Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
BigBoyRigby
Kumbhakarna
Silver I
Level 108
God Stats
3W - 0L
1,774 SR
Queue Stats
76W - 69L
1,258 MMR
Party 2
Tyr
Tyr
Gold V
MeLLoSp14
Tyr
Gold V
Level 156
God Stats
25W - 32L
1,533 SR
Queue Stats
1,053W - 1,064L
1,304 MMR
Party 1
Tiamat
Tiamat
Gold III
gnargaba
Tiamat
Gold III
Level 119
God Stats
2W - 1L
1,194 SR
Queue Stats
42W - 45L
1,550 MMR
Party 2
Ra
Ra
Gold V
jellyResurrected
Ra
Gold V
Level 104
God Stats
4W - 3L
1,760 SR
Queue Stats
161W - 156L
1,349 MMR
Solo
Chernobog
Chernobog
Gold I
sarxkoz
Chernobog
Gold I
Level 139
God Stats
19W - 12L
1,720 SR
Queue Stats
793W - 801L
1,739 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,596 SR
1,440 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,583 SR
1,340 MMR
Nu Wa
Nu Wa
Gold IV
Dainor
Nu Wa
Gold IV
Level 160
God Stats
16W - 7L
1,702 SR
Queue Stats
79W - 75L
1,425 MMR
Solo
Medusa
Medusa
Gold IV
Gallivanteer
Medusa
Gold IV
Level 69
God Stats
12W - 12L
1,666 SR
Queue Stats
141W - 136L
1,391 MMR
Party 3
Achilles
Achilles
Gold V
Kid-Toby321
Achilles
Gold V
Level 121
God Stats
36W - 46L
1,537 SR
Queue Stats
678W - 679L
1,183 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
TheMuiracle
Baron Samedi
Gold V
Level 126
God Stats
41W - 23L
1,732 SR
Queue Stats
141W - 136L
1,391 MMR
Party 3
King Arthur
King Arthur
Gold V
xItsyoboiii
King Arthur
Gold V
Level 156
God Stats
1W - 10L
1,280 SR
Queue Stats
472W - 503L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigBoyRigby
Kumbhakarna
18
2 / 3 / 17
13,433
463
9,949
30,535
27,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 2 / 11
15,472
534
14,824
29,422
32,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
gnargaba
Tiamat
20
11 / 7 / 9
14,796
510
24,165
22,303
17,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 2 / 11
15,298
528
31,250
20,600
8,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
sarxkoz
Chernobog
20
5 / 2 / 12
15,230
525
22,455
33,319
18,403
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetTsukuyomiDanzaburouAnhurAthena

VS

Bans
CthulhuCu ChulainnFenrirGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dainor
Nu Wa
18
1 / 12 / 8
11,973
413
22,732
21,207
8,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
20
3 / 5 / 3
15,163
523
27,234
27,100
13,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Kid-Toby321
Achilles
19
6 / 8 / 5
13,447
464
12,320
27,151
22,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheMuiracle
Baron Samedi
18
3 / 4 / 7
13,160
454
14,950
21,653
28,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
xItsyoboiii
King Arthur
20
3 / 7 / 7
14,219
490
17,371
42,963
38,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
36
Kills
16
16
Deaths
36
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BigBoyRigby
Kumbhakarna
2
3
17
3.5
L
Nu Wa
Dainor
Nu Wa
1
12
8
0.42
L
Medusa
3
5
3
0.9
L
Achilles
Kid-Toby321
Achilles
6
8
5
1.06
W
7
2
11
6.25
L
Baron Samedi
TheMuiracle
Baron Samedi
3
4
7
1.63
W
Tiamat
gnargaba
Tiamat
11
7
9
2.21
W
11
2
11
8.25
W
Chernobog
sarxkoz
Chernobog
5
2
12
5.5
L
King Arthur
xItsyoboiii
King Arthur
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,643
Damage
94,607
136,179
Taken
140,074
103,727
Mitigated
111,418
56,101
Healing
49,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BigBoyRigby
Kumbhakarna
9,949
985
0
3,835
30,535
27,288
229
14,178
15,919
32,952
0
L
Nu Wa
Dainor
Nu Wa
22,732
5,059
0
3,955
21,207
8,550
1,786
12,311
8,656
86,853
0
L
Medusa
27,234
14,558
0
13,251
27,100
13,176
3,364
9,260
17,776
0
146,459
L
Achilles
Kid-Toby321
Achilles
12,320
3,695
0
8,154
27,151
22,422
0
12,470
14,215
0
89,953
W
14,824
2,595
0
13,357
29,422
32,356
1,270
6,853
22,205
0
98,632
L
Baron Samedi
TheMuiracle
Baron Samedi
14,950
1,055
4,205
7,855
21,653
28,899
66
10,432
10,885
54,361
0
W
Tiamat
gnargaba
Tiamat
24,165
2,282
746
4,892
22,303
17,062
586
5,047
17,027
90,963
0
W
31,250
2,191
5,803
10,047
20,600
8,618
0
9,783
10,421
120,816
0
W
Chernobog
sarxkoz
Chernobog
22,455
16,237
0
17,421
33,319
18,403
4,959
5,524
27,598
0
159,408
L
King Arthur
xItsyoboiii
King Arthur
17,371
1,467
0
12,481
42,963
38,371
0
19,419
23,178
609
92,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,229
Gold Earned
67,962
724
Minions Killed
675
0
Camps Cleared
0
2,694,298
Distance Traveled
2,490,575
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,433
463
42
1
0
578,118
3
L
Nu Wa
11,973
413
129
4
0
470,288
0
L
Medusa
15,163
523
199
7
0
488,015
1
L
Achilles
13,447
464
124
4
0
529,401
6
W
Tyr
15,472
534
169
6
0
547,108
3
L
Baron Samedi
13,160
454
59
2
0
498,802
7
W
Tiamat
14,796
510
130
4
0
503,236
2
W
Ra
15,298
528
190
7
0
556,871
12
W
Chernobog
15,230
525
193
7
0
508,965
2
L
King Arthur
14,219
490
164
6
0
504,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role