Player Matchup

Khepri
Khepri
FarFromDry
Khepri
Level 98
God Stats
23W - 8L
1,679 SR
Queue Stats
421W - 360L
1,512 Elo+
Solo
Olorun
Olorun
Gold-Llama1080
Olorun
Level 86
God Stats
15W - 10L
1,457 SR
Queue Stats
552W - 530L
1,438 Elo+
Party 2
Apollo
Apollo
MadWorld739
Apollo
Level 106
God Stats
20W - 18L
1,555 SR
Queue Stats
576W - 560L
1,434 Elo+
Party 2
Loki
Loki
Minpf
Loki
Level 85
God Stats
8W - 5L
1,379 SR
Queue Stats
44W - 37L
1,391 Elo+
Solo
Chernobog
Chernobog
reaper952619
Chernobog
Level 128
God Stats
2W - 2L
1,250 SR
Queue Stats
548W - 584L
1,428 Elo+
Solo
Team Averages
Level 101
1,464 SR
1,441 Elo+

VS

Team Averages
Level 78
1,515 SR
1,437 Elo+
Izanami
Izanami
KARNNEY
Izanami
Level 88
God Stats
7W - 5L
1,509 SR
Queue Stats
100W - 108L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
MadMedic0406
Zhong Kui
Level 74
God Stats
4W - 6L
1,451 SR
Queue Stats
159W - 142L
1,449 Elo+
Party 1
Anubis
Anubis
ricardo81101
Anubis
Level 92
God Stats
19W - 16L
1,553 SR
Queue Stats
558W - 532L
1,456 Elo+
Solo
Arachne
Arachne
sireel11
Arachne
Level 68
God Stats
45W - 27L
1,643 SR
Queue Stats
135W - 128L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
varix518
Gilgamesh
Level 69
God Stats
6W - 8L
1,419 SR
Queue Stats
240W - 274L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FarFromDry
Khepri
15
0 / 3 / 11
10,285
541
4,680
15,121
15,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 5 / 3
10,828
570
14,001
17,896
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
18
8 / 0 / 3
11,136
586
11,407
13,319
6,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Minpf
Loki
18
6 / 4 / 2
10,825
570
7,822
12,326
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
reaper952619
Chernobog
16
1 / 2 / 2
9,428
496
4,377
7,266
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KARNNEY
Izanami
13
0 / 6 / 3
8,124
428
10,776
14,069
4,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MadMedic0406
Zhong Kui
15
2 / 5 / 1
8,888
468
7,524
10,448
7,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
14
1 / 3 / 1
8,809
464
3,583
10,703
5,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
sireel11
Arachne
16
7 / 3 / 2
9,697
510
13,603
14,257
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
varix518
Gilgamesh
12
4 / 6 / 3
8,161
430
7,212
10,999
7,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
23
Kills
14
14
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
FarFromDry
Khepri
0
3
11
1.83
W
8
5
3
1.9
L
Izanami
KARNNEY
Izanami
0
6
3
0.25
L
Zhong Kui
MadMedic0406
Zhong Kui
2
5
1
0.5
W
Apollo
8
0
3
9.5
W
Loki
Minpf
Loki
6
4
2
1.75
W
Chernobog
reaper952619
Chernobog
1
2
2
1
L
Anubis
1
3
1
0.5
L
Arachne
sireel11
Arachne
7
3
2
2.67
L
Gilgamesh
varix518
Gilgamesh
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,287
Damage
42,698
65,928
Taken
60,476
37,602
Mitigated
30,235
23,453
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
FarFromDry
Khepri
4,680
297
707
3,219
15,121
15,345
909
2,067
12,859
31,136
0
W
14,001
8,313
403
8,610
17,896
7,602
4,545
693
17,173
77,774
0
L
Izanami
KARNNEY
Izanami
10,776
9,110
0
2,909
14,069
4,547
689
6,776
7,293
0
58,527
L
Zhong Kui
MadMedic0406
Zhong Kui
7,524
542
0
3,649
10,448
7,300
468
1,776
8,672
56,137
0
W
Apollo
11,407
6,077
0
3,757
13,319
6,391
471
3,338
9,730
0
83,255
W
Loki
Minpf
Loki
7,822
1,903
0
4,990
12,326
4,627
0
2,322
9,921
0
73,668
W
Chernobog
reaper952619
Chernobog
4,377
3,204
0
1,767
7,266
3,637
1,294
2,128
5,138
0
50,881
L
Anubis
3,583
211
0
3,352
10,703
5,667
248
1,685
9,018
48,943
0
L
Arachne
sireel11
Arachne
13,603
9,471
0
4,362
14,257
5,670
0
3,629
10,628
0
67,336
L
Gilgamesh
varix518
Gilgamesh
7,212
2,397
0
975
10,999
7,051
230
4,815
6,184
0
27,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,502
Gold Earned
43,679
564
Minions Killed
460
0
Camps Cleared
0
1,755,423
Distance Traveled
1,646,695
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,285
541
48
3
0
356,152
4
W
Olorun
10,828
570
125
7
0
307,999
1
L
Izanami
8,124
428
112
6
0
306,006
3
L
Zhong Kui
8,888
468
108
6
0
342,768
7
W
Apollo
11,136
586
160
8
0
403,524
2
W
Loki
10,825
570
125
7
0
390,674
2
W
Chernobog
9,428
496
106
6
0
297,074
3
L
Anubis
8,809
464
94
5
0
290,542
5
L
Arachne
9,697
510
96
5
0
389,195
5
L
Gilgamesh
8,161
430
50
3
0
318,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role