Player Matchup

Ares
Ares
AstrosFinest
Ares
Level 15
God Stats
13W - 6L
1,758 SR
Queue Stats
16W - 16L
1,727 Elo+
Solo
Zhong Kui
Zhong Kui
Benedictionary
Zhong Kui
Level 25
God Stats
2W - 1L
1,299 SR
Queue Stats
87W - 53L
1,688 Elo+
Party 1
Hou Yi
Hou Yi
DaddyAndYou
Hou Yi
Level 27
God Stats
2W - 0L
1,743 SR
Queue Stats
161W - 147L
1,627 Elo+
Solo
Kukulkan
Kukulkan
Sθul
Kukulkan
Level 47
God Stats
5W - 4L
1,531 SR
Queue Stats
87W - 66L
1,593 Elo+
Party 1
Bakasura
Bakasura
Xx420X69X420xX
Bakasura
Level 23
God Stats
3W - 0L
1,777 SR
Queue Stats
83W - 60L
1,681 Elo+
Party 1
Team Averages
Level 27
1,622 SR
1,663 Elo+

VS

Team Averages
Level 24
1,523 SR
1,622 Elo+
Mercury
Mercury
AlucardSenpaiii
Mercury
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
41W - 24L
1,686 Elo+
Solo
Tiamat
Tiamat
FunkyP3nguin
Tiamat
Level 29
God Stats
5W - 5L
1,635 SR
Queue Stats
99W - 74L
1,560 Elo+
Solo
Baba Yaga
Baba Yaga
Jaenga
Baba Yaga
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
362W - 332L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Speedyduk
Gilgamesh
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
100W - 100L
1,614 Elo+
Solo
Neith
Neith
TheDarkPiece
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
6,173
475
2,767
7,981
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Benedictionary
Zhong Kui
15
6 / 1 / 0
8,531
656
11,020
10,353
8,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
12
3 / 3 / 1
7,414
570
3,127
7,893
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Sθul
Kukulkan
12
1 / 3 / 5
6,873
529
4,443
5,858
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
4 / 1 / 8
7,816
601
9,865
9,594
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,149
550
6,896
10,473
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
8
0 / 3 / 0
5,202
400
3,312
5,461
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Jaenga
Baba Yaga
11
1 / 5 / 3
6,622
509
4,995
8,236
2,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Speedyduk
Gilgamesh
11
3 / 2 / 3
6,938
534
4,807
12,778
4,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 3 / 1
7,464
574
7,813
8,190
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
17
Kills
13
13
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
3
5
1
0.7
W
Zhong Kui
Benedictionary
Zhong Kui
6
1
0
6
W
Hou Yi
3
3
1
1.17
L
Tiamat
0
3
0
0
L
Baba Yaga
Jaenga
Baba Yaga
1
5
3
0.5
L
Gilgamesh
Speedyduk
Gilgamesh
3
2
3
2.25
W
Kukulkan
Sθul
Kukulkan
1
3
5
1.17
L
6
3
1
2.17
W
Bakasura
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,222
Damage
27,823
41,679
Taken
45,138
22,505
Mitigated
16,099
12,741
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,896
3,091
0
238
10,473
3,807
0
4,296
5,502
0
42,135
W
2,767
235
0
1,117
7,981
4,063
396
509
7,472
8,347
0
W
Zhong Kui
Benedictionary
Zhong Kui
11,020
1,553
0
6,074
10,353
8,947
580
2,991
7,052
54,152
0
W
Hou Yi
3,127
1,644
0
2,616
7,893
2,617
108
843
7,050
0
35,622
L
Tiamat
3,312
608
0
2,016
5,461
2,828
0
3,673
1,713
20,166
0
L
Baba Yaga
Jaenga
Baba Yaga
4,995
654
0
2,457
8,236
2,856
0
2,646
4,809
32,408
0
L
Gilgamesh
Speedyduk
Gilgamesh
4,807
1,121
146
4,696
12,778
4,349
0
6,717
5,668
0
24,394
W
Kukulkan
Sθul
Kukulkan
4,443
475
0
0
5,858
2,275
283
1,470
4,388
29,608
0
L
7,813
4,338
0
1,891
8,190
2,259
420
543
6,790
0
49,721
W
Bakasura
9,865
7,146
0
2,934
9,594
4,603
0
2,184
7,410
0
39,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
33,375
369
Minions Killed
310
0
Camps Cleared
0
1,195,945
Distance Traveled
1,119,790
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,149
550
76
6
0
282,594
1
W
Ares
6,173
475
11
1
0
246,950
6
W
Zhong Kui
8,531
656
122
9
0
215,315
3
W
Hou Yi
7,414
570
67
5
0
225,104
2
L
Tiamat
5,202
400
36
3
0
128,669
0
L
Baba Yaga
6,622
509
62
5
0
223,039
7
L
Gilgamesh
6,938
534
49
4
0
250,338
6
W
Kukulkan
6,873
529
80
6
0
224,486
3
L
Neith
7,464
574
87
7
0
235,150
2
W
Bakasura
7,816
601
89
7
0
284,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role