Player Matchup

Thor
Thor
Alissas0814
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
BIGPAT99
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Denisaurius
Bakasura
Level 24
God Stats
2W - 4L
1,595 SR
Queue Stats
150W - 185L
1,253 Elo+
Solo
Ah Puch
Ah Puch
Goyetagamer02
Ah Puch
Level 28
God Stats
20W - 25L
1,236 SR
Queue Stats
318W - 314L
1,373 Elo+
Solo
Artemis
Artemis
djbubblez312
Artemis
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
274W - 344L
1,362 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,398 Elo+

VS

Team Averages
Level 29
1,536 SR
1,429 Elo+
Loki
Loki
DirtyDog469
Loki
Level 92
God Stats
5W - 2L
1,850 SR
Queue Stats
81W - 78L
1,451 Elo+
Party 1
Neith
Neith
Erdy14
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HueGanas
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KaneWolfBane
Cerberus
Level 27
God Stats
17W - 12L
1,582 SR
Queue Stats
129W - 137L
1,395 Elo+
Solo
Kumbhakarna
Kumbhakarna
arima_smurf
Kumbhakarna
Level 19
God Stats
20W - 20L
1,250 SR
Queue Stats
570W - 694L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 13 / 1
6,489
324
781
14,592
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
BIGPAT99
Skadi
12
0 / 8 / 1
8,078
404
3,585
12,407
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Denisaurius
Bakasura
12
1 / 9 / 0
7,710
386
5,232
18,312
4,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
15
10 / 2 / 2
10,488
524
13,636
13,038
4,223
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
djbubblez312
Artemis
13
4 / 11 / 2
8,735
437
8,441
14,241
3,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 9
11,871
594
12,930
11,184
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Erdy14
Neith
14
6 / 7 / 2
9,059
453
6,342
10,991
4,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
HueGanas
Anubis
19
17 / 2 / 5
12,532
627
22,467
13,766
6,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KaneWolfBane
Cerberus
17
8 / 1 / 3
10,538
527
7,926
9,929
6,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
arima_smurf
Kumbhakarna
14
3 / 3 / 6
9,754
488
6,285
15,096
12,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
15
Kills
42
43
Deaths
16
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
L
Skadi
BIGPAT99
Skadi
0
8
1
0.06
L
Bakasura
Denisaurius
Bakasura
1
9
0
0.11
W
8
3
9
4.17
W
Neith
Erdy14
Neith
6
7
2
1
L
Ah Puch
10
2
2
5.5
W
Anubis
HueGanas
Anubis
17
2
5
9.75
W
Cerberus
KaneWolfBane
Cerberus
8
1
3
9.5
W
Kumbhakarna
arima_smurf
Kumbhakarna
3
3
6
2
L
Artemis
djbubblez312
Artemis
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
55,950
72,590
Taken
60,966
19,215
Mitigated
34,311
10,672
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
781
684
0
791
14,592
3,391
0
8,055
6,491
0
16,966
L
Skadi
BIGPAT99
Skadi
3,585
2,629
0
0
12,407
3,640
130
6,467
5,762
0
33,670
L
Bakasura
Denisaurius
Bakasura
5,232
3,646
183
3,682
18,312
4,675
459
12,014
6,164
0
22,233
W
12,930
4,433
0
4,761
11,184
4,478
470
2,161
8,998
0
91,902
W
Neith
Erdy14
Neith
6,342
4,981
0
1,705
10,991
4,145
72
5,083
5,908
0
36,233
L
Ah Puch
13,636
1,017
0
6,016
13,038
4,223
298
2,521
10,515
46,189
0
W
Anubis
HueGanas
Anubis
22,467
1,504
0
10,113
13,766
6,606
362
483
13,081
99,444
0
W
Cerberus
KaneWolfBane
Cerberus
7,926
229
0
3,061
9,929
6,978
338
535
9,394
58,702
0
W
Kumbhakarna
arima_smurf
Kumbhakarna
6,285
1,297
0
4,390
15,096
12,104
164
5,374
9,606
26,328
0
L
Artemis
djbubblez312
Artemis
8,441
4,872
0
0
14,241
3,286
287
7,261
6,980
0
38,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
53,754
310
Minions Killed
585
0
Camps Cleared
0
1,577,988
Distance Traveled
1,848,572
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,489
324
29
1
0
301,509
0
L
Skadi
8,078
404
70
4
0
290,473
0
L
Bakasura
7,710
386
67
3
0
341,809
7
W
Loki
11,871
594
151
8
0
430,821
2
W
Neith
9,059
453
84
4
0
353,883
0
L
Ah Puch
10,488
524
81
4
0
338,466
0
W
Anubis
12,532
627
169
8
0
329,435
1
W
Cerberus
10,538
527
140
7
0
365,711
4
W
Kumbhakarna
9,754
488
41
2
0
368,722
0
L
Artemis
8,735
437
63
3
0
305,731
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role