,150
14,529
4,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 1
7,158
398
3,485
13,545
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
15
1 / 2 / 0
9,081
505
3,102
6,928
2,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
ReIahx
Odin
12
1 / 4 / 0
7,716
429
5,704
10,708
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Zendaya Pads
Bellona
14
2 / 5 / 1
9,216
512
8,847
16,688
12,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danielomar22
Gilgamesh
13
3 / 0 / 11
9,477
527
7,467
9,124
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 0 / 4
9,917
551
4,940
3,264
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
JayJ_Here
Nemesis
15
6 / 2 / 4
9,633
535
7,121
9,477
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
M_iNRiZz--
Artemis
17
9 / 1 / 6
10,253
570
17,175
11,107
4,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
RickyG-116
Cabrakan
14
1 / 2 / 3
8,849
492
4,910
11,605
10,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
22
22
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
0
0.17
L
0
5
1
0.1
W
Gilgamesh
Danielomar22
Gilgamesh
3
0
11
8.5
W
3
0
4
5
W
Nemesis
JayJ_Here
Nemesis
6
2
4
4
W
Artemis
M_iNRiZz--
Artemis
9
1
6
12
L
Olorun
1
2
0
0.5
L
Odin
ReIahx
Odin
1
4
0
0.25
W
Cabrakan
RickyG-116
Cabrakan
1
2
3
1.25
L
Bellona
Zendaya Pads
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
41,613
62,398
Taken
44,577
33,348
Mitigated
24,683
19,228
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,150
2,576
0
4,882
14,529
4,155
348
701
13,748
0
54,312
L
3,485
279
0
3,746
13,545
11,166
112
365
13,100
15,678
0
W
Gilgamesh
Danielomar22
Gilgamesh
7,467
1,863
0
1,886
9,124
5,176
276
2,442
6,682
0
33,284
W
4,940
1,191
76
1,568
3,264
1,035
0
1,444
1,820
52,523
0
W
Nemesis
JayJ_Here
Nemesis
7,121
4,254
0
1,275
9,477
4,411
0
164
9,313
0
61,647
W
Artemis
M_iNRiZz--
Artemis
17,175
10,592
0
6,300
11,107
4,012
652
2,163
8,944
0
70,930
L
Olorun
3,102
488
176
2,207
6,928
2,173
0
2,289
4,427
66,051
0
L
Odin
ReIahx
Odin
5,704
1,848
0
2,778
10,708
3,503
0
1,277
9,411
0
47,096
W
Cabrakan
RickyG-116
Cabrakan
4,910
719
0
3,702
11,605
10,049
39
374
11,231
43,688
0
L
Bellona
Zendaya Pads
Bellona
8,847
4,047
0
5,439
16,688
12,351
382
4,718
11,862
0
59,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
48,129
446
Minions Killed
509
0
Camps Cleared
0
1,572,540
Distance Traveled
1,691,454
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,245
403
75
4
0
275,439
7
L
Sobek
7,158
398
24
1
0
304,207
0
W
Gilgamesh
9,477
527
47
3
0
354,030
3
W
Nu Wa
9,917
551
128
7
0
330,281
4
W
Nemesis
9,633
535
105
6
0
399,286
6
W
Artemis
10,253
570
115
6
0
320,965
3
L
Olorun
9,081
505
136
8
0
333,466
5
L
Odin
7,716
429
82
5
0
337,977
0
W
Cabrakan
8,849
492
114
6
0
286,892
0
L
Bellona
9,216
512
129
7
0
321,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role